Player Matchup

Gilgamesh
Gilgamesh
AgentDabberDan
Gilgamesh
Level 156
God Stats
29W - 10L
1,693 SR
Queue Stats
580W - 577L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
Evildude3211
Nu Wa
Level 19
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 4L
1,659 Elo+
Party 3
Skadi
Skadi
GlennyLion
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,486 Elo+
Solo
Cerberus
Cerberus
Lokendren
Cerberus
Level 81
God Stats
11W - 12L
1,578 SR
Queue Stats
63W - 58L
1,450 Elo+
Solo
Anhur
Anhur
maglubaccha
Anhur
Level 59
God Stats
24W - 39L
1,354 SR
Queue Stats
43W - 69L
1,380 Elo+
Solo
Team Averages
Level 71
1,558 SR
1,494 Elo+

VS

Team Averages
Level 94
1,387 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DeegenixOnYT
Ganesha
Level 46
God Stats
8W - 8L
1,171 SR
Queue Stats
273W - 268L
1,437 Elo+
Party 2
Fenrir
Fenrir
ItsNoCalls
Fenrir
Level 108
God Stats
2W - 4L
1,485 SR
Queue Stats
413W - 428L
1,427 Elo+
Party 2
Bacchus
Bacchus
Tbreak89
Bacchus
Level 127
God Stats
10W - 13L
1,281 SR
Queue Stats
247W - 279L
1,545 Elo+
Party 1
Izanami
Izanami
TooKrazy4U
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 270L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgentDabberDan
Gilgamesh
17
5 / 2 / 7
11,945
1,086
19,447
21,508
15,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 5
10,284
935
10,753
8,968
4,737
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
2 / 7 / 7
10,217
929
9,236
14,569
4,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Lokendren
Cerberus
16
0 / 10 / 8
9,904
900
11,603
22,203
16,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 11 / 6
10,065
915
12,714
18,448
6,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

102

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 6 / 19
10,343
940
9,189
11,048
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DeegenixOnYT
Ganesha
18
0 / 0 / 28
11,629
1,057
9,571
11,893
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
ItsNoCalls
Fenrir
19
14 / 3 / 15
13,233
1,203
22,820
16,887
8,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Tbreak89
Bacchus
19
6 / 1 / 23
12,700
1,155
11,751
15,919
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TooKrazy4U
Izanami
19
11 / 2 / 14
12,807
1,164
27,274
14,217
6,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
131
12
Kills
32
32
Deaths
12
33
Assists
99
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
6
19
1.75
L
Gilgamesh
AgentDabberDan
Gilgamesh
5
2
7
4.25
W
Ganesha
DeegenixOnYT
Ganesha
0
0
28
14
L
3
2
5
2.75
L
Skadi
2
7
7
0.79
W
Fenrir
ItsNoCalls
Fenrir
14
3
15
7.17
L
Cerberus
Lokendren
Cerberus
0
10
8
0.4
W
Bacchus
Tbreak89
Bacchus
6
1
23
17.5
W
Izanami
TooKrazy4U
Izanami
11
2
14
9
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,753
Damage
80,605
85,696
Taken
69,964
47,480
Mitigated
51,904
8,269
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,189
466
0
0
11,048
4,971
0
3,059
7,989
18,295
0
L
Gilgamesh
AgentDabberDan
Gilgamesh
19,447
5,006
0
1,658
21,508
15,892
0
7,511
13,801
0
37,453
W
Ganesha
DeegenixOnYT
Ganesha
9,571
567
0
1,247
11,893
11,119
0
4,387
7,506
12,944
0
L
10,753
4,917
0
1,660
8,968
4,737
0
2,957
5,947
30,056
0
L
Skadi
9,236
6,231
0
2,535
14,569
4,601
0
4,486
10,075
0
16,092
W
Fenrir
ItsNoCalls
Fenrir
22,820
5,999
0
1,370
16,887
8,686
0
4,498
12,014
0
36,159
L
Cerberus
Lokendren
Cerberus
11,603
804
0
1,660
22,203
16,191
0
8,579
13,506
27,570
0
W
Bacchus
Tbreak89
Bacchus
11,751
1,910
0
1,280
15,919
20,262
0
5,145
10,774
20,559
0
W
Izanami
TooKrazy4U
Izanami
27,274
15,232
0
1,380
14,217
6,866
0
5,267
8,950
0
80,121
L
12,714
5,469
0
756
18,448
6,059
0
6,416
11,856
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,415
Gold Earned
60,712
171
Minions Killed
202
5
Camps Cleared
4
942,857
Distance Traveled
1,006,894
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,343
940
27
2
0
183,755
0
L
Gilgamesh
11,945
1,086
28
3
1
214,145
0
W
Ganesha
11,629
1,057
0
0
0
182,631
0
L
Nu Wa
10,284
935
35
3
0
176,070
1
L
Skadi
10,217
929
16
1
1
168,040
0
W
Fenrir
13,233
1,203
35
3
1
218,393
1
L
Cerberus
9,904
900
57
5
0
211,134
1
W
Bacchus
12,700
1,155
17
2
0
233,427
0
W
Izanami
12,807
1,164
123
11
3
188,688
0
L
Anhur
10,065
915
35
3
3
173,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role