Player Matchup

Hachiman
Hachiman
Lopov46
Hachiman
Level 122
God Stats
1W - 3L
1,335 SR
Queue Stats
85W - 92L
1,509 Elo+
Solo
Tiamat
Tiamat
MitchellJames_
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Steff112
Cthulhu
Level 16
God Stats
5W - 5L
1,772 SR
Queue Stats
18W - 42L
1,250 Elo+
Party 1
Team Averages
Level 47
1,535 SR
1,421 Elo+

VS

Team Averages
Level 70
1,546 SR
1,501 Elo+
Anubis
Anubis
Padaonu
Anubis
Level 8
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
PlayingW1thFire
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ariel77
Thanatos
Level 43
God Stats
8W - 15L
1,431 SR
Queue Stats
193W - 264L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lopov46
Hachiman
13
3 / 3 / 0
8,837
680
7,625
9,150
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 9 / 2
7,575
583
5,762
11,119
5,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Steff112
Cthulhu
10
0 / 5 / 1
7,420
571
1,985
12,556
7,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Padaonu
Anubis
13
5 / 2 / 7
10,682
822
5,980
7,402
3,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 8
11,396
877
14,230
8,475
3,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
ariel77
Thanatos
14
6 / 1 / 5
10,306
793
7,721
9,457
3,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
17
17
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Lopov46
Hachiman
3
3
0
1
L
0
9
2
0.11
W
Anubis
Padaonu
Anubis
5
2
7
4.25
W
6
0
8
10
L
Cthulhu
Steff112
Cthulhu
0
5
1
0.1
W
Thanatos
ariel77
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
27,931
32,825
Taken
25,334
15,510
Mitigated
10,651
4,055
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Lopov46
Hachiman
7,625
4,077
0
3,444
9,150
2,799
0
5,733
3,417
0
40,840
L
5,762
772
0
611
11,119
5,304
0
8,108
3,011
19,389
0
W
Anubis
Padaonu
Anubis
5,980
286
274
1,747
7,402
3,554
408
2,666
4,736
36,755
0
W
14,230
637
62
2,139
8,475
3,119
551
2,931
5,544
50,358
0
L
Cthulhu
Steff112
Cthulhu
1,985
82
0
0
12,556
7,407
0
6,435
6,121
10,409
0
W
Thanatos
ariel77
Thanatos
7,721
1,803
238
8,785
9,457
3,978
1,227
2,583
6,874
0
34,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
32,384
119
Minions Killed
168
0
Camps Cleared
0
651,204
Distance Traveled
756,372
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,837
680
75
6
0
217,062
0
L
Tiamat
7,575
583
23
2
0
220,081
0
W
Anubis
10,682
822
58
4
0
224,589
1
W
Janus
11,396
877
69
5
0
278,757
4
L
Cthulhu
7,420
571
21
2
0
214,061
0
W
Thanatos
10,306
793
41
3
0
253,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role