Player Matchup

Ares
Ares
Ephylaaa
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,364 Elo+
Party 1
Ao Kuang
Ao Kuang
Rizzaa
Ao Kuang
Level 109
God Stats
10W - 6L
1,517 SR
Queue Stats
250W - 238L
1,383 Elo+
Party 2
Chaac
Chaac
Sch0cK22
Chaac
Level 95
God Stats
5W - 2L
1,666 SR
Queue Stats
76W - 51L
1,516 Elo+
Party 2
Sobek
Sobek
always on FLEEK
Sobek
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 230L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
dinklesauce
Hou Yi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,283 Elo+
Party 1
Team Averages
Level 89
1,537 SR
1,392 Elo+

VS

Team Averages
Level 54
1,499 SR
1,360 Elo+
Merlin
Merlin
Greek Kraken
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Agni
Agni
Littlemiss0406
Agni
Level 87
God Stats
1W - 6L
1,313 SR
Queue Stats
269W - 264L
1,433 Elo+
Solo
Cupid
Cupid
Mario Killa J
Cupid
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Pele
Pele
Yuukotori
Pele
Level 69
God Stats
0W - 1L
1,579 SR
Queue Stats
182W - 187L
1,272 Elo+
Solo
Bacchus
Bacchus
职业打深井
Bacchus
Level 68
God Stats
17W - 9L
1,601 SR
Queue Stats
373W - 392L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 5 / 9
9,963
830
5,666
14,342
15,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Rizzaa
Ao Kuang
16
5 / 0 / 14
9,914
826
4,829
7,199
3,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Sch0cK22
Chaac
18
5 / 2 / 15
10,307
859
13,972
15,953
14,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 2 / 16
9,220
768
6,575
12,533
10,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
18
5 / 1 / 12
10,533
878
15,223
11,141
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 4 / 3
7,007
584
3,299
5,222
2,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 6
8,779
732
10,003
5,692
2,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
8,509
709
13,166
10,609
4,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
1 / 6 / 6
7,907
659
8,048
13,655
9,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 4 / 5
9,506
792
8,628
15,480
18,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
22
Kills
9
10
Deaths
22
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
6
5
9
2.1
L
Merlin
0
4
3
0.38
L
1
2
6
2
L
2
6
3
0.58
W
Ao Kuang
Rizzaa
Ao Kuang
5
0
14
12
W
Chaac
Sch0cK22
Chaac
5
2
15
6.25
L
Pele
1
6
6
0.67
W
1
2
16
4.5
W
Hou Yi
5
1
12
11
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
43,144
61,168
Taken
50,658
49,254
Mitigated
37,605
28,609
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,666
627
0
0
14,342
15,005
512
3,802
10,540
12,619
0
L
Merlin
3,299
745
138
39
5,222
2,265
0
951
4,271
6,976
0
L
10,003
547
111
228
5,692
2,405
0
1,124
4,568
33,965
0
L
13,166
6,374
392
984
10,609
4,679
0
3,339
7,270
0
22,398
W
Ao Kuang
Rizzaa
Ao Kuang
4,829
675
3,057
2,696
7,199
3,466
1,820
3,778
3,421
9,071
0
W
Chaac
Sch0cK22
Chaac
13,972
1,847
3,230
7,266
15,953
14,553
714
6,083
9,870
0
27,477
L
Pele
8,048
422
270
2,310
13,655
9,873
0
4,416
9,239
0
12,701
W
6,575
150
3,216
3,714
12,533
10,770
445
4,313
8,220
13,362
0
W
Hou Yi
15,223
9,941
1,737
3,693
11,141
5,460
1,697
3,954
7,187
0
43,939
L
8,628
1,048
1,006
2,995
15,480
18,383
0
7,240
8,240
13,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
41,708
108
Minions Killed
106
0
Camps Cleared
0
1,188,605
Distance Traveled
986,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,963
830
11
1
0
224,270
0
L
Merlin
7,007
584
11
1
0
119,837
0
L
Agni
8,779
732
53
4
0
235,273
0
L
Cupid
8,509
709
20
2
0
185,808
0
W
Ao Kuang
9,914
826
10
1
0
225,617
0
W
Chaac
10,307
859
29
2
0
257,680
0
L
Pele
7,907
659
14
1
0
241,165
1
W
Sobek
9,220
768
15
1
0
244,636
0
W
Hou Yi
10,533
878
43
4
0
236,402
0
L
Bacchus
9,506
792
8
1
0
204,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role