Player Matchup

Merlin
Merlin
ByOM4R18
Merlin
Level 153
God Stats
2W - 1L
1,746 SR
Queue Stats
179W - 170L
1,543 Elo+
Party 1
Medusa
Medusa
CitrousFive060
Medusa
Level 117
God Stats
0W - 1L
1,736 SR
Queue Stats
26W - 21L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Robertwraf
Gilgamesh
Level 141
God Stats
7W - 5L
1,770 SR
Queue Stats
182W - 194L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
Rockoo72
Ao Kuang
Level 123
God Stats
7W - 5L
1,695 SR
Queue Stats
340W - 362L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
mastershift
Aphrodite
Level 91
God Stats
2W - 5L
1,527 SR
Queue Stats
81W - 100L
1,491 Elo+
Party 1
Team Averages
Level 125
1,695 SR
1,513 Elo+

VS

Team Averages
Level 118
1,506 SR
1,541 Elo+
Hera
Hera
AcorsA
Hera
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
288W - 254L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
CJ world
Gilgamesh
Level 119
God Stats
34W - 26L
1,614 SR
Queue Stats
362W - 301L
1,574 Elo+
Party 3
The Morrigan
The Morrigan
DeLuxe Da King
The Morrigan
Level 122
God Stats
17W - 20L
1,593 SR
Queue Stats
223W - 180L
1,499 Elo+
Party 3
Artemis
Artemis
Diego112223
Artemis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 393L
1,494 Elo+
Party 2
Odin
Odin
xGreydan
Odin
Level 127
God Stats
7W - 2L
1,325 SR
Queue Stats
311W - 290L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByOM4R18
Merlin
20
2 / 6 / 3
13,486
482
13,865
18,058
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 1
14,007
500
9,470
18,326
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Robertwraf
Gilgamesh
19
3 / 10 / 2
12,575
449
23,451
35,624
26,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Rockoo72
Ao Kuang
17
1 / 13 / 3
11,580
414
10,542
29,682
14,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
mastershift
Aphrodite
16
1 / 11 / 4
11,109
397
6,004
22,169
27,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AcorsA
Hera
20
5 / 2 / 11
14,955
534
17,429
18,485
8,121
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CJ world
Gilgamesh
20
10 / 4 / 13
16,465
588
24,609
39,736
26,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
DeLuxe Da King
The Morrigan
20
9 / 2 / 9
16,146
577
13,190
13,573
6,460
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Diego112223
Artemis
20
13 / 1 / 8
18,098
646
25,674
23,509
10,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
8 / 1 / 16
15,311
547
17,238
21,354
20,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
10
Kills
45
45
Deaths
10
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hera
AcorsA
Hera
5
2
11
5.25
L
Merlin
ByOM4R18
Merlin
2
6
3
0.58
W
Gilgamesh
CJ world
Gilgamesh
10
4
13
4.13
L
3
5
1
0.7
W
The Morrigan
DeLuxe Da King
The Morrigan
9
2
9
6.75
W
Artemis
Diego112223
Artemis
13
1
8
17
L
Gilgamesh
Robertwraf
Gilgamesh
3
10
2
0.4
L
Ao Kuang
Rockoo72
Ao Kuang
1
13
3
0.19
L
Aphrodite
mastershift
Aphrodite
1
11
4
0.27
W
Odin
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,332
Damage
98,140
123,859
Taken
116,657
83,858
Mitigated
72,322
31,582
Healing
50,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AcorsA
Hera
17,429
4,423
244
6,800
18,485
8,121
1,817
9,043
9,442
103,032
0
L
Merlin
ByOM4R18
Merlin
13,865
233
0
1,332
18,058
8,457
0
4,896
12,948
112,755
0
W
Gilgamesh
CJ world
Gilgamesh
24,609
4,994
0
15,402
39,736
26,296
5,394
8,427
31,309
0
84,845
L
9,470
4,956
0
6,264
18,326
7,718
770
2,082
16,164
0
98,279
W
The Morrigan
DeLuxe Da King
The Morrigan
13,190
1,295
0
5,887
13,573
6,460
4,784
2,915
10,658
101,784
4,857
W
Artemis
Diego112223
Artemis
25,674
17,258
0
16,098
23,509
10,526
7,025
6,656
16,853
0
179,525
L
Gilgamesh
Robertwraf
Gilgamesh
23,451
4,725
0
5,243
35,624
26,629
0
6,185
29,387
12,116
84,008
L
Ao Kuang
Rockoo72
Ao Kuang
10,542
3,352
0
8,036
29,682
14,031
694
9,622
19,798
72,779
14,120
L
Aphrodite
mastershift
Aphrodite
6,004
63
4,565
6,142
22,169
27,023
68
5,450
16,591
42,722
0
W
Odin
17,238
2,888
0
5,797
21,354
20,919
1,694
8,529
12,825
122
61,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,757
Gold Earned
80,975
719
Minions Killed
762
0
Camps Cleared
0
2,320,732
Distance Traveled
2,713,709
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,955
534
152
5
0
526,370
5
L
Merlin
13,486
482
209
7
0
444,293
3
W
Gilgamesh
16,465
588
128
5
0
567,904
3
L
Medusa
14,007
500
173
6
0
501,139
3
W
The Morrigan
16,146
577
182
7
0
538,025
1
W
Artemis
18,098
646
220
8
0
489,251
1
L
Gilgamesh
12,575
449
143
5
0
481,415
2
L
Ao Kuang
11,580
414
120
4
0
421,782
6
L
Aphrodite
11,109
397
74
3
0
472,103
0
W
Odin
15,311
547
80
3
0
592,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role