Player Matchup

Eset
Eset
Aceronic
Eset
Level 122
God Stats
2W - 1L
1,702 SR
Queue Stats
12W - 11L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
PointZeniith
Danzaburou
Level 84
God Stats
2W - 3L
1,522 SR
Queue Stats
19W - 15L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
TomNoble
Ne Zha
Level 78
God Stats
26W - 19L
1,600 SR
Queue Stats
575W - 564L
1,478 Elo+
Solo
Team Averages
Level 95
1,608 SR
1,500 Elo+

VS

Team Averages
Level 78
1,355 SR
1,457 Elo+
Ullr
Ullr
DrDino123
Ullr
Level 157
God Stats
2W - 8L
1,204 SR
Queue Stats
205W - 235L
1,477 Elo+
Solo
Horus
Horus
Ordenius
Horus
Level 47
God Stats
7W - 9L
1,536 SR
Queue Stats
86W - 98L
1,414 Elo+
Party 1
Hera
Hera
SuperShank95
Hera
Level 29
God Stats
3W - 2L
1,327 SR
Queue Stats
83W - 102L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 5 / 2
10,098
631
9,738
8,559
2,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PointZeniith
Danzaburou
11
1 / 6 / 2
9,514
595
6,066
11,745
4,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
TomNoble
Ne Zha
14
3 / 3 / 3
10,623
664
13,054
9,324
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 3 / 7
9,951
622
5,976
9,951
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Ordenius
Horus
14
4 / 0 / 10
10,659
666
7,367
14,576
15,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 3 / 4
11,245
703
9,837
11,255
3,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
14
14
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Eset
2
5
2
0.6
W
Ullr
2
3
7
1.83
W
Horus
Ordenius
Horus
4
0
10
9
L
Danzaburou
PointZeniith
Danzaburou
1
6
2
0.33
W
8
3
4
3.33
L
Ne Zha
TomNoble
Ne Zha
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
23,180
29,628
Taken
35,782
11,003
Mitigated
23,501
5,234
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,738
219
281
1,232
8,559
2,958
328
2,593
5,966
44,966
0
W
Ullr
5,976
2,367
0
1,120
9,951
4,558
969
2,641
7,310
0
43,777
W
Horus
Ordenius
Horus
7,367
4,715
1,734
3,378
14,576
15,091
542
3,961
10,615
0
13,987
L
Danzaburou
PointZeniith
Danzaburou
6,066
3,294
0
1,618
11,745
4,047
830
5,417
6,328
0
32,657
W
9,837
2,448
0
0
11,255
3,852
426
3,188
8,067
48,515
0
L
Ne Zha
TomNoble
Ne Zha
13,054
1,969
0
2,103
9,324
3,998
0
2,050
7,274
0
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
31,855
182
Minions Killed
168
0
Camps Cleared
0
827,197
Distance Traveled
873,475
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,098
631
93
6
0
270,542
4
W
Ullr
9,951
622
70
4
0
267,464
4
W
Horus
10,659
666
16
1
0
316,981
5
L
Danzaburou
9,514
595
47
3
0
233,921
3
W
Hera
11,245
703
82
5
0
289,030
1
L
Ne Zha
10,623
664
42
3
0
322,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role