Player Matchup

Achilles
Achilles
Silver I
Adopted Pudding
Achilles
Silver I
Level 127
God Stats
3W - 3L
1,181 SR
Queue Stats
226W - 238L
1,195 MMR
Solo
Xing Tian
Xing Tian
Silver II
Luc-Trip
Xing Tian
Silver II
Level 152
God Stats
6W - 3L
1,641 SR
Queue Stats
44W - 49L
1,111 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Remix Sn
Ah Muzen Cab
Silver II
Level 100
God Stats
0W - 1L
1,578 SR
Queue Stats
43W - 50L
1,221 MMR
Solo
Bellona
Bellona
Silver I
RiverZero401754
Bellona
Silver I
Level 59
God Stats
1W - 2L
1,426 SR
Queue Stats
172W - 204L
1,163 MMR
Solo
Tiamat
Tiamat
Bronze III
SylarNM
Tiamat
Bronze III
Level 32
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 8L
1,354 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,427 SR
1,209 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,565 SR
1,240 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver V
Diretore
Heimdallr
Silver V
Level 108
God Stats
13W - 6L
1,723 SR
Queue Stats
490W - 537L
555 MMR
Solo
Terra
Terra
Bronze III
Eraul_
Terra
Bronze III
Level 120
God Stats
3W - 8L
1,343 SR
Queue Stats
6W - 11L
1,357 MMR
Solo
Izanami
Izanami
Silver II
davidpg_03
Izanami
Silver II
Level 80
God Stats
1W - 2L
1,578 SR
Queue Stats
10W - 11L
1,393 MMR
Solo
Mercury
Mercury
Gold IV
lLaStl lHeRo
Mercury
Gold IV
Level 105
God Stats
45W - 23L
1,682 SR
Queue Stats
194W - 188L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 5 / 1
7,375
492
6,979
13,956
11,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Luc-Trip
Xing Tian
10
1 / 3 / 2
6,337
422
5,736
12,882
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Remix Sn
Ah Muzen Cab
12
0 / 2 / 1
6,542
436
7,128
10,383
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
6,717
448
4,439
8,773
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
SylarNM
Tiamat
10
0 / 5 / 2
6,139
409
5,244
7,662
3,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisSetCu ChulainnAthenaAnhur

VS

Bans
ApolloTsukuyomiLokiKhepriKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 6
7,133
476
3,981
12,111
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Diretore
Heimdallr
13
2 / 1 / 5
8,289
553
7,696
8,667
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Eraul_
Terra
13
3 / 1 / 6
7,959
531
6,711
8,867
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
davidpg_03
Izanami
14
3 / 0 / 0
8,289
553
7,467
10,075
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
lLaStl lHeRo
Mercury
16
8 / 0 / 2
9,168
611
7,648
9,097
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
16
16
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Achilles
2
5
1
0.5
W
Heimdallr
Diretore
Heimdallr
2
1
5
4.5
W
Terra
Eraul_
Terra
3
1
6
6
L
Xing Tian
Luc-Trip
Xing Tian
1
3
2
0.67
L
Ah Muzen Cab
Remix Sn
Ah Muzen Cab
0
2
1
0.25
L
1
1
2
2
L
Tiamat
SylarNM
Tiamat
0
5
2
0.2
W
Izanami
davidpg_03
Izanami
3
0
0
3
W
Mercury
lLaStl lHeRo
Mercury
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
33,503
53,656
Taken
48,817
32,353
Mitigated
25,301
14,757
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,981
472
0
2,091
12,111
9,126
0
3,986
8,125
16,756
0
L
Achilles
6,979
1,992
0
1,966
13,956
11,195
0
3,472
10,484
0
41,484
W
Heimdallr
Diretore
Heimdallr
7,696
3,345
0
3,903
8,667
3,633
345
3,877
4,790
0
44,020
W
Terra
Eraul_
Terra
6,711
914
1,400
3,772
8,867
6,219
606
852
8,015
31,962
2,484
L
Xing Tian
Luc-Trip
Xing Tian
5,736
614
0
3,854
12,882
8,979
16
2,473
10,409
23,476
0
L
Ah Muzen Cab
Remix Sn
Ah Muzen Cab
7,128
2,658
0
6,215
10,383
2,924
0
942
9,441
0
47,588
L
4,439
722
0
470
8,773
5,513
375
2,121
6,652
0
43,451
L
Tiamat
SylarNM
Tiamat
5,244
591
251
2,001
7,662
3,742
330
1,906
5,756
26,134
0
W
Izanami
davidpg_03
Izanami
7,467
5,500
0
4,803
10,075
3,115
0
919
9,156
0
64,177
W
Mercury
lLaStl lHeRo
Mercury
7,648
4,531
0
250
9,097
3,208
493
1,346
7,751
0
68,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
40,838
310
Minions Killed
437
0
Camps Cleared
0
1,445,438
Distance Traveled
1,435,597
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,133
476
6
0
0
268,017
4
L
Achilles
7,375
492
80
5
0
265,670
1
W
Heimdallr
8,289
553
100
7
0
241,841
7
W
Terra
7,959
531
61
4
0
308,670
4
L
Xing Tian
6,337
422
26
2
0
313,887
7
L
Ah Muzen Cab
6,542
436
75
5
0
268,589
2
L
Bellona
6,717
448
82
5
0
291,432
3
L
Tiamat
6,139
409
47
3
0
305,860
0
W
Izanami
8,289
553
135
9
0
260,708
4
W
Mercury
9,168
611
135
9
0
356,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role