Player Matchup

Geb
Geb
JayT3500
Geb
Level 86
God Stats
8W - 5L
1,853 SR
Queue Stats
642W - 635L
1,537 Elo+
Solo
Artemis
Artemis
Quasipox
Artemis
Level 146
God Stats
10W - 8L
1,833 SR
Queue Stats
576W - 553L
1,521 Elo+
Party 1
Cerberus
Cerberus
poltergeist234
Cerberus
Level 157
God Stats
18W - 8L
1,809 SR
Queue Stats
595W - 573L
1,520 Elo+
Party 1
Chaac
Chaac
zepar_
Chaac
Level 144
God Stats
7W - 2L
1,543 SR
Queue Stats
267W - 244L
1,564 Elo+
Party 1
Hachiman
Hachiman
种马叔叔
Hachiman
Level 30
God Stats
3W - 2L
1,547 SR
Queue Stats
164W - 164L
1,538 Elo+
Solo
Team Averages
Level 113
1,717 SR
1,536 Elo+

VS

Team Averages
Level 36
1,458 SR
1,503 Elo+
Chaac
Chaac
 
Chaac
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Louie34
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 159L
1,503 Elo+
Solo
Chronos
Chronos
SnipingSik
Chronos
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 117L
1,474 Elo+
Solo
Freya
Freya
Solidstearling
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,536 Elo+
Solo
Neith
Neith
nujkram
Neith
Level 17
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 14
10,067
915
6,049
11,751
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
Quasipox
Artemis
17
3 / 1 / 19
9,437
858
10,568
5,686
1,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
5 / 1 / 16
9,328
848
7,924
18,793
11,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
zepar_
Chaac
15
3 / 4 / 18
9,160
833
14,152
14,780
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
种马叔叔
Hachiman
16
8 / 1 / 14
9,971
906
13,687
7,563
3,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 4 / 2
9,418
856
16,451
13,750
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Arachne
Louie34
Arachne
12
0 / 8 / 5
7,002
637
3,482
11,322
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
SnipingSik
Chronos
15
1 / 3 / 5
8,495
772
9,786
9,895
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 5
7,559
687
8,049
12,301
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
nujkram
Neith
12
0 / 6 / 2
6,956
632
3,414
8,980
2,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
27
Kills
7
10
Deaths
27
81
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
2
1.5
W
8
3
14
5
L
Arachne
Louie34
Arachne
0
8
5
0.31
W
Artemis
Quasipox
Artemis
3
1
19
12.5
L
Chronos
SnipingSik
Chronos
1
3
5
1.17
L
1
6
5
0.58
L
Neith
nujkram
Neith
0
6
2
0.17
W
Cerberus
5
1
16
13
W
Chaac
zepar_
Chaac
3
4
18
3
W
Hachiman
种马叔叔
Hachiman
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,380
Damage
41,182
58,573
Taken
56,248
41,687
Mitigated
28,294
30,781
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,451
2,366
621
4,514
13,750
13,702
0
4,098
9,502
0
28,473
W
6,049
714
1,718
1,956
11,751
12,713
229
4,541
6,799
11,736
0
L
Arachne
Louie34
Arachne
3,482
2,857
1,010
1,079
11,322
3,639
0
2,430
8,767
0
4,515
W
Artemis
Quasipox
Artemis
10,568
2,604
3,161
1,734
5,686
1,954
2,711
975
2,987
0
22,059
L
Chronos
SnipingSik
Chronos
9,786
1,530
1,245
2,011
9,895
3,548
32
2,028
7,817
25,658
0
L
8,049
2,057
1,113
3,683
12,301
4,497
30
3,235
8,966
15,185
0
L
Neith
nujkram
Neith
3,414
887
0
724
8,980
2,908
0
2,182
6,673
0
10,606
W
Cerberus
7,924
207
941
10,288
18,793
11,500
115
5,399
12,879
21,609
0
W
Chaac
zepar_
Chaac
14,152
1,448
1,180
4,718
14,780
12,091
436
4,740
9,751
0
30,198
W
Hachiman
种马叔叔
Hachiman
13,687
4,997
2,064
3,021
7,563
3,429
1,786
1,525
5,938
0
25,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
39,430
142
Minions Killed
87
0
Camps Cleared
0
933,187
Distance Traveled
866,905
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,418
856
13
1
0
184,357
0
W
Geb
10,067
915
15
1
0
174,689
0
L
Arachne
7,002
637
2
0
0
164,083
0
W
Artemis
9,437
858
36
3
0
199,600
3
L
Chronos
8,495
772
36
3
0
187,276
0
L
Freya
7,559
687
20
2
0
174,708
0
L
Neith
6,956
632
16
1
0
156,481
1
W
Cerberus
9,328
848
30
3
0
222,444
0
W
Chaac
9,160
833
24
2
0
191,590
1
W
Hachiman
9,971
906
37
3
0
144,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role