Player Matchup

Gilgamesh
Gilgamesh
Bigshakyboi
Gilgamesh
Level 23
God Stats
2W - 0L
1,668 SR
Queue Stats
17W - 14L
1,540 Elo+
Solo
Cabrakan
Cabrakan
GasGettum
Cabrakan
Level 11
God Stats
6W - 8L
1,390 SR
Queue Stats
27W - 33L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NaviMrakov
Cu Chulainn
Level 17
God Stats
6W - 9L
1,487 SR
Queue Stats
96W - 128L
1,333 Elo+
Party 1
Anubis
Anubis
YALHI
Anubis
Level 29
God Stats
2W - 3L
1,671 SR
Queue Stats
53W - 68L
1,442 Elo+
Solo
Medusa
Medusa
parkerpop667
Medusa
Level 31
God Stats
2W - 3L
1,680 SR
Queue Stats
120W - 123L
1,498 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,430 Elo+

VS

Team Averages
Level 13
1,503 SR
1,445 Elo+
Danzaburou
Danzaburou
DankChef210
Danzaburou
Level 25
God Stats
0W - 1L
1,107 SR
Queue Stats
30W - 42L
1,072 Elo+
Solo
Cu Chulainn
Cu Chulainn
GoldShine
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Osiris
Osiris
Kamikazeva23
Osiris
Level 15
God Stats
1W - 2L
1,712 SR
Queue Stats
11W - 12L
1,510 Elo+
Party 2
Ra
Ra
MaverickYamato
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,855 Elo+
Party 2
Ares
Ares
ThaBigO
Ares
Level 17
God Stats
1W - 2L
1,698 SR
Queue Stats
2W - 7L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigshakyboi
Gilgamesh
13
4 / 0 / 0
7,913
565
4,180
6,675
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
GasGettum
Cabrakan
12
4 / 2 / 7
7,994
571
5,571
8,201
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
NaviMrakov
Cu Chulainn
14
2 / 0 / 2
7,821
559
4,928
5,455
3,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
YALHI
Anubis
14
8 / 1 / 2
8,728
623
8,596
8,324
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
5 / 1 / 6
7,865
562
8,144
7,184
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankChef210
Danzaburou
10
0 / 5 / 0
6,207
443
2,758
7,043
1,750
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
GoldShine
Cu Chulainn
10
1 / 4 / 1
6,953
497
4,314
10,649
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
11
1 / 2 / 1
6,626
473
2,853
8,567
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 7 / 0
5,469
391
2,535
5,806
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
ThaBigO
Ares
9
2 / 5 / 0
6,245
446
4,459
10,963
5,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
4
4
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bigshakyboi
Gilgamesh
4
0
0
4
L
Danzaburou
DankChef210
Danzaburou
0
5
0
0
W
Cabrakan
GasGettum
Cabrakan
4
2
7
3.75
L
Cu Chulainn
GoldShine
Cu Chulainn
1
4
1
0.38
L
Osiris
1
2
1
0.75
L
0
7
0
0
W
Cu Chulainn
NaviMrakov
Cu Chulainn
2
0
2
3
L
Ares
ThaBigO
Ares
2
5
0
0.4
W
Anubis
YALHI
Anubis
8
1
2
9
W
Medusa
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,419
Damage
16,919
35,839
Taken
43,028
22,774
Mitigated
19,770
11,842
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bigshakyboi
Gilgamesh
4,180
1,659
0
2,478
6,675
3,600
0
175
6,460
1,557
57,481
L
Danzaburou
DankChef210
Danzaburou
2,758
1,244
0
1,122
7,043
1,750
1,012
2,802
4,241
0
35,398
W
Cabrakan
GasGettum
Cabrakan
5,571
463
0
1,268
8,201
8,715
175
2,192
5,947
26,013
0
L
Cu Chulainn
GoldShine
Cu Chulainn
4,314
1,252
0
558
10,649
5,354
0
2,877
7,772
4,050
27,665
L
Osiris
2,853
642
0
1,190
8,567
5,654
0
2,388
6,179
0
17,320
L
2,535
419
0
116
5,806
1,346
0
3,709
2,097
14,933
0
W
Cu Chulainn
NaviMrakov
Cu Chulainn
4,928
781
0
1,737
5,455
3,228
172
526
4,614
6,333
34,342
L
Ares
ThaBigO
Ares
4,459
289
0
408
10,963
5,666
0
3,215
7,748
9,619
0
W
Anubis
YALHI
Anubis
8,596
2
0
4,466
8,324
4,685
1,248
2,470
5,641
47,227
0
W
Medusa
8,144
5,241
757
1,136
7,184
2,546
648
2,374
4,810
0
50,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
31,500
417
Minions Killed
217
0
Camps Cleared
0
1,298,090
Distance Traveled
1,232,113
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,913
565
104
7
0
270,819
2
L
Danzaburou
6,207
443
78
6
0
256,642
0
W
Cabrakan
7,994
571
46
3
0
260,275
0
L
Cu Chulainn
6,953
497
60
4
0
265,446
0
L
Osiris
6,626
473
41
3
0
247,065
0
L
Ra
5,469
391
30
2
0
219,352
0
W
Cu Chulainn
7,821
559
85
6
0
292,215
0
L
Ares
6,245
446
8
1
0
243,608
0
W
Anubis
8,728
623
95
7
0
240,724
1
W
Medusa
7,865
562
87
6
0
234,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role