Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GrimGrimaces
Tiamat
Level 28
God Stats
5W - 9L
1,282 SR
Queue Stats
272W - 274L
1,474 Elo+
Solo
Ares
Ares
JBMIII
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,521 Elo+
Party 1
Medusa
Medusa
LOCO CHOLO 95
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
feddywAWP
Tsukuyomi
Level 23
God Stats
7W - 7L
1,608 SR
Queue Stats
34W - 32L
1,524 Elo+
Party 1
Team Averages
Level 24
1,478 SR
1,505 Elo+

VS

Team Averages
Level 17
1,524 SR
1,465 Elo+
Anubis
Anubis
GammaWv
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,433 Elo+
Party 2
Pele
Pele
Geoheart3602
Pele
Level 24
God Stats
6W - 3L
1,765 SR
Queue Stats
41W - 41L
1,534 Elo+
Party 2
Neith
Neith
ImJustNotGodly
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 83L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
King90793
Sun Wukong
Level 5
God Stats
2W - 4L
1,356 SR
Queue Stats
42W - 24L
1,360 Elo+
Solo
Geb
Geb
YummyFlip
Geb
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 1 / 3
7,975
498
5,094
9,181
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
11
1 / 7 / 2
7,306
457
7,229
11,407
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
JBMIII
Ares
13
4 / 7 / 1
8,114
507
9,938
13,932
11,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 12 / 3
6,226
389
2,237
11,403
3,193
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
feddywAWP
Tsukuyomi
11
2 / 8 / 3
7,492
468
7,084
12,366
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GammaWv
Anubis
12
2 / 1 / 9
7,811
488
2,289
7,669
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
25 / 3 / 4
11,680
730
17,151
15,120
8,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 2
8,299
519
2,896
5,899
2,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
King90793
Sun Wukong
16
7 / 2 / 8
9,866
617
14,426
16,818
13,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 9
7,827
489
3,683
8,609
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
35
35
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
3
2.5
W
Anubis
GammaWv
Anubis
2
1
9
6.5
W
25
3
4
9
L
Tiamat
1
7
2
0.29
W
0
1
2
1
L
Ares
JBMIII
Ares
4
7
1
0.64
W
Sun Wukong
King90793
Sun Wukong
7
2
8
5.5
L
0
12
3
0.13
W
1
2
9
2.75
L
Tsukuyomi
feddywAWP
Tsukuyomi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
40,445
58,289
Taken
54,115
27,726
Mitigated
34,382
6,406
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,094
1,419
0
1,629
9,181
4,615
1,004
922
8,259
0
45,668
W
Anubis
GammaWv
Anubis
2,289
933
0
785
7,669
3,924
918
1,727
5,602
21,524
0
W
17,151
5,227
0
5,980
15,120
8,873
0
3,522
11,304
0
81,254
L
Tiamat
7,229
433
235
2,644
11,407
4,750
137
1,196
10,199
26,995
0
W
2,896
1,112
0
2,595
5,899
2,353
3,070
1,187
4,706
0
47,257
L
Ares
JBMIII
Ares
9,938
969
0
0
13,932
11,335
0
962
12,970
34,447
0
W
Sun Wukong
King90793
Sun Wukong
14,426
2,821
0
4,498
16,818
13,134
16
6,321
10,237
0
64,029
L
2,237
1,069
0
17
11,403
3,193
0
2,127
9,276
0
19,183
W
3,683
1,019
0
926
8,609
6,098
338
3,410
5,099
27,318
0
L
Tsukuyomi
feddywAWP
Tsukuyomi
7,084
1,153
0
1,881
12,366
3,833
68
765
11,601
0
31,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
45,483
285
Minions Killed
434
0
Camps Cleared
0
1,476,912
Distance Traveled
1,450,524
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,975
498
96
6
0
360,452
5
W
Anubis
7,811
488
46
3
0
251,283
2
W
Pele
11,680
730
121
8
0
312,205
0
L
Tiamat
7,306
457
47
3
0
280,307
4
W
Neith
8,299
519
112
7
0
247,768
5
L
Ares
8,114
507
46
3
0
292,433
1
W
Sun Wukong
9,866
617
119
7
0
298,741
2
L
Medusa
6,226
389
40
3
0
216,121
1
W
Geb
7,827
489
36
2
0
340,527
1
L
Tsukuyomi
7,492
468
56
4
0
327,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role