Player Matchup

Tiamat
Tiamat
DrolXerberus
Tiamat
Level 129
God Stats
3W - 2L
1,337 SR
Queue Stats
72W - 73L
1,540 Elo+
Solo
Nike
Nike
F2tone
Nike
Level 68
God Stats
10W - 15L
1,651 SR
Queue Stats
178W - 194L
1,543 Elo+
Solo
Pele
Pele
TheMAGICALJFK
Pele
Level 158
God Stats
9W - 8L
1,542 SR
Queue Stats
457W - 412L
1,643 Elo+
Solo
Team Averages
Level 118
1,510 SR
1,576 Elo+

VS

Team Averages
Level 73
1,614 SR
1,475 Elo+
Ymir
Ymir
Abdulbarr
Ymir
Level 69
God Stats
4W - 8L
1,718 SR
Queue Stats
274W - 250L
1,612 Elo+
Solo
Hou Yi
Hou Yi
Floodyyy
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,393 Elo+
Party 1
Scylla
Scylla
SpizTheKid
Scylla
Level 85
God Stats
0W - 5L
1,623 SR
Queue Stats
4W - 9L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 6 / 7
12,391
652
15,743
17,817
14,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
F2tone
Nike
15
0 / 5 / 11
11,677
615
7,100
15,738
17,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 4 / 1
13,933
733
10,620
17,910
8,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 4 / 7
13,352
703
11,643
19,823
22,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Floodyyy
Hou Yi
15
4 / 3 / 5
11,744
618
12,086
10,867
5,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SpizTheKid
Scylla
16
5 / 6 / 6
12,895
679
12,056
10,800
3,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
15
15
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
4
7
2.38
W
Tiamat
3
6
7
1.08
W
Nike
F2tone
Nike
0
5
11
1.1
L
Hou Yi
Floodyyy
Hou Yi
4
3
5
2.17
L
Scylla
SpizTheKid
Scylla
5
6
6
1.33
W
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
35,785
51,465
Taken
41,490
41,103
Mitigated
31,897
10,575
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,643
2,216
0
4,072
19,823
22,379
442
6,988
12,359
52,153
0
W
Tiamat
15,743
1,859
0
6,214
17,817
14,676
786
9,659
8,158
57,907
0
W
Nike
F2tone
Nike
7,100
432
0
1,203
15,738
17,995
219
6,659
9,079
0
33,468
L
Hou Yi
Floodyyy
Hou Yi
12,086
5,027
0
2,251
10,867
5,662
1,086
3,844
6,902
0
45,724
L
Scylla
SpizTheKid
Scylla
12,056
654
1,158
1,727
10,800
3,856
804
5,028
5,622
48,666
0
W
10,620
2,990
0
3,158
17,910
8,432
1,912
7,459
10,451
0
71,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
37,991
221
Minions Killed
229
0
Camps Cleared
0
1,002,491
Distance Traveled
962,086
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,352
703
81
4
0
317,009
1
W
Tiamat
12,391
652
78
4
0
316,208
2
W
Nike
11,677
615
50
3
0
337,928
0
L
Hou Yi
11,744
618
80
4
0
309,066
5
L
Scylla
12,895
679
68
4
0
336,011
0
W
Pele
13,933
733
93
5
0
348,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role