Player Matchup

Olorun
Olorun
AngleeV21
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,568 Elo+
Party 4
Fenrir
Fenrir
DueDeck
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 122L
1,481 Elo+
Party 4
Izanami
Izanami
TryinAsh
Izanami
Level 32
God Stats
26W - 30L
1,467 SR
Queue Stats
233W - 269L
1,347 Elo+
Party 1
Achilles
Achilles
Youve_Been_Had_
Achilles
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
203W - 276L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
luhmike00
Gilgamesh
Level 16
God Stats
5W - 10L
1,351 SR
Queue Stats
14W - 39L
1,421 Elo+
Party 1
Team Averages
Level 25
1,464 SR
1,427 Elo+

VS

Team Averages
Level 36
1,539 SR
1,514 Elo+
Awilix
Awilix
LeAmishRifle
Awilix
Level 106
God Stats
2W - 1L
1,702 SR
Queue Stats
74W - 63L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
Shiv3rMuTimb3rz
Cthulhu
Level 24
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 2L
1,342 Elo+
Party 3
Chang'e
Chang'e
Xerces02
Chang'e
Level 19
God Stats
2W - 1L
1,681 SR
Queue Stats
46W - 51L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
XxkgoldxX
Danzaburou
Level 17
God Stats
3W - 0L
1,300 SR
Queue Stats
8W - 2L
1,617 Elo+
Party 3
Bellona
Bellona
alexsdcvvf
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AngleeV21
Olorun
14
3 / 7 / 5
9,768
444
10,835
14,140
5,678
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DueDeck
Fenrir
13
6 / 5 / 4
9,439
429
7,012
14,796
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TryinAsh
Izanami
17
1 / 4 / 5
10,983
499
7,589
13,077
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
6 / 4 / 2
8,861
403
6,704
16,640
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
luhmike00
Gilgamesh
15
0 / 12 / 0
9,432
429
7,309
19,959
12,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
5 / 4 / 6
12,792
581
11,414
15,526
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 3 / 5
9,661
439
4,739
14,124
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Xerces02
Chang'e
20
5 / 2 / 6
12,874
585
8,189
11,032
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
XxkgoldxX
Danzaburou
16
1 / 7 / 7
11,493
522
6,651
14,385
5,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
alexsdcvvf
Bellona
20
19 / 0 / 3
15,441
702
24,380
22,408
23,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
16
Kills
31
32
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
AngleeV21
Olorun
3
7
5
0.79
L
Fenrir
DueDeck
Fenrir
6
5
4
1.6
W
Awilix
5
4
6
2
W
1
3
5
1.17
L
Izanami
TryinAsh
Izanami
1
4
5
0.88
W
Chang'e
Xerces02
Chang'e
5
2
6
4
W
Danzaburou
XxkgoldxX
Danzaburou
1
7
7
0.64
L
Achilles
6
4
2
1.75
W
Bellona
alexsdcvvf
Bellona
19
0
3
20.5
L
Gilgamesh
luhmike00
Gilgamesh
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,449
Damage
55,373
78,612
Taken
77,475
48,216
Mitigated
53,353
14,542
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AngleeV21
Olorun
10,835
5,851
444
3,933
14,140
5,678
936
3,583
10,404
48,661
0
L
Fenrir
DueDeck
Fenrir
7,012
2,225
0
5,973
14,796
7,414
0
2,635
11,987
0
45,241
W
Awilix
11,414
3,887
0
5,714
15,526
7,696
0
3,486
11,990
0
93,829
W
4,739
29
0
3,319
14,124
12,381
192
1,430
12,509
42,210
0
L
Izanami
TryinAsh
Izanami
7,589
4,991
485
875
13,077
4,812
144
2,001
10,942
0
92,065
W
Chang'e
Xerces02
Chang'e
8,189
589
1,123
5,818
11,032
4,527
3,958
2,921
8,061
77,395
0
W
Danzaburou
XxkgoldxX
Danzaburou
6,651
2,689
0
3,324
14,385
5,092
3,072
1,805
12,455
0
61,485
L
Achilles
6,704
2,346
382
1,831
16,640
17,952
24
5,642
10,560
0
26,910
W
Bellona
alexsdcvvf
Bellona
24,380
9,305
0
5,123
22,408
23,657
3,266
1,193
21,090
12,373
91,295
L
Gilgamesh
luhmike00
Gilgamesh
7,309
2,714
0
619
19,959
12,360
650
1,673
18,286
0
56,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,483
Gold Earned
62,261
477
Minions Killed
654
0
Camps Cleared
0
1,702,141
Distance Traveled
2,112,780
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,768
444
92
4
0
301,050
2
L
Fenrir
9,439
429
68
3
0
331,993
3
W
Awilix
12,792
581
141
6
0
448,615
5
W
Cthulhu
9,661
439
56
3
0
424,631
1
L
Izanami
10,983
499
178
8
0
340,665
4
W
Chang'e
12,874
585
159
7
0
424,375
9
W
Danzaburou
11,493
522
99
5
0
336,613
2
L
Achilles
8,861
403
25
1
0
377,300
2
W
Bellona
15,441
702
199
9
0
478,546
2
L
Gilgamesh
9,432
429
114
5
0
351,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role