Player Matchup

Olorun
Olorun
Gekkouga322
Olorun
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 181L
1,451 Elo+
Party 2
Thanatos
Thanatos
Nozomu_Ai
Thanatos
Level 88
God Stats
4W - 11L
1,332 SR
Queue Stats
56W - 61L
1,465 Elo+
Solo
Artemis
Artemis
Shuaib2012
Artemis
Level 104
God Stats
2W - 7L
1,108 SR
Queue Stats
295W - 322L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
killakip1234
Danzaburou
Level 78
God Stats
2W - 3L
1,629 SR
Queue Stats
145W - 171L
1,470 Elo+
Party 2
Janus
Janus
wolfhunter1001
Janus
Level 73
God Stats
15W - 18L
1,510 SR
Queue Stats
147W - 163L
1,465 Elo+
Party 2
Team Averages
Level 84
1,416 SR
1,462 Elo+

VS

Team Averages
Level 102
1,525 SR
1,428 Elo+
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ckarther
Neith
Level 115
God Stats
7W - 4L
1,516 SR
Queue Stats
95W - 95L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Esophagus Eater
Sun Wukong
Level 57
God Stats
26W - 32L
1,462 SR
Queue Stats
303W - 345L
1,411 Elo+
Party 1
Thoth
Thoth
xASYLUMxZOMBIEx
Thoth
Level 124
God Stats
7W - 4L
1,639 SR
Queue Stats
201W - 192L
1,367 Elo+
Party 1
Set
Set
ziggy zagss
Set
Level 67
God Stats
9W - 14L
1,510 SR
Queue Stats
113W - 139L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 1 / 3
4,903
490
5,011
5,485
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Nozomu_Ai
Thanatos
7
2 / 1 / 2
5,079
508
1,645
3,097
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Shuaib2012
Artemis
9
2 / 3 / 0
4,863
486
4,430
6,589
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
killakip1234
Danzaburou
10
0 / 4 / 1
5,271
527
2,865
6,125
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
5,759
576
2,752
5,497
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 1 / 1
5,632
563
2,896
6,960
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Ckarther
Neith
10
0 / 3 / 3
5,473
547
3,863
7,595
1,974
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Esophagus Eater
Sun Wukong
11
3 / 1 / 1
6,475
648
2,969
7,604
3,039
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 1
6,849
685
2,911
5,206
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 1
6,502
650
2,792
5,283
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
12
13
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
1
2.5
W
Neith
Ckarther
Neith
0
3
3
0.5
W
Sun Wukong
Esophagus Eater
Sun Wukong
3
1
1
3.5
L
Olorun
0
1
3
1.5
L
Thanatos
Nozomu_Ai
Thanatos
2
1
2
3
L
Artemis
Shuaib2012
Artemis
2
3
0
0.67
L
Danzaburou
killakip1234
Danzaburou
0
4
1
0.13
L
1
4
1
0.38
W
2
1
1
2.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
15,431
26,793
Taken
32,648
7,811
Mitigated
12,134
10,399
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,896
599
1,073
3,229
6,960
3,268
198
2,559
4,401
14,905
0
W
Neith
Ckarther
Neith
3,863
2,397
0
3,037
7,595
1,974
0
2,452
5,143
0
34,119
W
Sun Wukong
Esophagus Eater
Sun Wukong
2,969
372
0
2,310
7,604
3,039
275
0
7,604
0
28,939
L
Olorun
5,011
1,703
860
3,205
5,485
1,481
138
1,348
4,137
29,260
0
L
Thanatos
Nozomu_Ai
Thanatos
1,645
159
0
2,989
3,097
744
0
157
2,916
0
13,670
L
Artemis
Shuaib2012
Artemis
4,430
2,067
223
1,527
6,589
1,532
277
1,474
5,115
0
14,355
L
Danzaburou
killakip1234
Danzaburou
2,865
1,155
0
968
6,125
2,591
0
0
6,125
0
28,916
L
2,752
158
0
627
5,497
1,463
0
2,538
2,693
30,552
0
W
2,911
133
0
2,510
5,206
1,655
274
2,752
2,454
39,587
0
W
2,792
1,190
147
3,185
5,283
2,198
411
0
5,283
0
28,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
30,931
228
Minions Killed
310
0
Camps Cleared
0
828,981
Distance Traveled
842,782
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,632
563
22
2
0
165,543
2
W
Neith
5,473
547
60
6
0
159,964
4
W
Sun Wukong
6,475
648
72
7
0
160,337
2
L
Olorun
4,903
490
56
6
0
165,772
5
L
Thanatos
5,079
508
39
4
0
125,397
3
L
Artemis
4,863
486
25
3
0
171,675
2
L
Danzaburou
5,271
527
54
5
0
176,632
3
L
Janus
5,759
576
54
5
0
189,505
1
W
Thoth
6,849
685
92
9
0
169,189
2
W
Set
6,502
650
64
6
0
187,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role