Player Matchup

Tsukuyomi
Tsukuyomi
AmbiguousPage9
Tsukuyomi
Level 92
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 4L
1,620 Elo+
Party 1
Xing Tian
Xing Tian
Jack693
Xing Tian
Level 13
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 1
Nemesis
Nemesis
zeldrispro
Nemesis
Level 27
God Stats
3W - 2L
1,397 SR
Queue Stats
37W - 35L
1,433 Elo+
Solo
Team Averages
Level 44
1,450 SR
1,440 Elo+

VS

Team Averages
Level 20
1,352 SR
1,412 Elo+
Kukulkan
Kukulkan
KingKahnFGC
Kukulkan
Level 15
God Stats
6W - 6L
1,387 SR
Queue Stats
68W - 76L
1,343 Elo+
Solo
King Arthur
King Arthur
Swadlee3
King Arthur
Level 15
God Stats
22W - 26L
1,240 SR
Queue Stats
165W - 155L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
eyeoftruth
Nu Wa
Level 29
God Stats
1W - 1L
1,251 SR
Queue Stats
25W - 31L
1,314 Elo+
Solo
Loki
Loki
xSFxRobinHood
Loki
Level 21
God Stats
22W - 28L
1,529 SR
Queue Stats
149W - 153L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmbiguousPage9
Tsukuyomi
17
8 / 4 / 3
10,911
496
16,019
19,791
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Jack693
Xing Tian
12
1 / 10 / 3
8,529
388
1,636
16,208
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
zeldrispro
Nemesis
18
8 / 5 / 6
11,729
533
10,813
19,966
9,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingKahnFGC
Kukulkan
19
4 / 4 / 1
11,721
533
6,023
11,058
4,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Swadlee3
King Arthur
20
9 / 2 / 12
13,215
601
17,908
21,858
21,141
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
14
3 / 6 / 3
9,189
418
8,860
10,712
4,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
10 / 5 / 6
12,445
566
10,357
16,075
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
17
Kills
26
19
Deaths
17
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AmbiguousPage9
Tsukuyomi
8
4
3
2.38
L
Xing Tian
Jack693
Xing Tian
1
10
3
0.25
W
Kukulkan
KingKahnFGC
Kukulkan
4
4
1
1.13
W
King Arthur
Swadlee3
King Arthur
9
2
12
7.5
W
Nu Wa
3
6
3
0.75
W
10
5
6
2.6
L
Nemesis
zeldrispro
Nemesis
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
43,148
55,965
Taken
59,703
37,197
Mitigated
35,683
14,117
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AmbiguousPage9
Tsukuyomi
16,019
3,728
0
6,328
19,791
8,838
1,409
4,291
15,500
0
76,954
L
Xing Tian
Jack693
Xing Tian
1,636
326
0
660
16,208
19,027
345
3,297
12,911
19,048
0
W
Kukulkan
KingKahnFGC
Kukulkan
6,023
232
0
0
11,058
4,415
938
5,908
5,150
76,276
0
W
King Arthur
Swadlee3
King Arthur
17,908
4,346
0
7,075
21,858
21,141
354
3,491
18,367
0
82,089
W
Nu Wa
8,860
2,389
0
688
10,712
4,009
1,452
1,377
9,335
41,789
0
W
10,357
2,915
0
6,890
16,075
6,118
533
3,650
12,425
0
85,178
L
Nemesis
zeldrispro
Nemesis
10,813
6,652
0
7,129
19,966
9,332
0
1,076
18,890
0
72,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
46,570
258
Minions Killed
471
0
Camps Cleared
0
1,153,100
Distance Traveled
1,584,903
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,911
496
118
5
0
439,194
0
L
Xing Tian
8,529
388
31
1
0
343,598
0
W
Kukulkan
11,721
533
143
7
0
405,325
2
W
King Arthur
13,215
601
144
7
0
431,619
0
W
Nu Wa
9,189
418
55
3
0
287,482
0
W
Loki
12,445
566
129
6
0
460,477
7
L
Nemesis
11,729
533
109
5
0
370,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role