Player Matchup

Achilles
Achilles
Kevinator974
Achilles
Level 102
God Stats
6W - 7L
1,487 SR
Queue Stats
56W - 70L
1,373 Elo+
Party 1
Discordia
Discordia
Lord_Narciss
Discordia
Level 99
God Stats
1W - 1L
1,144 SR
Queue Stats
150W - 159L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
Now_Apologize
Cthulhu
Level 86
God Stats
12W - 7L
1,450 SR
Queue Stats
135W - 156L
1,349 Elo+
Party 1
Neith
Neith
SpamSandwich
Neith
Level 67
God Stats
5W - 3L
1,450 SR
Queue Stats
54W - 50L
1,365 Elo+
Solo
Set
Set
panamarenko
Set
Level 120
God Stats
7W - 3L
1,605 SR
Queue Stats
108W - 99L
1,335 Elo+
Solo
Team Averages
Level 95
1,427 SR
1,353 Elo+

VS

Team Averages
Level 81
1,437 SR
1,410 Elo+
Athena
Athena
Cloud__Walker_
Athena
Level 93
God Stats
29W - 19L
1,616 SR
Queue Stats
141W - 143L
1,404 Elo+
Party 2
Artio
Artio
FlashierLotus34
Artio
Level 100
God Stats
3W - 4L
1,490 SR
Queue Stats
130W - 156L
1,439 Elo+
Solo
Skadi
Skadi
Out_For_A_Walk
Skadi
Level 85
God Stats
33W - 28L
1,558 SR
Queue Stats
151W - 156L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
RecklessGetsPaid
Danzaburou
Level 66
God Stats
6W - 11L
1,318 SR
Queue Stats
45W - 51L
1,403 Elo+
Solo
Merlin
Merlin
YoungPapiHector
Merlin
Level 59
God Stats
0W - 2L
1,204 SR
Queue Stats
313W - 358L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kevinator974
Achilles
16
4 / 2 / 1
9,840
547
9,688
14,318
9,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Lord_Narciss
Discordia
13
3 / 3 / 3
8,607
478
7,015
7,318
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
1 / 0 / 7
8,362
465
6,692
12,926
12,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 3
8,404
467
6,530
6,847
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 5
10,035
558
5,626
10,069
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,911
440
6,723
13,190
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 1
8,279
460
5,455
17,399
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 4 / 1
8,712
484
9,001
11,545
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RecklessGetsPaid
Danzaburou
4
0 / 1 / 0
5,188
288
169
2,020
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 2
6,776
376
2,552
5,247
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
7
8
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
3
5
1
0.7
W
Achilles
Kevinator974
Achilles
4
2
1
2.25
W
Discordia
Lord_Narciss
Discordia
3
3
3
1.5
W
Cthulhu
1
0
7
4.5
L
1
4
1
0.38
L
Danzaburou
RecklessGetsPaid
Danzaburou
0
1
0
0
W
3
3
3
1.5
L
0
2
2
0.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
23,900
51,478
Taken
49,401
33,817
Mitigated
28,922
16,037
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,723
1,406
0
1,854
13,190
7,750
0
3,636
9,362
38,483
3,290
L
5,455
253
646
4,532
17,399
13,549
108
6,409
10,772
38,287
0
W
Achilles
Kevinator974
Achilles
9,688
3,446
0
7,327
14,318
9,875
836
408
13,460
0
53,204
W
Discordia
Lord_Narciss
Discordia
7,015
386
0
0
7,318
2,561
2,189
3,179
3,938
36,438
0
W
Cthulhu
6,692
827
447
1,885
12,926
12,307
965
4,173
8,601
37,415
0
L
9,001
4,708
0
3,330
11,545
5,616
0
312
11,233
0
48,729
L
Danzaburou
RecklessGetsPaid
Danzaburou
169
106
0
835
2,020
385
0
240
1,780
0
7,426
W
6,530
2,674
0
1,463
6,847
2,522
1,539
3,869
2,884
0
40,576
L
2,552
39
0
1,434
5,247
1,622
32
2,314
2,547
21,933
0
W
5,626
2,330
0
4,915
10,069
6,552
472
2,488
7,503
0
77,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
36,866
433
Minions Killed
312
0
Camps Cleared
0
1,582,354
Distance Traveled
1,222,286
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,911
440
83
5
0
331,564
1
L
Artio
8,279
460
60
3
0
322,938
5
W
Achilles
9,840
547
104
6
0
334,257
4
W
Discordia
8,607
478
68
4
0
308,110
0
W
Cthulhu
8,362
465
54
3
0
316,976
0
L
Skadi
8,712
484
95
5
0
291,791
6
L
Danzaburou
5,188
288
14
1
0
84,017
1
W
Neith
8,404
467
82
5
0
301,226
4
L
Merlin
6,776
376
60
3
0
191,976
3
W
Set
10,035
558
125
7
0
321,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role