Player Matchup

Ne Zha
Ne Zha
DaftDuck
Ne Zha
Level 28
God Stats
7W - 6L
1,738 SR
Queue Stats
124W - 120L
1,552 Elo+
Solo
Neith
Neith
RansheriA
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,779 Elo+
Party 1
Ares
Ares
SharkDelta
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo
Vulcan
Vulcan
itWASezzz
Vulcan
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 76L
1,638 Elo+
Solo
Artemis
Artemis
rusman0011
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,779 Elo+
Party 1
Team Averages
Level 13
1,548 SR
1,688 Elo+

VS

Team Averages
Level 22
1,605 SR
1,548 Elo+
Da Ji
Da Ji
DeVi2L
Da Ji
Level 17
God Stats
1W - 1L
1,310 SR
Queue Stats
15W - 14L
1,496 Elo+
Solo
Zeus
Zeus
HunShang
Zeus
Level 25
God Stats
2W - 0L
1,724 SR
Queue Stats
54W - 47L
1,555 Elo+
Solo
Sobek
Sobek
RemmemberMyName0
Sobek
Level 12
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 2L
1,514 Elo+
Party 2
Nemesis
Nemesis
TypicalEzva
Nemesis
Level 27
God Stats
7W - 3L
1,510 SR
Queue Stats
168W - 175L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Árvimaster
Heimdallr
Level 28
God Stats
3W - 0L
1,773 SR
Queue Stats
220W - 157L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaftDuck
Ne Zha
11
1 / 4 / 3
7,093
417
4,323
10,258
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
RansheriA
Neith
10
0 / 11 / 0
5,972
351
3,927
12,225
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 12 / 0
6,629
390
2,604
19,787
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
itWASezzz
Vulcan
13
3 / 6 / 2
7,872
463
13,061
12,595
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
rusman0011
Artemis
12
6 / 6 / 0
7,752
456
7,391
15,842
7,464
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeVi2L
Da Ji
15
2 / 5 / 2
9,527
560
6,027
11,393
4,551
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
16
8 / 3 / 5
10,415
613
12,793
10,698
3,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 18
10,634
626
7,386
14,267
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
TypicalEzva
Nemesis
14
5 / 2 / 11
9,599
565
9,143
10,038
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Árvimaster
Heimdallr
19
19 / 0 / 7
13,391
788
24,018
11,661
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
11
Kills
39
39
Deaths
11
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DaftDuck
Ne Zha
1
4
3
0.63
W
Da Ji
DeVi2L
Da Ji
2
5
2
0.6
W
Zeus
8
3
5
3.5
L
Neith
RansheriA
Neith
0
11
0
0
W
5
1
18
14
L
1
12
0
0.08
W
Nemesis
TypicalEzva
Nemesis
5
2
11
5.25
L
Vulcan
itWASezzz
Vulcan
3
6
2
0.67
L
Artemis
rusman0011
Artemis
6
6
0
1
W
Heimdallr
Árvimaster
Heimdallr
19
0
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
59,367
70,707
Taken
58,057
34,168
Mitigated
30,696
10,697
Healing
21,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DaftDuck
Ne Zha
4,323
1,259
0
3,228
10,258
3,217
0
2,914
7,344
0
31,028
W
Da Ji
DeVi2L
Da Ji
6,027
1,402
0
3,146
11,393
4,551
2,571
258
11,133
0
39,564
W
Zeus
12,793
851
0
1,878
10,698
3,839
3,564
3,849
6,451
58,764
0
L
Neith
RansheriA
Neith
3,927
1,659
0
1,203
12,225
3,425
0
1,914
10,311
0
18,600
W
7,386
619
0
4,727
14,267
13,366
36
4,799
8,993
31,904
0
L
2,604
212
0
306
19,787
15,261
0
4,665
15,122
17,653
0
W
Nemesis
TypicalEzva
Nemesis
9,143
3,710
231
3,210
10,038
3,733
2,153
2,813
7,037
0
42,686
L
Vulcan
itWASezzz
Vulcan
13,061
3,248
0
4,272
12,595
4,801
0
6,229
6,366
42,577
0
L
Artemis
rusman0011
Artemis
7,391
4,690
0
1,688
15,842
7,464
306
4,457
11,385
0
23,682
W
Heimdallr
Árvimaster
Heimdallr
24,018
15,877
0
7,834
11,661
5,207
5,746
2,509
8,778
0
114,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
53,566
237
Minions Killed
469
0
Camps Cleared
0
1,412,280
Distance Traveled
1,602,099
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,093
417
70
4
0
237,552
0
W
Da Ji
9,527
560
69
4
0
290,548
0
W
Zeus
10,415
613
114
7
0
329,372
4
L
Neith
5,972
351
38
2
0
278,822
4
W
Sobek
10,634
626
41
2
0
321,963
2
L
Ares
6,629
390
29
2
0
344,282
2
W
Nemesis
9,599
565
63
4
0
356,310
3
L
Vulcan
7,872
463
62
4
0
330,535
2
L
Artemis
7,752
456
38
2
0
221,089
1
W
Heimdallr
13,391
788
182
11
0
303,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role