Player Matchup

Artio
Artio
FamousFredo
Artio
Level 29
God Stats
27W - 31L
1,462 SR
Queue Stats
334W - 377L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
LogicBLEX
Danzaburou
Level 26
God Stats
19W - 19L
1,482 SR
Queue Stats
75W - 84L
1,389 Elo+
Party 1
Discordia
Discordia
TSF_Neji
Discordia
Level 46
God Stats
6W - 11L
1,390 SR
Queue Stats
280W - 303L
1,359 Elo+
Party 1
Team Averages
Level 34
1,445 SR
1,367 Elo+

VS

Team Averages
Level 80
1,653 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Tazmaniangod911
Gilgamesh
Level 67
God Stats
41W - 29L
1,611 SR
Queue Stats
80W - 65L
1,511 Elo+
Party 2
Neith
Neith
doggiedog22
Neith
Level 64
God Stats
1W - 3L
1,489 SR
Queue Stats
59W - 55L
1,486 Elo+
Party 2
Chang'e
Chang'e
shodbless1
Chang'e
Level 108
God Stats
5W - 2L
1,858 SR
Queue Stats
18W - 18L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 5
7,151
715
3,898
13,497
11,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
LogicBLEX
Danzaburou
11
3 / 4 / 5
8,257
826
3,964
8,329
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TSF_Neji
Discordia
10
2 / 6 / 5
7,339
734
8,255
7,053
1,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tazmaniangod911
Gilgamesh
11
8 / 4 / 5
8,728
873
8,567
7,081
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 2 / 6
8,560
856
11,511
8,839
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
shodbless1
Chang'e
10
0 / 3 / 11
7,241
724
3,949
9,093
2,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
14
14
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Danzaburou
LogicBLEX
Danzaburou
3
4
5
1.38
L
Discordia
TSF_Neji
Discordia
2
6
5
0.75
W
Gilgamesh
Tazmaniangod911
Gilgamesh
8
4
5
2.63
W
6
2
6
4.5
W
Chang'e
shodbless1
Chang'e
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,117
Damage
24,027
28,879
Taken
25,013
15,262
Mitigated
8,794
3,952
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,898
318
294
1,670
13,497
11,468
0
2,443
11,054
9,842
0
L
Danzaburou
LogicBLEX
Danzaburou
3,964
1,304
465
1,523
8,329
2,193
627
777
7,552
0
22,716
L
Discordia
TSF_Neji
Discordia
8,255
337
0
0
7,053
1,601
0
769
6,284
29,990
0
W
Gilgamesh
Tazmaniangod911
Gilgamesh
8,567
1,882
636
384
7,081
2,770
1,629
1,821
5,260
0
15,765
W
11,511
6,229
0
2,386
8,839
3,084
1,535
5,298
3,541
0
33,703
W
Chang'e
shodbless1
Chang'e
3,949
308
2,310
4,677
9,093
2,940
224
5,102
3,991
18,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
24,529
95
Minions Killed
101
0
Camps Cleared
0
520,305
Distance Traveled
536,473
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,151
715
5
1
0
195,340
2
L
Danzaburou
8,257
826
45
5
0
156,822
2
L
Discordia
7,339
734
45
5
0
168,143
2
W
Gilgamesh
8,728
873
18
2
0
183,258
0
W
Neith
8,560
856
60
6
0
176,712
2
W
Chang'e
7,241
724
23
2
0
176,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role