Player Matchup

Chiron
Chiron
DaBakeryTILT
Chiron
Level 111
God Stats
11W - 9L
1,509 SR
Queue Stats
176W - 171L
1,440 Elo+
Party 2
Bellona
Bellona
KSI Rome
Bellona
Level 108
God Stats
3W - 4L
1,468 SR
Queue Stats
173W - 172L
1,473 Elo+
Party 4
Da Ji
Da Ji
Sovlyn
Da Ji
Level 18
God Stats
2W - 1L
1,350 SR
Queue Stats
12W - 12L
1,395 Elo+
Party 2
Raijin
Raijin
Switouski
Raijin
Level 126
God Stats
1W - 0L
1,493 SR
Queue Stats
292W - 289L
1,503 Elo+
Party 2
Ymir
Ymir
duggyfresh69
Ymir
Level 38
God Stats
15W - 17L
1,584 SR
Queue Stats
75W - 80L
1,483 Elo+
Party 4
Team Averages
Level 80
1,481 SR
1,459 Elo+

VS

Team Averages
Level 74
1,407 SR
1,397 Elo+
Eset
Eset
DafitoDido
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
XxFelipe89xX
Sun Wukong
Level 45
God Stats
12W - 13L
1,532 SR
Queue Stats
83W - 93L
1,455 Elo+
Party 3
Olorun
Olorun
eZPrieto
Olorun
Level 27
God Stats
16W - 29L
1,243 SR
Queue Stats
349W - 403L
1,351 Elo+
Party 1
Cerberus
Cerberus
iSuicideVale
Cerberus
Level 26
God Stats
4W - 8L
1,143 SR
Queue Stats
394W - 431L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
l iRaaM l
Tsukuyomi
Level 142
God Stats
6W - 3L
1,616 SR
Queue Stats
158W - 167L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
9 / 3 / 0
7,989
615
7,853
9,515
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
KSI Rome
Bellona
13
1 / 4 / 0
7,779
598
6,456
8,840
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Sovlyn
Da Ji
11
2 / 3 / 2
6,787
522
2,013
8,912
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Switouski
Raijin
14
5 / 0 / 1
8,839
680
4,621
6,014
1,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 7
7,191
553
2,275
10,002
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,035
464
4,118
6,222
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
XxFelipe89xX
Sun Wukong
13
5 / 1 / 0
7,522
579
5,626
9,822
5,682
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
eZPrieto
Olorun
5
1 / 2 / 0
4,739
365
1,457
2,672
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
iSuicideVale
Cerberus
9
0 / 4 / 1
5,467
421
3,821
8,811
4,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
l iRaaM l
Tsukuyomi
12
4 / 4 / 0
7,007
539
6,187
9,919
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
17
Kills
11
11
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
3
0
3
L
1
6
0
0.17
W
Bellona
KSI Rome
Bellona
1
4
0
0.25
W
Da Ji
Sovlyn
Da Ji
2
3
2
1
W
Raijin
Switouski
Raijin
5
0
1
5.5
L
Sun Wukong
XxFelipe89xX
Sun Wukong
5
1
0
5
W
0
1
7
3.5
L
Olorun
eZPrieto
Olorun
1
2
0
0.5
L
Cerberus
iSuicideVale
Cerberus
0
4
1
0.13
L
Tsukuyomi
l iRaaM l
Tsukuyomi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
21,209
43,283
Taken
37,446
19,056
Mitigated
15,472
13,396
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,853
3,672
824
2,640
9,515
3,227
2,484
1,637
7,874
0
52,106
L
4,118
111
0
480
6,222
1,849
250
2,963
3,259
33,677
0
W
Bellona
KSI Rome
Bellona
6,456
3,079
0
1,852
8,840
6,063
0
0
8,840
0
50,748
W
Da Ji
Sovlyn
Da Ji
2,013
676
0
3,524
8,912
2,849
0
1,204
7,561
0
30,973
W
Raijin
Switouski
Raijin
4,621
445
0
1,294
6,014
1,940
116
2,184
3,578
54,445
0
L
Sun Wukong
XxFelipe89xX
Sun Wukong
5,626
1,560
0
2,861
9,822
5,682
0
0
9,822
0
40,964
W
2,275
350
0
3,262
10,002
4,977
782
3,922
6,034
17,679
0
L
Olorun
eZPrieto
Olorun
1,457
578
42
766
2,672
595
0
599
2,073
10,851
0
L
Cerberus
iSuicideVale
Cerberus
3,821
151
0
2,105
8,811
4,319
0
1,454
7,357
23,203
0
L
Tsukuyomi
l iRaaM l
Tsukuyomi
6,187
1,460
0
3,444
9,919
3,027
25
1,880
8,039
0
34,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,585
Gold Earned
30,770
402
Minions Killed
291
0
Camps Cleared
0
1,174,072
Distance Traveled
1,083,028
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,989
615
77
6
0
217,555
2
L
Eset
6,035
464
70
5
0
229,137
4
W
Bellona
7,779
598
109
8
0
220,492
0
W
Da Ji
6,787
522
65
5
0
249,710
0
W
Raijin
8,839
680
124
10
0
244,948
1
L
Sun Wukong
7,522
579
88
7
0
262,319
0
W
Ymir
7,191
553
27
2
0
241,367
0
L
Olorun
4,739
365
19
1
0
87,509
1
L
Cerberus
5,467
421
44
3
0
243,157
1
L
Tsukuyomi
7,007
539
70
5
0
260,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role