Player Matchup

Rama
Rama
DrLure
Rama
Level 55
God Stats
6W - 7L
1,492 SR
Queue Stats
309W - 356L
1,506 Elo+
Party 2
Chang'e
Chang'e
Grat07
Chang'e
Level 27
God Stats
14W - 10L
1,609 SR
Queue Stats
47W - 62L
1,464 Elo+
Party 2
Mercury
Mercury
Squint04
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 192L
1,527 Elo+
Party 2
Team Averages
Level 41
1,533 SR
1,499 Elo+

VS

Team Averages
Level 43
1,674 SR
1,530 Elo+
Khepri
Khepri
Evilvaldus2
Khepri
Level 13
God Stats
6W - 2L
1,673 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FuhkMiDadi
Tsukuyomi
Level 10
God Stats
18W - 6L
1,696 SR
Queue Stats
31W - 40L
1,475 Elo+
Party 1
Discordia
Discordia
GettinTail
Discordia
Level 105
God Stats
6W - 6L
1,652 SR
Queue Stats
33W - 24L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DrLure
Rama
11
2 / 8 / 2
8,650
618
11,429
17,041
5,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Grat07
Chang'e
10
1 / 3 / 3
8,047
575
5,749
15,310
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Squint04
Mercury
11
1 / 6 / 2
7,994
571
4,245
14,873
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 2 / 12
9,819
701
6,353
16,904
14,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
FuhkMiDadi
Tsukuyomi
14
10 / 2 / 3
10,900
779
14,882
11,389
4,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
GettinTail
Discordia
15
4 / 0 / 13
10,782
770
17,173
2,872
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
17
17
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
DrLure
Rama
2
8
2
0.38
W
Khepri
3
2
12
4.5
W
Tsukuyomi
FuhkMiDadi
Tsukuyomi
10
2
3
5.75
W
Discordia
GettinTail
Discordia
4
0
13
10.5
L
Chang'e
Grat07
Chang'e
1
3
3
0.83
L
Mercury
Squint04
Mercury
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
38,408
47,224
Taken
31,165
16,552
Mitigated
20,148
14,108
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DrLure
Rama
11,429
10,317
0
4,540
17,041
5,226
0
7,367
9,260
0
37,583
W
Khepri
6,353
794
684
5,396
16,904
14,180
551
3,017
13,887
15,101
0
W
Tsukuyomi
FuhkMiDadi
Tsukuyomi
14,882
5,104
0
800
11,389
4,545
225
2,098
9,291
0
55,606
W
Discordia
GettinTail
Discordia
17,173
1,388
243
1,188
2,872
1,423
789
686
2,186
68,207
0
L
Chang'e
Grat07
Chang'e
5,749
279
2,110
4,292
15,310
6,880
0
8,392
6,446
21,585
0
L
Mercury
Squint04
Mercury
4,245
1,343
0
3,166
14,873
4,446
0
6,559
7,868
0
24,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
31,501
117
Minions Killed
169
0
Camps Cleared
0
697,123
Distance Traveled
799,995
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,650
618
62
4
0
196,446
0
W
Khepri
9,819
701
15
1
0
271,571
1
W
Tsukuyomi
10,900
779
54
4
0
273,919
3
W
Discordia
10,782
770
100
7
0
254,505
2
L
Chang'e
8,047
575
25
2
0
247,580
1
L
Mercury
7,994
571
30
2
0
253,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role