Player Matchup

Gilgamesh
Gilgamesh
K1ngF1sh
Gilgamesh
Level 29
God Stats
4W - 1L
1,954 SR
Queue Stats
70W - 48L
1,561 Elo+
Solo
Freya
Freya
ProEisT
Freya
Level 28
God Stats
0W - 1L
1,726 SR
Queue Stats
37W - 41L
1,431 Elo+
Solo
Ullr
Ullr
RemmemberMyName0
Ullr
Level 11
God Stats
0W - 1L
1,538 SR
Queue Stats
4W - 2L
1,586 Elo+
Solo
Odin
Odin
Tazxz12
Odin
Level 27
God Stats
0W - 1L
1,286 SR
Queue Stats
42W - 44L
1,435 Elo+
Solo
Khepri
Khepri
cwellagr
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 64L
1,663 Elo+
Solo
Team Averages
Level 25
1,601 SR
1,535 Elo+

VS

Team Averages
Level 16
1,423 SR
1,601 Elo+
Sol
Sol
DeVi2L
Sol
Level 17
God Stats
1W - 3L
1,115 SR
Queue Stats
15W - 14L
1,471 Elo+
Solo
Mulan
Mulan
Machlas
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RansheriA
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,673 Elo+
Party 1
Ymir
Ymir
rusman0011
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
Árvimaster
Heimdallr
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
220W - 157L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K1ngF1sh
Gilgamesh
18
6 / 6 / 6
11,835
515
11,216
18,513
13,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
ProEisT
Freya
18
13 / 6 / 5
12,658
550
21,479
20,389
10,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 4
12,417
540
10,119
15,097
6,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Tazxz12
Odin
16
2 / 5 / 8
10,841
471
5,319
24,519
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
cwellagr
Khepri
19
4 / 4 / 4
12,168
529
14,603
18,018
15,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DeVi2L
Sol
17
5 / 6 / 10
12,041
524
13,104
16,353
5,996
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Machlas
Mulan
19
4 / 4 / 9
11,949
520
12,027
18,483
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
RansheriA
Nemesis
14
1 / 10 / 9
10,009
435
4,098
17,842
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 8 / 7
9,025
392
1,948
13,397
10,102
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Árvimaster
Heimdallr
20
14 / 2 / 4
15,800
687
38,090
20,501
9,791
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
63
30
Kills
24
25
Deaths
30
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
DeVi2L
Sol
5
6
10
1.67
L
Gilgamesh
K1ngF1sh
Gilgamesh
6
6
6
1.5
W
Mulan
Machlas
Mulan
4
4
9
2.13
L
Freya
ProEisT
Freya
13
6
5
2.58
W
Nemesis
RansheriA
Nemesis
1
10
9
0.55
L
5
4
4
1.75
L
Odin
Tazxz12
Odin
2
5
8
1.2
L
Khepri
cwellagr
Khepri
4
4
4
1.5
W
0
8
7
0.44
W
Heimdallr
Árvimaster
Heimdallr
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,736
Damage
69,267
96,536
Taken
86,576
61,992
Mitigated
49,161
25,936
Healing
29,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
DeVi2L
Sol
13,104
4,018
0
4,427
16,353
5,996
2,936
9,232
6,966
69,611
0
L
Gilgamesh
K1ngF1sh
Gilgamesh
11,216
2,580
564
4,869
18,513
13,061
2,150
2,728
15,685
0
81,971
W
Mulan
Machlas
Mulan
12,027
1,705
0
5,857
18,483
16,984
206
9,364
9,119
0
58,921
L
Freya
ProEisT
Freya
21,479
7,894
0
7,490
20,389
10,976
1,605
5,777
14,512
69,378
3,391
W
Nemesis
RansheriA
Nemesis
4,098
1,617
243
5,488
17,842
6,288
407
6,134
11,708
0
36,941
L
10,119
4,198
0
865
15,097
6,474
2,938
749
14,323
0
107,465
L
Odin
Tazxz12
Odin
5,319
1,896
0
4,114
24,519
16,126
362
2,052
22,396
0
24,245
L
Khepri
cwellagr
Khepri
14,603
2,622
0
8,034
18,018
15,355
529
3,900
13,880
82,317
0
W
1,948
255
0
1,541
13,397
10,102
145
6,011
7,386
14,979
0
W
Heimdallr
Árvimaster
Heimdallr
38,090
24,891
0
12,185
20,501
9,791
3,868
4,624
15,877
0
142,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,919
Gold Earned
58,824
614
Minions Killed
473
0
Camps Cleared
0
2,121,651
Distance Traveled
2,028,699
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,041
524
110
5
0
402,912
1
L
Gilgamesh
11,835
515
121
5
0
416,818
5
W
Mulan
11,949
520
99
4
0
398,670
3
L
Freya
12,658
550
123
5
0
377,529
2
W
Nemesis
10,009
435
59
3
0
405,348
3
L
Ullr
12,417
540
183
8
0
447,321
0
L
Odin
10,841
471
36
2
0
452,350
4
L
Khepri
12,168
529
151
7
0
427,633
1
W
Ymir
9,025
392
20
1
0
401,081
3
W
Heimdallr
15,800
687
185
8
0
420,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role