Player Matchup

Gilgamesh
Gilgamesh
ChronicKlLLa
Gilgamesh
Level 125
God Stats
34W - 21L
1,459 SR
Queue Stats
187W - 207L
1,599 Elo+
Party 1
Zeus
Zeus
HOTDOG69water69
Zeus
Level 7
God Stats
6W - 2L
1,767 SR
Queue Stats
12W - 4L
1,608 Elo+
Party 1
Medusa
Medusa
Tyrese20098
Medusa
Level 99
God Stats
24W - 22L
1,582 SR
Queue Stats
341W - 427L
1,402 Elo+
Solo
Team Averages
Level 77
1,603 SR
1,536 Elo+

VS

Team Averages
Level 76
1,802 SR
1,660 Elo+
Artemis
Artemis
Alan_Mtz1203
Artemis
Level 47
God Stats
32W - 23L
1,613 SR
Queue Stats
321W - 312L
1,519 Elo+
Party 2
Scylla
Scylla
Angel_finn
Scylla
Level 28
God Stats
18W - 8L
1,730 SR
Queue Stats
149W - 70L
1,763 Elo+
Party 2
Fenrir
Fenrir
Bronx-_MG
Fenrir
Level 154
God Stats
5W - 1L
2,063 SR
Queue Stats
251W - 140L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChronicKlLLa
Gilgamesh
19
10 / 3 / 7
15,526
863
19,106
17,101
14,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 4 / 5
12,551
697
7,958
7,012
2,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
4 / 3 / 8
12,286
683
8,454
11,449
4,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alan_Mtz1203
Artemis
14
0 / 5 / 8
10,617
590
8,100
11,998
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Angel_finn
Scylla
15
3 / 7 / 4
11,422
635
4,461
11,050
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Bronx-_MG
Fenrir
16
7 / 7 / 3
12,911
717
14,322
17,911
19,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
19
Kills
10
10
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alan_Mtz1203
Artemis
0
5
8
0.8
L
Scylla
Angel_finn
Scylla
3
7
4
0.71
L
Fenrir
Bronx-_MG
Fenrir
7
7
3
1.21
W
Gilgamesh
ChronicKlLLa
Gilgamesh
10
3
7
4.5
W
5
4
5
1.88
W
Medusa
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,518
Damage
26,883
35,562
Taken
40,959
22,432
Mitigated
27,856
6,680
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alan_Mtz1203
Artemis
8,100
3,098
0
761
11,998
4,822
0
2,494
9,504
0
38,018
L
Scylla
Angel_finn
Scylla
4,461
338
134
1,370
11,050
3,880
0
1,308
9,742
50,706
0
L
Fenrir
Bronx-_MG
Fenrir
14,322
3,497
0
2,005
17,911
19,154
0
4,646
13,265
0
49,253
W
Gilgamesh
ChronicKlLLa
Gilgamesh
19,106
5,083
0
1,851
17,101
14,952
994
3,150
13,699
561
58,507
W
7,958
405
942
602
7,012
2,919
947
58
6,954
63,326
0
W
Medusa
8,454
4,058
0
3,285
11,449
4,561
1,318
1,079
10,300
0
52,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
34,950
222
Minions Killed
219
0
Camps Cleared
0
984,209
Distance Traveled
964,940
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,617
590
59
3
0
331,336
4
L
Scylla
11,422
635
105
6
0
309,606
3
L
Fenrir
12,911
717
55
3
0
323,998
2
W
Gilgamesh
15,526
863
57
3
0
349,813
4
W
Zeus
12,551
697
98
5
0
289,651
5
W
Medusa
12,286
683
67
4
0
344,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role