Player Matchup

Nu Wa
Nu Wa
Cookie_king15
Nu Wa
Level 16
God Stats
2W - 4L
1,826 SR
Queue Stats
15W - 18L
1,480 Elo+
Solo
Chaac
Chaac
Fusii0n2zSn1p3Z
Chaac
Level 26
God Stats
8W - 7L
1,276 SR
Queue Stats
19W - 18L
1,260 Elo+
Solo
Hel
Hel
koledayoungin
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
xxmaster11
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
あくのおんなかんぶPNM
Danzaburou
Level 4
God Stats
2W - 2L
1,232 SR
Queue Stats
8W - 11L
1,128 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,374 Elo+

VS

Team Averages
Level 23
1,392 SR
1,349 Elo+
Sun Wukong
Sun Wukong
ST0RMG0D69xX
Sun Wukong
Level 16
God Stats
3W - 10L
1,138 SR
Queue Stats
6W - 16L
931 Elo+
Solo
Kukulkan
Kukulkan
Sir Jugglez
Kukulkan
Level 23
God Stats
5W - 0L
1,359 SR
Queue Stats
8W - 6L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
ToreNeighDough
Baron Samedi
Level 27
God Stats
11W - 8L
1,571 SR
Queue Stats
13W - 14L
1,562 Elo+
Solo
Fafnir
Fafnir
cbjumper
Fafnir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 34L
1,406 Elo+
Solo
Nemesis
Nemesis
pacific-2002
Nemesis
Level 25
God Stats
4W - 4L
1,392 SR
Queue Stats
88W - 89L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
9,626
401
17,722
14,694
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 11 / 7
9,647
402
15,297
32,313
26,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 19 / 5
7,731
322
4,239
20,854
10,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 17 / 3
8,512
355
6,015
24,652
15,580
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
8 / 2 / 6
13,479
562
19,895
24,744
12,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ST0RMG0D69xX
Sun Wukong
17
1 / 5 / 9
11,235
468
9,961
15,757
12,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sir Jugglez
Kukulkan
20
32 / 0 / 5
14,795
616
39,813
13,420
5,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ToreNeighDough
Baron Samedi
16
8 / 3 / 21
11,040
460
20,895
17,574
8,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
cbjumper
Fafnir
16
4 / 7 / 17
10,987
458
10,454
21,757
16,108
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
pacific-2002
Nemesis
16
10 / 4 / 13
11,420
476
12,527
14,558
5,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
18
Kills
55
58
Deaths
19
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
4
11
7
0.68
W
Sun Wukong
ST0RMG0D69xX
Sun Wukong
1
5
9
1.1
W
Kukulkan
Sir Jugglez
Kukulkan
32
0
5
34.5
W
Baron Samedi
ToreNeighDough
Baron Samedi
8
3
21
6.17
W
Fafnir
cbjumper
Fafnir
4
7
17
1.79
L
1
19
5
0.18
W
Nemesis
pacific-2002
Nemesis
10
4
13
4.13
L
1
17
3
0.15
L
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,168
Damage
93,650
117,257
Taken
83,066
70,996
Mitigated
47,925
30,362
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,722
2,897
0
0
14,694
5,557
304
11,421
2,916
52,826
0
L
15,297
2,832
0
6,955
32,313
26,316
619
20,513
11,211
0
56,521
W
Sun Wukong
ST0RMG0D69xX
Sun Wukong
9,961
2,241
0
1,186
15,757
12,598
2,767
2,041
13,470
0
68,980
W
Kukulkan
Sir Jugglez
Kukulkan
39,813
4,742
1,253
3,628
13,420
5,331
1,972
6,342
6,579
117,136
0
W
Baron Samedi
ToreNeighDough
Baron Samedi
20,895
1,031
4,938
7,465
17,574
8,821
310
5,545
11,540
44,192
0
W
Fafnir
cbjumper
Fafnir
10,454
4,375
0
5,367
21,757
16,108
371
7,611
13,218
31,036
0
L
4,239
1,294
4,008
3,613
20,854
10,906
12
11,669
9,002
15,057
0
W
Nemesis
pacific-2002
Nemesis
12,527
4,431
0
463
14,558
5,067
3,131
5,019
9,238
0
44,861
L
6,015
1,895
0
550
24,652
15,580
217
14,538
9,939
25,225
0
L
19,895
9,413
521
14,715
24,744
12,637
900
11,465
13,027
0
107,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
59,477
366
Minions Killed
492
0
Camps Cleared
0
1,712,160
Distance Traveled
2,140,424
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,626
401
79
3
0
375,619
0
L
Chaac
9,647
402
58
2
0
353,681
2
W
Sun Wukong
11,235
468
145
6
0
454,589
0
W
Kukulkan
14,795
616
183
8
0
422,942
1
W
Baron Samedi
11,040
460
45
2
0
470,289
7
W
Fafnir
10,987
458
40
2
0
342,663
2
L
Hel
7,731
322
16
1
0
343,718
3
W
Nemesis
11,420
476
79
3
0
449,941
0
L
Ymir
8,512
355
38
2
0
282,422
4
L
Danzaburou
13,479
562
175
7
0
356,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role