Player Matchup

Olorun
Olorun
BUMPZAY
Olorun
Level 12
God Stats
7W - 9L
1,334 SR
Queue Stats
9W - 16L
1,129 Elo+
Solo
Xing Tian
Xing Tian
Delta348
Xing Tian
Level 25
God Stats
13W - 27L
1,317 SR
Queue Stats
24W - 59L
1,165 Elo+
Party 2
Izanami
Izanami
JumpedMaddDawg
Izanami
Level 42
God Stats
53W - 57L
1,350 SR
Queue Stats
202W - 273L
1,206 Elo+
Party 2
Team Averages
Level 26
1,334 SR
1,167 Elo+

VS

Team Averages
Level 51
1,482 SR
1,360 Elo+
Hercules
Hercules
AC_ENZO19
Hercules
Level 26
God Stats
12W - 11L
1,500 SR
Queue Stats
340W - 451L
1,320 Elo+
Party 1
Merlin
Merlin
AK_ZeRo99
Merlin
Level 23
God Stats
38W - 46L
1,447 SR
Queue Stats
76W - 103L
1,316 Elo+
Solo
Horus
Horus
mbl1601
Horus
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
1,077W - 1,040L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BUMPZAY
Olorun
14
1 / 4 / 4
12,218
531
8,864
16,825
21,862
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Delta348
Xing Tian
17
3 / 2 / 3
12,985
565
8,920
25,966
29,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 8 / 2
13,196
574
16,046
24,306
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AC_ENZO19
Hercules
16
2 / 3 / 11
13,435
584
16,179
20,542
21,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
AK_ZeRo99
Merlin
18
4 / 3 / 8
14,134
615
24,133
10,466
4,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
mbl1601
Horus
17
8 / 2 / 6
14,678
638
15,190
24,413
26,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
14
14
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
AC_ENZO19
Hercules
2
3
11
2.5
W
Merlin
AK_ZeRo99
Merlin
4
3
8
2.67
L
Olorun
BUMPZAY
Olorun
1
4
4
0.75
L
Xing Tian
Delta348
Xing Tian
3
2
3
2.25
L
3
8
2
0.5
W
Horus
mbl1601
Horus
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
55,502
67,097
Taken
55,421
59,409
Mitigated
52,470
16,192
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AC_ENZO19
Hercules
16,179
2,604
0
5,992
20,542
21,297
267
8,513
12,029
0
41,838
W
Merlin
AK_ZeRo99
Merlin
24,133
2,005
561
4,057
10,466
4,187
1,361
2,403
8,063
87,541
0
L
Olorun
BUMPZAY
Olorun
8,864
3,086
1,384
3,489
16,825
21,862
181
5,900
10,273
33,288
0
L
Xing Tian
Delta348
Xing Tian
8,920
785
526
5,369
25,966
29,588
212
10,514
14,619
34,199
0
L
16,046
11,643
0
5,424
24,306
7,959
560
7,823
15,798
0
91,414
W
Horus
mbl1601
Horus
15,190
5,471
1,906
11,734
24,413
26,986
514
7,044
17,369
0
40,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
42,247
187
Minions Killed
178
0
Camps Cleared
0
1,104,918
Distance Traveled
1,172,774
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,435
584
39
2
0
405,868
0
W
Merlin
14,134
615
111
5
0
329,024
0
L
Olorun
12,218
531
32
1
0
313,823
0
L
Xing Tian
12,985
565
29
1
0
465,567
0
L
Izanami
13,196
574
126
5
0
325,528
4
W
Horus
14,678
638
28
1
0
437,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role