Player Matchup

Zeus
Zeus
GRANDEPOGS
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,599 Elo+
Solo
Hou Yi
Hou Yi
Super_Nova750
Hou Yi
Level 29
God Stats
37W - 39L
1,613 SR
Queue Stats
203W - 218L
1,490 Elo+
Party 2
Ares
Ares
carrolokko
Ares
Level 28
God Stats
1W - 0L
1,214 SR
Queue Stats
62W - 65L
1,509 Elo+
Solo
Neith
Neith
dasherandjohana
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Achilles
Achilles
supernova_twins
Achilles
Level 29
God Stats
4W - 3L
1,829 SR
Queue Stats
223W - 250L
1,490 Elo+
Party 2
Team Averages
Level 21
1,531 SR
1,548 Elo+

VS

Team Averages
Level 10
1,591 SR
1,625 Elo+
Guan Yu
Guan Yu
ArticBloom2
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,819 Elo+
Party 1
Artemis
Artemis
Rest Bright
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,521 Elo+
Solo
Nemesis
Nemesis
RyanDaBom13
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,819 Elo+
Party 1
Sylvanus
Sylvanus
fire_eyes619
Sylvanus
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 7L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
x_kill_x7
Sun Wukong
Level 15
God Stats
1W - 1L
1,742 SR
Queue Stats
25W - 26L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 3
20,220
595
38,299
22,063
13,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
3 / 6 / 7
18,631
548
17,229
18,458
9,180
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 4 / 9
17,299
509
20,778
35,621
21,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 4
12,135
357
2,484
5,334
1,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
20
8 / 5 / 5
17,409
512
18,933
33,688
32,713
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArticBloom2
Guan Yu
20
18 / 9 / 7
20,242
595
41,553
46,491
41,329
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Artemis
Rest Bright
Artemis
5
0 / 1 / 1
8,734
257
760
1,784
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
RyanDaBom13
Nemesis
20
4 / 9 / 7
14,644
431
10,808
32,717
18,378
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
fire_eyes619
Sylvanus
20
1 / 4 / 5
13,656
402
5,809
20,719
19,658
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
x_kill_x7
Sun Wukong
20
4 / 9 / 7
16,378
482
16,714
32,174
28,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
32
Kills
27
28
Deaths
32
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArticBloom2
Guan Yu
18
9
7
2.39
W
17
9
3
2.06
L
Artemis
Rest Bright
Artemis
0
1
1
0.5
L
Nemesis
RyanDaBom13
Nemesis
4
9
7
0.83
W
3
6
7
1.08
W
4
4
9
2.13
W
0
4
4
0.5
L
Sylvanus
fire_eyes619
Sylvanus
1
4
5
0.88
W
Achilles
8
5
5
2.1
L
Sun Wukong
x_kill_x7
Sun Wukong
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,723
Damage
75,644
115,164
Taken
133,885
77,594
Mitigated
108,565
22,560
Healing
45,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArticBloom2
Guan Yu
41,553
11,064
2,047
19,787
46,491
41,329
50
22,399
22,547
0
151,761
W
38,299
2,730
0
490
22,063
13,021
2,424
840
20,901
158,632
0
L
Artemis
Rest Bright
Artemis
760
217
0
751
1,784
416
46
389
1,353
0
5,405
L
Nemesis
RyanDaBom13
Nemesis
10,808
4,486
0
8,231
32,717
18,378
886
14,241
17,617
0
84,223
W
17,229
7,634
0
1,250
18,458
9,180
3,975
2,127
16,091
0
128,016
W
20,778
569
0
11,702
35,621
21,381
2,477
2,253
32,951
123,991
0
W
2,484
1,189
0
520
5,334
1,299
990
0
5,334
0
23,200
L
Sylvanus
fire_eyes619
Sylvanus
5,809
2,428
2,680
5,607
20,719
19,658
111
9,049
11,179
45,991
5,947
W
Achilles
18,933
7,854
147
8,451
33,688
32,713
3,310
1,187
31,853
0
114,681
L
Sun Wukong
x_kill_x7
Sun Wukong
16,714
4,030
0
6,272
32,174
28,784
2,134
12,071
19,510
979
109,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,694
Gold Earned
73,654
803
Minions Killed
580
0
Camps Cleared
0
2,573,293
Distance Traveled
2,297,935
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
20,242
595
198
6
0
624,483
0
W
Zeus
20,220
595
235
7
0
518,617
15
L
Artemis
8,734
257
12
0
0
62,212
1
L
Nemesis
14,644
431
125
4
0
540,530
0
W
Hou Yi
18,631
548
197
6
0
596,964
2
W
Ares
17,299
509
179
5
0
627,697
1
W
Neith
12,135
357
42
1
0
171,664
1
L
Sylvanus
13,656
402
90
3
0
542,816
1
W
Achilles
17,409
512
150
4
0
658,351
1
L
Sun Wukong
16,378
482
155
5
0
527,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role