Player Matchup

Ganesha
Ganesha
Grey Gorilla869
Ganesha
Level 42
God Stats
3W - 2L
1,229 SR
Queue Stats
64W - 77L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
MeatBeater69_
Kukulkan
Level 48
God Stats
5W - 5L
1,527 SR
Queue Stats
292W - 242L
1,484 Elo+
Party 2
Artemis
Artemis
SGT mcBACON
Artemis
Level 75
God Stats
15W - 28L
1,311 SR
Queue Stats
109W - 135L
1,365 Elo+
Party 1
King Arthur
King Arthur
rubbleduck
King Arthur
Level 43
God Stats
16W - 10L
1,418 SR
Queue Stats
259W - 223L
1,457 Elo+
Party 2
Arachne
Arachne
xKummyx
Arachne
Level 29
God Stats
90W - 51L
1,644 SR
Queue Stats
139W - 125L
1,513 Elo+
Party 2
Team Averages
Level 47
1,426 SR
1,434 Elo+

VS

Team Averages
Level 55
1,472 SR
1,436 Elo+
Neith
Neith
EliteKure
Neith
Level 37
God Stats
4W - 6L
1,538 SR
Queue Stats
133W - 127L
1,383 Elo+
Solo
Susano
Susano
InducedVoltage
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
Pinamal
Jing Wei
Level 98
God Stats
0W - 3L
1,123 SR
Queue Stats
50W - 52L
1,481 Elo+
Party 3
Erlang Shen
Erlang Shen
RinderRem
Erlang Shen
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,363 Elo+
Solo
Yemoja
Yemoja
hyperblowfish35
Yemoja
Level 15
God Stats
8W - 10L
1,697 SR
Queue Stats
18W - 19L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
8,697
544
4,943
11,777
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MeatBeater69_
Kukulkan
18
6 / 1 / 1
10,878
680
7,687
5,395
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SGT mcBACON
Artemis
14
4 / 4 / 1
8,442
528
7,881
9,540
3,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
rubbleduck
King Arthur
15
1 / 0 / 0
9,094
568
1,628
7,400
3,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
xKummyx
Arachne
16
4 / 0 / 4
9,572
598
5,489
8,585
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EliteKure
Neith
12
0 / 3 / 1
6,951
434
1,767
7,551
2,882
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 1
7,676
480
6,428
10,308
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Pinamal
Jing Wei
13
2 / 2 / 3
7,304
457
5,540
8,484
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
RinderRem
Erlang Shen
12
0 / 1 / 0
6,563
410
1,708
4,701
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

11
1 / 5 / 3
7,027
439
2,511
10,125
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
8
8
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
EliteKure
Neith
0
3
1
0.17
W
0
3
7
1.17
L
5
4
1
1.38
W
Kukulkan
MeatBeater69_
Kukulkan
6
1
1
6.5
L
Jing Wei
Pinamal
Jing Wei
2
2
3
1.75
L
Erlang Shen
RinderRem
Erlang Shen
0
1
0
0
W
Artemis
SGT mcBACON
Artemis
4
4
1
1.13
L
1
5
3
0.5
W
King Arthur
rubbleduck
King Arthur
1
0
0
1
W
Arachne
xKummyx
Arachne
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
17,954
42,697
Taken
41,169
21,360
Mitigated
18,238
13,311
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EliteKure
Neith
1,767
1,046
0
1,896
7,551
2,882
250
4,870
2,681
0
44,920
W
4,943
136
0
2,833
11,777
8,811
651
952
10,825
27,080
0
L
6,428
1,296
0
3,078
10,308
3,282
0
2,209
7,788
0
48,104
W
Kukulkan
MeatBeater69_
Kukulkan
7,687
1,196
0
1,334
5,395
2,308
320
596
4,799
86,954
0
L
Jing Wei
Pinamal
Jing Wei
5,540
3,631
0
2,613
8,484
2,702
0
2,374
6,110
0
45,785
L
Erlang Shen
RinderRem
Erlang Shen
1,708
507
0
884
4,701
3,579
90
0
4,701
0
29,967
W
Artemis
SGT mcBACON
Artemis
7,881
3,928
0
4,081
9,540
3,356
2,857
663
8,877
0
45,529
L
2,511
820
1,780
2,181
10,125
5,793
0
2,479
7,259
17,712
0
W
King Arthur
rubbleduck
King Arthur
1,628
123
0
2,444
7,400
3,335
416
0
7,400
0
51,841
W
Arachne
xKummyx
Arachne
5,489
3,742
0
2,619
8,585
3,550
0
300
8,285
0
74,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,683
Gold Earned
35,521
554
Minions Killed
368
0
Camps Cleared
0
1,481,198
Distance Traveled
1,380,289
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,951
434
92
6
0
273,505
0
W
Ganesha
8,697
544
8
1
0
299,783
5
L
Susano
7,676
480
90
6
0
325,280
0
W
Kukulkan
10,878
680
180
11
0
296,025
5
L
Jing Wei
7,304
457
83
5
0
278,357
8
L
Erlang Shen
6,563
410
72
5
0
250,378
0
W
Artemis
8,442
528
127
8
0
242,726
2
L
Yemoja
7,027
439
31
2
0
252,769
1
W
King Arthur
9,094
568
110
7
0
293,950
0
W
Arachne
9,572
598
129
8
0
348,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role