Player Matchup

Sun Wukong
Sun Wukong
DatFlawdaJit
Sun Wukong
Level 38
God Stats
5W - 5L
1,806 SR
Queue Stats
207W - 249L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
TheGreenAwesome
Danzaburou
Level 28
God Stats
4W - 6L
1,450 SR
Queue Stats
146W - 193L
1,342 Elo+
Party 2
Zeus
Zeus
attracted2milfs
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,370 Elo+
Solo
Team Averages
Level 25
1,585 SR
1,356 Elo+

VS

Team Averages
Level 53
1,571 SR
1,299 Elo+
Gilgamesh
Gilgamesh
LuNaTiCo PR9586
Gilgamesh
Level 25
God Stats
41W - 38L
1,592 SR
Queue Stats
318W - 333L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Nerve_23
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 46L
1,091 Elo+
Party 1
Nike
Nike
Trapboyoziel
Nike
Level 29
God Stats
6W - 2L
1,621 SR
Queue Stats
69W - 91L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatFlawdaJit
Sun Wukong
17
5 / 3 / 9
13,603
648
10,100
21,108
23,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheGreenAwesome
Danzaburou
16
1 / 7 / 10
12,275
585
11,978
16,196
5,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 11 / 3
13,727
654
22,536
17,208
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuNaTiCo PR9586
Gilgamesh
16
5 / 8 / 13
14,164
674
15,826
18,342
8,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Nerve_23
Baron Samedi
20
7 / 2 / 11
14,652
698
23,477
18,176
12,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 4 / 8
14,791
704
8,419
17,322
20,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
14
Kills
21
21
Deaths
14
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DatFlawdaJit
Sun Wukong
5
3
9
3.17
W
Gilgamesh
LuNaTiCo PR9586
Gilgamesh
5
8
13
1.44
W
Baron Samedi
Nerve_23
Baron Samedi
7
2
11
6.25
L
Danzaburou
TheGreenAwesome
Danzaburou
1
7
10
0.86
W
9
4
8
3.25
L
8
11
3
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,614
Damage
47,722
54,512
Taken
53,840
34,701
Mitigated
41,693
10,344
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DatFlawdaJit
Sun Wukong
10,100
2,658
615
3,359
21,108
23,192
445
7,518
13,265
0
39,205
W
Gilgamesh
LuNaTiCo PR9586
Gilgamesh
15,826
4,231
0
1,439
18,342
8,875
0
6,673
11,421
0
64,094
W
Baron Samedi
Nerve_23
Baron Samedi
23,477
413
2,868
10,385
18,176
12,209
1,335
7,599
10,246
96,322
0
L
Danzaburou
TheGreenAwesome
Danzaburou
11,978
4,020
610
4,856
16,196
5,766
648
7,766
8,305
0
59,173
W
8,419
1,323
486
3,157
17,322
20,609
1,579
7,879
9,115
0
49,048
L
22,536
978
0
904
17,208
5,743
233
8,219
8,857
67,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
43,607
207
Minions Killed
247
0
Camps Cleared
0
1,023,953
Distance Traveled
1,051,295
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,603
648
57
3
0
392,137
0
W
Gilgamesh
14,164
674
54
3
0
318,617
0
W
Baron Samedi
14,652
698
130
6
0
352,287
3
L
Danzaburou
12,275
585
83
4
0
338,854
0
W
Nike
14,791
704
63
3
0
380,391
0
L
Zeus
13,727
654
67
3
0
292,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role