Player Matchup

Gilgamesh
Gilgamesh
boobear509
Gilgamesh
Level 157
God Stats
10W - 8L
1,391 SR
Queue Stats
79W - 74L
1,547 Elo+
Party 1
Hades
Hades
drookie64
Hades
Level 120
God Stats
7W - 8L
1,527 SR
Queue Stats
30W - 23L
1,581 Elo+
Party 1
Anhur
Anhur
elitecus
Anhur
Level 159
God Stats
3W - 6L
1,409 SR
Queue Stats
144W - 149L
1,534 Elo+
Party 1
Team Averages
Level 145
1,442 SR
1,554 Elo+

VS

Team Averages
Level 70
1,387 SR
1,437 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Im Tazzing
Arachne
Level 55
God Stats
1W - 3L
1,161 SR
Queue Stats
28W - 27L
1,471 Elo+
Party 2
Ymir
Ymir
Reverseswells420
Ymir
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 104L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
boobear509
Gilgamesh
14
7 / 8 / 2
11,076
738
11,756
18,796
14,454
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
drookie64
Hades
13
3 / 5 / 6
9,999
667
8,517
12,273
7,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
elitecus
Anhur
13
0 / 6 / 7
9,146
610
8,197
13,145
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
15 / 2 / 4
12,690
846
22,098
11,833
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Im Tazzing
Arachne
14
3 / 3 / 12
10,477
698
8,874
12,960
4,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 15
10,316
688
5,098
14,456
18,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
19
19
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
15
2
4
8.5
W
Arachne
Im Tazzing
Arachne
3
3
12
3
W
1
5
15
1.7
L
Gilgamesh
boobear509
Gilgamesh
7
8
2
1
L
Hades
drookie64
Hades
3
5
6
1.2
L
Anhur
elitecus
Anhur
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,470
Damage
36,070
44,214
Taken
39,249
27,321
Mitigated
31,455
8,501
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,098
2,136
4,154
5,661
11,833
8,552
1,082
2,348
9,485
68,607
0
W
Arachne
Im Tazzing
Arachne
8,874
5,721
1,102
2,866
12,960
4,442
1,066
3,050
9,256
0
18,578
W
5,098
1,458
1,094
1,312
14,456
18,461
393
3,139
11,317
29,579
0
L
Gilgamesh
boobear509
Gilgamesh
11,756
3,866
0
2,499
18,796
14,454
0
9,943
8,853
0
32,993
L
Hades
drookie64
Hades
8,517
565
949
3,703
12,273
7,890
0
6,973
5,300
26,295
0
L
Anhur
elitecus
Anhur
8,197
3,523
0
1,350
13,145
4,977
0
10,365
2,780
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
33,483
133
Minions Killed
160
0
Camps Cleared
0
675,900
Distance Traveled
754,895
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,690
846
96
6
0
241,116
3
W
Arachne
10,477
698
23
2
0
268,380
0
W
Ymir
10,316
688
41
3
0
245,399
6
L
Gilgamesh
11,076
738
44
3
0
244,552
3
L
Hades
9,999
667
33
2
0
199,080
2
L
Anhur
9,146
610
56
4
0
232,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role