Player Matchup

Danzaburou
Danzaburou
BLAM BAM23
Danzaburou
Level 89
God Stats
9W - 10L
1,445 SR
Queue Stats
31W - 54L
1,314 Elo+
Party 1
Sun Wukong
Sun Wukong
EAisAscam B
Sun Wukong
Level 28
God Stats
6W - 5L
1,739 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
WarDragonx 25
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,599 Elo+
Party 1
Team Averages
Level 74
1,561 SR
1,462 Elo+

VS

Team Averages
Level 40
1,561 SR
1,506 Elo+
Xbalanque
Xbalanque
AchillesArmando
Xbalanque
Level 24
God Stats
4W - 5L
1,490 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 2
Ymir
Ymir
AndillarGhoba503
Ymir
Level 67
God Stats
2W - 2L
1,726 SR
Queue Stats
42W - 44L
1,480 Elo+
Party 2
Fenrir
Fenrir
Imortalsson1
Fenrir
Level 28
God Stats
5W - 5L
1,466 SR
Queue Stats
98W - 76L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLAM BAM23
Danzaburou
13
7 / 6 / 6
11,161
859
9,926
11,680
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
EAisAscam B
Sun Wukong
13
3 / 7 / 9
10,238
788
8,370
13,373
9,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
WarDragonx 25
Zhong Kui
14
7 / 5 / 6
10,362
797
13,811
12,024
6,874
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AchillesArmando
Xbalanque
12
1 / 3 / 7
9,053
696
4,997
7,692
2,643
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 10
9,880
760
4,944
16,216
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
15 / 8 / 0
11,898
915
16,453
17,035
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
17
Kills
17
18
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AchillesArmando
Xbalanque
1
3
7
1.5
L
1
7
10
0.86
W
Danzaburou
BLAM BAM23
Danzaburou
7
6
6
1.67
W
Sun Wukong
EAisAscam B
Sun Wukong
3
7
9
1.07
L
Fenrir
15
8
0
1.88
W
Zhong Kui
WarDragonx 25
Zhong Kui
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
26,394
37,077
Taken
40,943
19,765
Mitigated
23,577
7,376
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AchillesArmando
Xbalanque
4,997
3,763
0
304
7,692
2,643
324
4,421
3,271
0
25,138
L
4,944
390
0
3,046
16,216
12,557
308
5,259
10,957
17,541
0
W
Danzaburou
BLAM BAM23
Danzaburou
9,926
4,489
0
2,210
11,680
3,580
1,964
1,441
10,239
0
30,243
W
Sun Wukong
EAisAscam B
Sun Wukong
8,370
1,590
541
1,130
13,373
9,311
601
1,837
11,536
0
25,107
L
Fenrir
16,453
7,239
0
3,184
17,035
8,377
552
4,211
12,824
0
44,921
W
Zhong Kui
WarDragonx 25
Zhong Kui
13,811
2,391
0
3,495
12,024
6,874
555
1,694
10,330
44,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
30,831
118
Minions Killed
127
0
Camps Cleared
0
624,903
Distance Traveled
618,443
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,053
696
48
4
0
178,047
3
L
Ymir
9,880
760
31
2
0
229,000
3
W
Danzaburou
11,161
859
39
3
0
195,822
2
W
Sun Wukong
10,238
788
13
1
0
240,333
3
L
Fenrir
11,898
915
48
4
0
211,396
3
W
Zhong Kui
10,362
797
66
5
0
188,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role