Player Matchup

Persephone
Persephone
Demonsunspark
Persephone
Level 127
God Stats
1W - 0L
1,605 SR
Queue Stats
31W - 21L
1,570 Elo+
Party 1
Artemis
Artemis
GREATdANgER_65
Artemis
Level 99
God Stats
1W - 0L
1,642 SR
Queue Stats
30W - 16L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
Ruthless Frosty
Cabrakan
Level 111
God Stats
8W - 7L
1,579 SR
Queue Stats
428W - 473L
1,432 Elo+
Solo
Ravana
Ravana
SkydenStorm
Ravana
Level 116
God Stats
1W - 0L
1,697 SR
Queue Stats
16W - 17L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
TIMExCASH
Kuzenbo
Level 39
God Stats
1W - 0L
1,320 SR
Queue Stats
18W - 11L
1,547 Elo+
Party 1
Team Averages
Level 98
1,569 SR
1,519 Elo+

VS

Team Averages
Level 82
1,536 SR
1,411 Elo+
Cernunnos
Cernunnos
Boundforspace
Cernunnos
Level 45
God Stats
4W - 6L
1,652 SR
Queue Stats
628W - 685L
1,459 Elo+
Party 2
Athena
Athena
JaqKnights
Athena
Level 78
God Stats
3W - 1L
1,886 SR
Queue Stats
80W - 85L
1,520 Elo+
Solo
Nox
Nox
Mythhunter368
Nox
Level 106
God Stats
1W - 2L
1,518 SR
Queue Stats
89W - 83L
1,450 Elo+
Solo
Medusa
Medusa
Thomasink
Medusa
Level 137
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Bellona
Bellona
Zaaack-
Bellona
Level 46
God Stats
6W - 5L
1,423 SR
Queue Stats
360W - 384L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Demonsunspark
Persephone
20
11 / 4 / 20
15,483
860
44,123
16,121
7,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 5 / 22
16,144
897
37,662
21,187
11,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
20
9 / 7 / 18
14,076
782
17,345
21,082
20,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
19
4 / 7 / 15
12,633
702
12,301
20,160
10,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
TIMExCASH
Kuzenbo
18
2 / 5 / 20
12,643
702
15,599
22,947
42,270
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boundforspace
Cernunnos
18
3 / 9 / 7
11,671
648
11,055
23,550
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
JaqKnights
Athena
19
3 / 7 / 14
12,730
707
10,790
33,658
41,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 7 / 6
12,633
702
19,005
22,344
10,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Thomasink
Medusa
20
12 / 7 / 8
14,628
813
28,150
28,551
12,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Zaaack-
Bellona
19
3 / 7 / 16
12,020
668
14,576
32,629
32,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
79
37
Kills
28
28
Deaths
37
95
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Boundforspace
Cernunnos
3
9
7
0.72
W
Persephone
Demonsunspark
Persephone
11
4
20
5.25
W
11
5
22
4.4
L
Athena
JaqKnights
Athena
3
7
14
1.43
L
7
7
6
1.43
W
Cabrakan
9
7
18
2.57
W
Ravana
4
7
15
1.64
W
Kuzenbo
TIMExCASH
Kuzenbo
2
5
20
2.4
L
Medusa
Thomasink
Medusa
12
7
8
2.29
L
Bellona
Zaaack-
Bellona
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,030
Damage
83,576
101,497
Taken
140,732
93,126
Mitigated
106,150
31,981
Healing
46,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Boundforspace
Cernunnos
11,055
5,086
1,848
3,023
23,550
9,656
1,876
12,850
10,700
0
30,112
W
Persephone
Demonsunspark
Persephone
44,123
2,013
2,707
3,841
16,121
7,931
1,447
5,104
11,013
85,324
0
W
37,662
18,745
2,627
8,082
21,187
11,396
2,138
5,661
15,526
0
70,474
L
Athena
JaqKnights
Athena
10,790
3,279
2,478
6,610
33,658
41,098
714
13,675
19,983
27,216
0
L
19,005
895
4,745
4,382
22,344
10,175
565
15,020
7,324
39,440
0
W
Cabrakan
17,345
2,158
846
2,701
21,082
20,582
126
5,432
15,650
26,888
0
W
Ravana
12,301
3,512
1,124
4,570
20,160
10,947
1,477
6,105
14,055
0
28,559
W
Kuzenbo
TIMExCASH
Kuzenbo
15,599
4,018
3,205
2,278
22,947
42,270
780
7,491
15,456
22,577
0
L
Medusa
Thomasink
Medusa
28,150
13,013
2,421
10,100
28,551
12,393
1,480
17,999
10,552
0
65,999
L
Bellona
Zaaack-
Bellona
14,576
3,102
5,635
5,577
32,629
32,828
1,001
17,523
15,106
0
25,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,979
Gold Earned
63,682
181
Minions Killed
209
0
Camps Cleared
0
1,623,991
Distance Traveled
1,404,097
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,671
648
47
3
0
280,788
0
W
Persephone
15,483
860
68
4
0
325,299
0
W
Artemis
16,144
897
60
3
0
301,010
0
L
Athena
12,730
707
25
1
0
242,399
0
L
Nox
12,633
702
44
2
0
298,356
0
W
Cabrakan
14,076
782
17
1
0
294,914
0
W
Ravana
12,633
702
25
1
0
353,589
2
W
Kuzenbo
12,643
702
11
1
0
349,179
0
L
Medusa
14,628
813
75
4
0
264,988
1
L
Bellona
12,020
668
18
1
0
317,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role