Player Matchup

Mercury
Mercury
Astriqx
Mercury
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 64L
1,340 Elo+
Solo
Vulcan
Vulcan
SergioSG43
Vulcan
Level 14
God Stats
2W - 4L
1,430 SR
Queue Stats
14W - 13L
1,580 Elo+
Solo
Anhur
Anhur
Wlachen
Anhur
Level 93
God Stats
2W - 2L
1,584 SR
Queue Stats
20W - 8L
1,751 Elo+
Party 2
Kali
Kali
Xenocrane
Kali
Level 8
God Stats
0W - 4L
1,261 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
ZzHuzar
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 2
Team Averages
Level 26
1,455 SR
1,581 Elo+

VS

Team Averages
Level 45
1,560 SR
1,508 Elo+
Anubis
Anubis
Fluffinator120
Anubis
Level 26
God Stats
2W - 0L
1,631 SR
Queue Stats
3W - 1L
1,510 Elo+
Party 1
Cupid
Cupid
ProvolonePapi
Cupid
Level 15
God Stats
2W - 0L
1,245 SR
Queue Stats
3W - 2L
1,510 Elo+
Party 1
Set
Set
gimann
Set
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,510 Elo+
Party 1
Bellona
Bellona
juicyanimebooty
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Terra
Terra
youngmarc1129
Terra
Level 96
God Stats
1W - 0L
1,924 SR
Queue Stats
3W - 2L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Astriqx
Mercury
14
2 / 9 / 2
9,048
452
5,061
18,464
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
SergioSG43
Vulcan
17
4 / 5 / 2
10,535
527
11,340
10,830
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Wlachen
Anhur
15
4 / 8 / 0
10,066
503
8,048
15,981
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
15
5 / 9 / 0
10,186
509
6,438
15,172
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ZzHuzar
Ymir
12
0 / 5 / 4
7,528
376
3,168
10,599
7,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 4
13,276
664
23,577
19,708
9,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 8
10,710
536
10,246
11,047
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
gimann
Set
20
6 / 2 / 6
12,108
605
6,695
13,530
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 3
9,790
490
3,164
9,235
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 10
9,414
471
5,953
11,414
10,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
15
Kills
36
36
Deaths
17
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Astriqx
Mercury
2
9
2
0.33
W
17
5
4
3.8
W
6
3
8
3.33
L
Vulcan
SergioSG43
Vulcan
4
5
2
1
L
Anhur
Wlachen
Anhur
4
8
0
0.5
L
Kali
5
9
0
0.56
L
Ymir
ZzHuzar
Ymir
0
5
4
0.4
W
Set
gimann
Set
6
2
6
4.5
W
3
5
3
0.9
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
49,635
71,046
Taken
64,934
30,320
Mitigated
40,229
8,610
Healing
26,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Astriqx
Mercury
5,061
2,711
0
590
18,464
5,976
0
8,756
9,708
0
60,104
W
23,577
1,858
0
12,704
19,708
9,901
3,356
8,374
11,070
80,901
0
W
10,246
5,819
404
2,567
11,047
3,926
7,402
1,373
9,646
0
59,897
L
Vulcan
SergioSG43
Vulcan
11,340
4,564
0
612
10,830
3,172
0
6,941
3,889
61,591
0
L
Anhur
Wlachen
Anhur
8,048
3,090
0
3,572
15,981
4,834
0
4,738
11,243
0
52,676
L
Kali
6,438
3,187
0
2,746
15,172
9,338
3,406
4,112
11,060
0
48,520
L
Ymir
ZzHuzar
Ymir
3,168
483
0
1,090
10,599
7,000
0
4,854
5,745
12,215
0
W
Set
gimann
Set
6,695
2,021
0
6,825
13,530
8,159
942
1,832
11,648
0
94,269
W
3,164
913
0
579
9,235
7,598
1,279
0
9,235
0
30,588
W
5,953
920
1,325
1,890
11,414
10,645
612
2,549
8,827
22,799
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,363
Gold Earned
55,298
420
Minions Killed
498
0
Camps Cleared
0
1,641,435
Distance Traveled
1,675,336
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,048
452
97
5
0
371,332
0
W
Anubis
13,276
664
132
7
0
292,757
1
W
Cupid
10,710
536
103
5
0
323,578
0
L
Vulcan
10,535
527
123
6
0
327,919
4
L
Anhur
10,066
503
96
5
0
313,710
3
L
Kali
10,186
509
97
5
0
333,888
0
L
Ymir
7,528
376
7
0
0
294,586
1
W
Set
12,108
605
160
8
0
394,651
5
W
Bellona
9,790
490
68
3
0
310,581
3
W
Terra
9,414
471
35
2
0
353,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role