Player Matchup

Medusa
Medusa
ChronicKlLLa
Medusa
Level 125
God Stats
2W - 1L
1,538 SR
Queue Stats
13W - 13L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HOTDOG69water69
Ah Muzen Cab
Level 7
God Stats
2W - 2L
1,547 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 1
Nemesis
Nemesis
MrFrostyPR
Nemesis
Level 97
God Stats
7W - 3L
1,282 SR
Queue Stats
67W - 75L
1,401 Elo+
Party 2
Hades
Hades
j9paan
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,346 Elo+
Party 2
Sylvanus
Sylvanus
namii_burglarcat
Sylvanus
Level 29
God Stats
4W - 4L
1,282 SR
Queue Stats
13W - 17L
1,329 Elo+
Party 2
Team Averages
Level 54
1,430 SR
1,423 Elo+

VS

Team Averages
Level 23
1,500 SR
1,399 Elo+
Kuzenbo
Kuzenbo
Legendary_Gundam
Kuzenbo
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 98L
1,609 Elo+
Solo
Neith
Neith
SamJohn09
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,070 Elo+
Solo
Mercury
Mercury
garbled-tent
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 127L
1,356 Elo+
Party 3
Sun Wukong
Sun Wukong
shadow_fax96
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,412 Elo+
Party 3
Agni
Agni
xUmbralSagex
Agni
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 350L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
17 / 0 / 7
17,632
678
31,092
19,624
8,555
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
HOTDOG69water69
Ah Muzen Cab
20
3 / 1 / 3
15,698
604
11,524
11,075
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nemesis
MrFrostyPR
Nemesis
20
8 / 2 / 10
14,201
546
15,430
23,225
13,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
j9paan
Hades
18
5 / 3 / 9
13,185
507
15,643
20,218
13,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 2 / 14
13,376
514
5,750
15,403
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
11,488
442
12,075
27,649
26,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
SamJohn09
Neith
16
0 / 10 / 0
10,068
387
2,665
15,990
4,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
garbled-tent
Mercury
18
2 / 7 / 1
11,995
461
5,377
18,683
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
shadow_fax96
Sun Wukong
16
0 / 7 / 0
10,582
407
4,487
21,960
21,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 8 / 3
12,301
473
21,126
16,280
6,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
35
Kills
8
8
Deaths
35
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
17
0
7
20.5
W
Ah Muzen Cab
HOTDOG69water69
Ah Muzen Cab
3
1
3
4.5
L
2
3
6
1.67
W
Nemesis
MrFrostyPR
Nemesis
8
2
10
6.5
L
Neith
SamJohn09
Neith
0
10
0
0
L
Mercury
garbled-tent
Mercury
2
7
1
0.36
W
Hades
j9paan
Hades
5
3
9
3.17
W
2
2
14
4.5
L
Sun Wukong
shadow_fax96
Sun Wukong
0
7
0
0
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,439
Damage
45,730
89,545
Taken
100,562
56,793
Mitigated
66,655
49,584
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
31,092
18,938
369
11,018
19,624
8,555
8,219
6,921
12,703
0
159,551
W
Ah Muzen Cab
HOTDOG69water69
Ah Muzen Cab
11,524
4,463
533
6,789
11,075
5,627
3,534
2,551
8,524
0
136,275
L
12,075
4,327
0
11,609
27,649
26,688
0
8,288
19,361
48,200
0
W
Nemesis
MrFrostyPR
Nemesis
15,430
7,438
0
9,472
23,225
13,608
1,773
8,640
14,585
0
96,785
L
Neith
SamJohn09
Neith
2,665
1,576
0
2,251
15,990
4,730
2,966
1,965
14,025
0
41,214
L
Mercury
garbled-tent
Mercury
5,377
2,361
0
2,226
18,683
7,163
1,689
3,647
15,036
0
62,433
W
Hades
j9paan
Hades
15,643
762
613
7,788
20,218
13,169
1,047
11,873
8,345
71,871
0
W
5,750
1,834
6,421
6,581
15,403
15,834
1,094
7,623
7,780
38,717
0
L
Sun Wukong
shadow_fax96
Sun Wukong
4,487
1,030
0
494
21,960
21,605
2,405
3,350
18,610
0
63,677
L
21,126
1,783
0
2,762
16,280
6,469
159
4,143
12,137
86,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,092
Gold Earned
56,434
722
Minions Killed
595
0
Camps Cleared
0
2,467,460
Distance Traveled
2,102,604
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,632
678
188
7
0
475,163
2
W
Ah Muzen Cab
15,698
604
220
8
0
493,108
6
L
Kuzenbo
11,488
442
79
3
0
406,146
6
W
Nemesis
14,201
546
125
5
0
579,601
2
L
Neith
10,068
387
101
4
0
408,115
0
L
Mercury
11,995
461
143
6
0
503,882
0
W
Hades
13,185
507
122
5
0
445,015
6
W
Sylvanus
13,376
514
67
3
0
474,573
3
L
Sun Wukong
10,582
407
133
5
0
401,556
3
L
Agni
12,301
473
139
5
0
382,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role