Player Matchup

Guan Yu
Guan Yu
Branlo911
Guan Yu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
548W - 285L
1,710 Elo+
Party 1
Sun Wukong
Sun Wukong
EternalSlothman
Sun Wukong
Level 16
God Stats
3W - 3L
1,361 SR
Queue Stats
131W - 40L
1,534 Elo+
Party 1
Rama
Rama
Puckett
Rama
Level 69
God Stats
3W - 4L
1,745 SR
Queue Stats
474W - 208L
1,687 Elo+
Party 1
Sol
Sol
ToxicVibe
Sol
Level 57
God Stats
6W - 8L
1,496 SR
Queue Stats
240W - 120L
1,604 Elo+
Party 1
Odin
Odin
codawg2369
Odin
Level 147
God Stats
7W - 4L
1,704 SR
Queue Stats
693W - 391L
1,678 Elo+
Party 1
Team Averages
Level 71
1,561 SR
1,643 Elo+

VS

Team Averages
Level 75
1,606 SR
1,566 Elo+
Thoth
Thoth
Bözo
Thoth
Level 25
God Stats
1W - 1L
1,772 SR
Queue Stats
9W - 6L
1,662 Elo+
Solo
Ares
Ares
LwlfRamboJohn
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Masterchips117
Agni
Level 28
God Stats
3W - 1L
1,817 SR
Queue Stats
151W - 138L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
n o t a 1 k
Baron Samedi
Level 140
God Stats
5W - 5L
1,426 SR
Queue Stats
736W - 751L
1,543 Elo+
Solo
Chronos
Chronos
sosayta
Chronos
Level 152
God Stats
4W - 4L
1,515 SR
Queue Stats
317W - 320L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Branlo911
Guan Yu
20
4 / 5 / 13
12,916
646
15,374
28,676
29,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
EternalSlothman
Sun Wukong
19
2 / 9 / 9
11,596
580
7,508
22,001
11,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Puckett
Rama
20
13 / 7 / 5
13,565
678
22,106
18,592
6,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
0 / 5 / 11
11,091
555
13,497
15,411
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 6 / 17
12,423
621
14,742
27,962
23,622
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bözo
Thoth
20
18 / 4 / 8
16,644
832
43,659
17,881
10,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 4 / 21
15,113
756
12,658
22,528
34,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 7 / 19
14,065
703
22,091
17,680
9,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
n o t a 1 k
Baron Samedi
16
1 / 3 / 4
11,203
560
3,853
8,194
10,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
sosayta
Chronos
20
5 / 6 / 15
14,159
708
15,613
23,846
17,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
21
Kills
31
32
Deaths
24
55
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Branlo911
Guan Yu
4
5
13
2.1
W
Thoth
Bözo
Thoth
18
4
8
5.5
L
Sun Wukong
EternalSlothman
Sun Wukong
2
9
9
0.72
W
4
4
21
3.63
W
3
7
19
1.79
L
Rama
Puckett
Rama
13
7
5
2.21
L
0
5
11
1.1
L
2
6
17
1.75
W
Baron Samedi
n o t a 1 k
Baron Samedi
1
3
4
1
W
Chronos
sosayta
Chronos
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,227
Damage
97,874
112,642
Taken
90,129
75,201
Mitigated
81,193
38,460
Healing
26,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Branlo911
Guan Yu
15,374
2,266
15,155
11,225
28,676
29,086
490
25,033
3,643
0
33,236
W
Thoth
Bözo
Thoth
43,659
469
1,653
5,372
17,881
10,252
2,403
2,499
15,382
77,098
0
L
Sun Wukong
EternalSlothman
Sun Wukong
7,508
1,409
0
1,176
22,001
11,381
80
18,568
3,433
0
15,949
W
12,658
268
967
2,642
22,528
34,087
224
4,025
18,503
23,180
0
W
22,091
786
1,922
4,439
17,680
9,273
994
2,560
15,120
47,455
0
L
Rama
Puckett
Rama
22,106
13,477
519
2,739
18,592
6,365
3,067
17,085
1,507
0
41,755
L
13,497
1,689
0
2,580
15,411
4,747
1,213
13,927
1,484
40,725
0
L
14,742
2,405
630
4,436
27,962
23,622
717
23,261
4,701
0
26,980
W
Baron Samedi
n o t a 1 k
Baron Samedi
3,853
78
1,951
1,232
8,194
10,033
560
788
7,406
11,874
0
W
Chronos
sosayta
Chronos
15,613
2,297
1,633
5,131
23,846
17,548
1,291
3,625
20,221
46,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,591
Gold Earned
71,184
154
Minions Killed
178
0
Camps Cleared
0
1,797,960
Distance Traveled
1,580,708
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,916
646
22
1
0
395,595
3
W
Thoth
16,644
832
51
3
0
377,057
0
L
Sun Wukong
11,596
580
12
1
0
358,156
0
W
Ares
15,113
756
15
1
0
294,645
4
W
Agni
14,065
703
54
3
0
344,420
4
L
Rama
13,565
678
45
2
0
308,067
0
L
Sol
11,091
555
45
2
0
348,273
0
L
Odin
12,423
621
30
2
0
387,869
0
W
Baron Samedi
11,203
560
10
1
0
203,315
0
W
Chronos
14,159
708
48
2
0
361,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role