Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jv3_cool
Ah Muzen Cab
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,445 Elo+
Solo
Rama
Rama
MaxArsenal
Rama
Level 82
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 2
Khepri
Khepri
Portalkiller205
Khepri
Level 89
God Stats
0W - 2L
1,556 SR
Queue Stats
20W - 23L
1,448 Elo+
Party 3
Scylla
Scylla
kilafantom
Scylla
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
xRobin_Yazawa1x
Cerberus
Level 62
God Stats
0W - 1L
1,231 SR
Queue Stats
6W - 13L
1,401 Elo+
Party 3
Team Averages
Level 84
1,450 SR
1,423 Elo+

VS

Team Averages
Level 105
1,502 SR
1,486 Elo+
Arachne
Arachne
Diswun
Arachne
Level 87
God Stats
12W - 14L
1,307 SR
Queue Stats
519W - 538L
1,496 Elo+
Solo
Danzaburou
Danzaburou
LordManix
Danzaburou
Level 152
God Stats
10W - 9L
1,616 SR
Queue Stats
572W - 561L
1,446 Elo+
Party 1
Poseidon
Poseidon
Raist84
Poseidon
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,565 Elo+
Party 1
Anubis
Anubis
T0XIC BIOHAZARD
Anubis
Level 142
God Stats
18W - 17L
1,564 SR
Queue Stats
530W - 541L
1,516 Elo+
Solo
Mulan
Mulan
iate21souls
Mulan
Level 35
God Stats
4W - 1L
1,522 SR
Queue Stats
128W - 167L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jv3_cool
Ah Muzen Cab
19
1 / 3 / 13
10,984
732
12,523
13,233
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
6 / 1 / 9
11,039
736
13,726
9,507
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 6 / 9
9,707
647
6,192
30,779
21,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
kilafantom
Scylla
17
8 / 6 / 6
11,172
745
20,732
13,173
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
2 / 5 / 10
10,787
719
7,411
28,602
24,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diswun
Arachne
17
2 / 6 / 16
10,804
720
10,788
14,487
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
LordManix
Danzaburou
18
2 / 2 / 16
10,797
720
20,507
12,894
6,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Raist84
Poseidon
19
5 / 3 / 8
11,069
738
13,732
14,043
6,546
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 8
11,901
793
19,629
13,243
7,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 15
11,128
742
12,966
18,497
20,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
83
18
Kills
20
21
Deaths
18
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Arachne
Diswun
Arachne
2
6
16
1.67
L
Ah Muzen Cab
Jv3_cool
Ah Muzen Cab
1
3
13
2.5
W
Danzaburou
LordManix
Danzaburou
2
2
16
5
L
6
1
9
10.5
L
1
6
9
0.92
W
Poseidon
Raist84
Poseidon
5
3
8
3
W
8
3
8
4
W
3
4
15
2.63
L
Scylla
kilafantom
Scylla
8
6
6
1.83
L
Cerberus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,584
Damage
77,622
95,294
Taken
73,164
60,036
Mitigated
48,582
40,822
Healing
24,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Diswun
Arachne
10,788
8,751
1,041
2,679
14,487
7,435
1,253
6,928
7,559
0
18,424
L
Ah Muzen Cab
Jv3_cool
Ah Muzen Cab
12,523
2,392
3,175
4,658
13,233
5,636
771
5,992
7,241
0
49,353
W
Danzaburou
LordManix
Danzaburou
20,507
4,546
2,488
4,047
12,894
6,584
1,559
6,793
6,101
0
39,609
L
13,726
8,169
2,729
1,804
9,507
4,137
2,270
2,460
7,047
0
28,478
L
6,192
133
1,255
8,677
30,779
21,903
427
10,182
20,597
18,227
0
W
Poseidon
Raist84
Poseidon
13,732
1,686
1,295
3,375
14,043
6,546
1,167
6,359
7,684
37,871
0
W
19,629
977
2,044
4,076
13,243
7,973
942
4,895
8,348
41,183
0
W
12,966
1,675
2,168
1,381
18,497
20,044
482
9,360
9,137
0
19,752
L
Scylla
kilafantom
Scylla
20,732
506
510
2,272
13,173
3,955
510
6,328
6,845
30,167
0
L
Cerberus
7,411
156
2,902
12,840
28,602
24,405
265
8,399
20,116
14,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
55,699
206
Minions Killed
190
0
Camps Cleared
0
1,281,464
Distance Traveled
1,311,875
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,804
720
20
1
0
294,146
0
L
Ah Muzen Cab
10,984
732
90
6
0
287,729
1
W
Danzaburou
10,797
720
34
2
0
264,673
1
L
Rama
11,039
736
38
3
0
261,838
1
L
Khepri
9,707
647
14
1
0
253,557
0
W
Poseidon
11,069
738
61
4
0
246,105
0
W
Anubis
11,901
793
62
4
0
257,970
4
W
Mulan
11,128
742
13
1
0
248,981
1
L
Scylla
11,172
745
32
2
0
246,215
0
L
Cerberus
10,787
719
32
2
0
232,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role