Player Matchup

Ares
Ares
Alex1211564
Ares
Level 28
God Stats
18W - 22L
1,544 SR
Queue Stats
405W - 423L
1,350 Elo+
Solo
Scylla
Scylla
Jp226NiN
Scylla
Level 19
God Stats
7W - 3L
1,794 SR
Queue Stats
83W - 84L
1,522 Elo+
Solo
Guan Yu
Guan Yu
K3v-Ro17
Guan Yu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,422 Elo+
Solo
Tiamat
Tiamat
OG_NFG_C0NC3RN
Tiamat
Level 15
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 6L
1,215 Elo+
Solo
Neith
Neith
codycub
Neith
Level 18
God Stats
1W - 5L
1,207 SR
Queue Stats
13W - 24L
1,262 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,354 Elo+

VS

Team Averages
Level 25
1,563 SR
1,522 Elo+
Neith
Neith
AllTh3Worl
Neith
Level 43
God Stats
28W - 18L
1,518 SR
Queue Stats
155W - 157L
1,468 Elo+
Party 1
Bacchus
Bacchus
Fizznog
Bacchus
Level 21
God Stats
20W - 17L
1,674 SR
Queue Stats
32W - 29L
1,613 Elo+
Party 1
Anubis
Anubis
SupremeDivinity
Anubis
Level 25
God Stats
8W - 3L
1,546 SR
Queue Stats
12W - 5L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
Xphactus
Jing Wei
Level 9
God Stats
2W - 2L
1,480 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
YesImGit
Thor
Level 27
God Stats
11W - 6L
1,598 SR
Queue Stats
48W - 48L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,003
500
2,060
9,302
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Jp226NiN
Scylla
7
0 / 6 / 1
4,593
459
3,100
6,297
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
K3v-Ro17
Guan Yu
5
0 / 8 / 0
3,988
399
893
9,022
3,289
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
4,470
447
476
5,071
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
codycub
Neith
8
2 / 4 / 0
4,940
494
4,643
6,420
1,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 0 / 3
6,397
640
7,256
6,238
1,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Fizznog
Bacchus
9
3 / 2 / 5
6,019
602
4,031
6,759
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
10 / 0 / 4
7,234
723
8,430
4,873
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Xphactus
Jing Wei
10
1 / 1 / 2
6,493
649
1,167
2,721
841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
12
7 / 0 / 4
7,194
719
6,291
7,022
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
25
26
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Neith
4
0
3
5.5
W
Bacchus
Fizznog
Bacchus
3
2
5
2.75
L
Scylla
Jp226NiN
Scylla
0
6
1
0.08
L
Guan Yu
K3v-Ro17
Guan Yu
0
8
0
0
L
0
3
1
0.17
W
10
0
4
12
W
Jing Wei
Xphactus
Jing Wei
1
1
2
2
W
Thor
7
0
4
9
L
Neith
codycub
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
27,175
36,112
Taken
27,613
10,883
Mitigated
12,499
4,856
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,060
115
0
1,153
9,302
3,912
32
3,190
6,060
11,475
0
W
Neith
7,256
4,320
0
3,022
6,238
1,981
274
811
5,427
0
36,681
W
Bacchus
Fizznog
Bacchus
4,031
567
0
585
6,759
5,139
0
790
5,969
12,232
0
L
Scylla
Jp226NiN
Scylla
3,100
271
0
638
6,297
1,078
0
2,165
3,874
22,853
0
L
Guan Yu
K3v-Ro17
Guan Yu
893
382
175
260
9,022
3,289
16
4,573
4,091
92
5,339
L
476
41
0
784
5,071
1,111
0
335
4,684
14,966
0
W
8,430
333
0
2,020
4,873
2,158
1,296
2,872
1,945
30,865
0
W
Jing Wei
Xphactus
Jing Wei
1,167
1,159
0
0
2,721
841
3,541
567
2,116
0
24,588
W
Thor
6,291
2,246
0
2,739
7,022
2,380
558
563
6,338
0
40,655
L
Neith
codycub
Neith
4,643
1,764
0
1,846
6,420
1,493
160
1,478
4,942
0
22,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
33,337
142
Minions Killed
274
0
Camps Cleared
0
847,529
Distance Traveled
929,914
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,003
500
17
2
0
200,803
3
W
Neith
6,397
640
66
7
0
163,495
0
W
Bacchus
6,019
602
16
2
0
220,744
3
L
Scylla
4,593
459
33
3
0
166,839
2
L
Guan Yu
3,988
399
19
2
0
169,039
1
L
Tiamat
4,470
447
36
4
0
147,705
0
W
Anubis
7,234
723
54
5
0
180,574
0
W
Jing Wei
6,493
649
55
6
0
176,630
0
W
Thor
7,194
719
83
8
0
188,471
1
L
Neith
4,940
494
37
4
0
163,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role