Player Matchup

Tiamat
Tiamat
Butta13all
Tiamat
Level 5
God Stats
2W - 2L
1,196 SR
Queue Stats
5W - 4L
1,497 Elo+
Solo
Zeus
Zeus
Negative XF
Zeus
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,376 Elo+
Party 1
Nox
Nox
PicoXF
Nox
Level 18
God Stats
4W - 1L
1,687 SR
Queue Stats
26W - 19L
1,475 Elo+
Party 1
Bellona
Bellona
Sin_bad2
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,719 Elo+
Solo
Vamana
Vamana
WrightyXF
Vamana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,475 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,509 Elo+

VS

Team Averages
Level 15
1,507 SR
1,421 Elo+
Yemoja
Yemoja
Gr33nme93
Yemoja
Level 15
God Stats
3W - 7L
1,403 SR
Queue Stats
59W - 61L
1,375 Elo+
Solo
Hel
Hel
LOTUS x BOMB
Hel
Level 22
God Stats
5W - 6L
1,656 SR
Queue Stats
109W - 82L
1,614 Elo+
Solo
Neith
Neith
crushable
Neith
Level 11
God Stats
8W - 13L
1,500 SR
Queue Stats
50W - 69L
1,240 Elo+
Solo
Zhong Kui
Zhong Kui
itsnevybaby
Zhong Kui
Level 24
God Stats
135W - 129L
1,474 SR
Queue Stats
180W - 182L
1,422 Elo+
Solo
Kukulkan
Kukulkan
team-preium352
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Butta13all
Tiamat
20
5 / 5 / 14
13,973
998
14,091
17,067
12,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 6 / 17
15,429
1,102
39,650
19,136
7,001
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
PicoXF
Nox
20
3 / 5 / 11
12,910
922
13,847
13,410
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Sin_bad2
Bellona
20
17 / 1 / 15
17,490
1,249
41,268
18,726
17,605
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
WrightyXF
Vamana
20
3 / 2 / 13
13,144
939
15,390
18,287
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gr33nme93
Yemoja
19
2 / 7 / 7
13,615
973
8,065
28,971
38,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 9 / 6
14,356
1,025
25,116
33,773
17,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
crushable
Neith
19
1 / 7 / 8
12,563
897
5,118
21,996
11,283
Zhong Kui
itsnevybaby
Zhong Kui
20
8 / 8 / 6
14,510
1,036
34,405
30,344
21,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
16
0 / 8 / 2
10,883
777
3,259
16,966
8,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
39
Kills
19
19
Deaths
39
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Butta13all
Tiamat
5
5
14
2.4
L
Yemoja
Gr33nme93
Yemoja
2
7
7
0.79
L
8
9
6
1.22
W
11
6
17
3.25
W
Nox
PicoXF
Nox
3
5
11
1.7
W
Bellona
Sin_bad2
Bellona
17
1
15
24.5
W
Vamana
WrightyXF
Vamana
3
2
13
4.75
L
Neith
crushable
Neith
1
7
8
0.71
L
Zhong Kui
itsnevybaby
Zhong Kui
8
8
6
1.38
L
Kukulkan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,246
Damage
75,963
86,626
Taken
132,050
56,741
Mitigated
97,187
14,376
Healing
36,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Butta13all
Tiamat
14,091
1,858
0
2,445
17,067
12,280
0
12,570
4,497
37,307
0
L
Yemoja
Gr33nme93
Yemoja
8,065
1,257
7,190
2,103
28,971
38,389
0
17,785
11,061
31,096
0
L
25,116
2,067
7,815
12,506
33,773
17,383
0
13,380
20,218
46,703
0
W
39,650
8,264
0
5,593
19,136
7,001
0
17,082
2,054
67,511
0
W
Nox
PicoXF
Nox
13,847
907
243
626
13,410
5,087
0
11,066
2,344
24,285
0
W
Bellona
Sin_bad2
Bellona
41,268
27,009
0
3,282
18,726
17,605
0
14,834
3,679
0
56,940
W
Vamana
WrightyXF
Vamana
15,390
7,888
0
2,187
18,287
14,768
0
14,666
3,207
0
28,358
L
Neith
crushable
Neith
5,118
1,048
0
798
21,996
11,283
0
10,029
11,817
0
16,381
L
Zhong Kui
itsnevybaby
Zhong Kui
34,405
1,902
509
5,925
30,344
21,941
0
15,572
14,497
47,962
0
L
Kukulkan
3,259
843
0
0
16,966
8,191
0
10,822
6,119
12,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,946
Gold Earned
65,927
191
Minions Killed
174
9
Camps Cleared
4
1,256,470
Distance Traveled
1,058,459
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,973
998
43
3
0
261,043
0
L
Yemoja
13,615
973
52
4
0
234,310
2
L
Hel
14,356
1,025
50
4
2
279,106
0
W
Zeus
15,429
1,102
79
6
3
197,791
1
W
Nox
12,910
922
31
2
1
242,004
0
W
Bellona
17,490
1,249
26
2
4
259,481
0
W
Vamana
13,144
939
12
1
1
296,151
1
L
Neith
12,563
897
21
2
0
204,933
0
L
Zhong Kui
14,510
1,036
35
3
2
269,991
2
L
Kukulkan
10,883
777
16
1
0
70,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role