Player Matchup

Gilgamesh
Gilgamesh
RemRose
Gilgamesh
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
379W - 387L
1,445 Elo+
Party 2
Raijin
Raijin
Zavaxy
Raijin
Level 88
God Stats
5W - 7L
1,604 SR
Queue Stats
547W - 539L
1,593 Elo+
Solo
Ne Zha
Ne Zha
deadloche
Ne Zha
Level 67
God Stats
4W - 5L
1,787 SR
Queue Stats
326W - 348L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tyleer40
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
xTDBxShaggison
Aphrodite
Level 65
God Stats
2W - 0L
1,807 SR
Queue Stats
10W - 12L
1,434 Elo+
Party 2
Team Averages
Level 82
1,640 SR
1,482 Elo+

VS

Team Averages
Level 85
1,485 SR
1,477 Elo+
Hercules
Hercules
ItsCaptainK
Hercules
Level 69
God Stats
14W - 20L
1,542 SR
Queue Stats
458W - 423L
1,540 Elo+
Party 3
Mercury
Mercury
SgtSpitfire555
Mercury
Level 102
God Stats
11W - 12L
1,590 SR
Queue Stats
415W - 565L
1,381 Elo+
Party 1
Zeus
Zeus
Sir Donngerlord
Zeus
Level 66
God Stats
11W - 34L
1,262 SR
Queue Stats
608W - 818L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
coolino
Heimdallr
Level 83
God Stats
7W - 7L
1,540 SR
Queue Stats
636W - 579L
1,604 Elo+
Party 3
Bellona
Bellona
huniebeee
Bellona
Level 106
God Stats
2W - 3L
1,490 SR
Queue Stats
7W - 4L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RemRose
Gilgamesh
13
5 / 0 / 2
7,774
648
6,446
8,470
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Zavaxy
Raijin
12
6 / 1 / 2
7,399
617
9,240
7,929
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
deadloche
Ne Zha
10
1 / 4 / 3
6,010
501
3,191
8,705
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
tyleer40
Ah Muzen Cab
13
2 / 1 / 0
7,062
589
8,099
8,743
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
xTDBxShaggison
Aphrodite
9
1 / 3 / 6
5,978
498
1,953
6,015
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsCaptainK
Hercules
9
2 / 2 / 4
6,184
515
5,531
10,016
5,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 4 / 1
5,970
498
3,265
8,254
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 3
5,854
488
6,331
9,071
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
coolino
Heimdallr
13
3 / 1 / 1
7,954
663
5,197
7,511
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
huniebeee
Bellona
9
0 / 2 / 0
5,669
472
3,522
6,794
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
9
9
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
ItsCaptainK
Hercules
2
2
4
2
W
Gilgamesh
RemRose
Gilgamesh
5
0
2
6
L
3
4
1
0.88
L
1
6
3
0.42
W
Raijin
Zavaxy
Raijin
6
1
2
7
L
Heimdallr
coolino
Heimdallr
3
1
1
3.5
W
Ne Zha
deadloche
Ne Zha
1
4
3
0.63
L
Bellona
huniebeee
Bellona
0
2
0
0
W
Ah Muzen Cab
tyleer40
Ah Muzen Cab
2
1
0
2
W
Aphrodite
xTDBxShaggison
Aphrodite
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
23,846
39,862
Taken
41,646
15,303
Mitigated
19,149
17,850
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ItsCaptainK
Hercules
5,531
1,195
0
3,118
10,016
5,887
0
3,237
6,605
0
19,205
W
Gilgamesh
RemRose
Gilgamesh
6,446
2,393
0
3,866
8,470
4,552
848
448
7,691
0
43,455
L
3,265
1,765
0
500
8,254
3,040
0
1,633
6,521
0
32,938
L
6,331
456
0
2,836
9,071
2,654
0
5,605
3,022
29,737
0
W
Raijin
Zavaxy
Raijin
9,240
857
0
1,722
7,929
2,732
66
2,462
5,137
41,622
0
L
Heimdallr
coolino
Heimdallr
5,197
3,462
0
3,532
7,511
2,857
0
0
7,511
0
48,511
W
Ne Zha
deadloche
Ne Zha
3,191
739
0
2,050
8,705
2,692
10
315
8,323
0
27,189
L
Bellona
huniebeee
Bellona
3,522
1,270
0
1,046
6,794
4,711
0
0
6,794
0
25,751
W
Ah Muzen Cab
tyleer40
Ah Muzen Cab
8,099
3,417
0
5,286
8,743
2,933
0
637
8,046
0
53,169
W
Aphrodite
xTDBxShaggison
Aphrodite
1,953
110
2,372
2,554
6,015
2,394
0
1,869
3,984
10,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
31,631
356
Minions Killed
312
0
Camps Cleared
0
1,249,147
Distance Traveled
1,132,317
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,184
515
44
4
0
248,014
6
W
Gilgamesh
7,774
648
97
8
0
243,944
0
L
Mercury
5,970
498
58
5
0
267,408
2
L
Zeus
5,854
488
48
4
0
204,615
2
W
Raijin
7,399
617
80
7
0
237,722
1
L
Heimdallr
7,954
663
104
9
0
213,818
0
W
Ne Zha
6,010
501
58
5
0
255,754
0
L
Bellona
5,669
472
58
5
0
198,462
4
W
Ah Muzen Cab
7,062
589
100
8
0
265,379
1
W
Aphrodite
5,978
498
21
2
0
246,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role