Player Matchup

King Arthur
King Arthur
FMJokeRR
King Arthur
Level 156
God Stats
5W - 2L
1,831 SR
Queue Stats
82W - 63L
1,670 Elo+
Party 1
The Morrigan
The Morrigan
Fhysics-
The Morrigan
Level 127
God Stats
0W - 1L
1,293 SR
Queue Stats
61W - 45L
1,624 Elo+
Party 1
Mercury
Mercury
OgImperfect
Mercury
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,245 Elo+
Party 1
Team Averages
Level 117
1,541 SR
1,513 Elo+

VS

Team Averages
Level 130
1,585 SR
1,638 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AresGOAT
Ne Zha
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,723 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fries224
Cu Chulainn
Level 135
God Stats
1W - 2L
1,756 SR
Queue Stats
83W - 82L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FMJokeRR
King Arthur
20
9 / 6 / 10
17,041
533
35,212
35,993
44,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Fhysics-
The Morrigan
20
7 / 9 / 11
14,936
467
25,594
12,865
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
OgImperfect
Mercury
20
2 / 8 / 9
16,147
505
11,187
24,135
13,803
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
11 / 4 / 8
19,180
599
28,976
34,748
17,612
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
AresGOAT
Ne Zha
20
10 / 5 / 13
18,907
591
16,745
31,874
16,434
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Fries224
Cu Chulainn
20
6 / 3 / 14
16,082
503
14,369
23,278
34,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
18
Kills
27
23
Deaths
12
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
11
4
8
3.75
W
Ne Zha
AresGOAT
Ne Zha
10
5
13
3.3
L
King Arthur
FMJokeRR
King Arthur
9
6
10
2.33
L
The Morrigan
Fhysics-
The Morrigan
7
9
11
1.39
W
Cu Chulainn
Fries224
Cu Chulainn
6
3
14
4.33
L
Mercury
OgImperfect
Mercury
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,993
Damage
60,090
72,993
Taken
89,900
64,694
Mitigated
68,155
12,261
Healing
40,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
28,976
12,310
0
19,729
34,748
17,612
6,390
7,806
26,840
0
207,534
W
Ne Zha
AresGOAT
Ne Zha
16,745
3,601
0
16,511
31,874
16,434
1,832
5,649
26,019
0
163,436
L
King Arthur
FMJokeRR
King Arthur
35,212
2,251
0
11,198
35,993
44,393
0
7,591
27,791
0
137,088
L
The Morrigan
Fhysics-
The Morrigan
25,594
3,920
258
400
12,865
6,498
0
4,796
7,789
87,429
3,464
W
Cu Chulainn
Fries224
Cu Chulainn
14,369
3,864
0
4,667
23,278
34,109
732
4,818
18,295
1,085
82,944
L
Mercury
OgImperfect
Mercury
11,187
6,256
0
405
24,135
13,803
0
7,535
16,375
0
140,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
54,169
535
Minions Killed
601
0
Camps Cleared
0
1,717,627
Distance Traveled
1,614,965
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
19,180
599
245
8
0
509,156
5
W
Ne Zha
18,907
591
211
7
0
564,848
2
L
King Arthur
17,041
533
189
6
0
568,719
4
L
The Morrigan
14,936
467
165
5
0
517,125
5
W
Cu Chulainn
16,082
503
145
5
0
540,961
10
L
Mercury
16,147
505
181
6
0
631,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role