Player Matchup

Neith
Neith
AL-HaGeSs-9
Neith
Level 24
God Stats
11W - 5L
1,666 SR
Queue Stats
162W - 178L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Dnwii
Sun Wukong
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
179W - 227L
1,417 Elo+
Party 1
Hera
Hera
KAATYKOKee
Hera
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,358 Elo+
Solo
Ares
Ares
ThatGuyCreeping
Ares
Level 17
God Stats
9W - 10L
1,410 SR
Queue Stats
14W - 22L
1,225 Elo+
Solo
Awilix
Awilix
TvcoWako
Awilix
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,350 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,355 Elo+

VS

Team Averages
Level 16
1,446 SR
1,213 Elo+
Olorun
Olorun
AresReborne
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,075 Elo+
Solo
Ra
Ra
BLACKBEAR488
Ra
Level 28
God Stats
2W - 7L
1,376 SR
Queue Stats
101W - 161L
1,353 Elo+
Solo
He Bo
He Bo
Elipie01
He Bo
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 41L
1,429 Elo+
Solo
Ares
Ares
Saurkraut
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,083 Elo+
Solo
Artio
Artio
youngboyofrhythm
Artio
Level 15
God Stats
1W - 3L
1,352 SR
Queue Stats
25W - 41L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,600
573
7,142
6,069
2,308
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Dnwii
Sun Wukong
13
1 / 0 / 7
7,930
529
4,836
7,588
3,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 1
8,074
538
5,433
5,278
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 7
7,534
502
5,882
9,509
7,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
TvcoWako
Awilix
13
6 / 2 / 4
8,395
560
7,227
8,960
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 5 / 0
6,250
417
4,444
10,484
3,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 1 / 0
4,388
293
0
576
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

He Bo
Elipie01
He Bo
13
3 / 2 / 0
7,578
505
4,966
7,644
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
8
1 / 6 / 2
5,584
372
2,930
11,495
7,264
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 8 / 2
5,806
387
3,232
13,919
6,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
5
5
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Olorun
1
5
0
0.2
L
0
1
0
0
W
Sun Wukong
Dnwii
Sun Wukong
1
0
7
4.5
L
He Bo
Elipie01
He Bo
3
2
0
1.5
W
4
1
1
4.5
L
Ares
1
6
2
0.33
W
4
2
7
3.75
W
Awilix
TvcoWako
Awilix
6
2
4
4
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
15,572
37,404
Taken
44,118
19,207
Mitigated
19,006
12,360
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,142
5,105
294
4,230
6,069
2,308
2,306
2,330
3,739
0
45,132
L
Olorun
4,444
1,482
290
3,549
10,484
3,262
0
2,498
7,968
29,609
0
L
0
0
0
0
576
117
0
289
221
2,824
0
W
Sun Wukong
Dnwii
Sun Wukong
4,836
1,012
576
4,223
7,588
3,346
468
4,024
3,564
0
31,769
L
He Bo
Elipie01
He Bo
4,966
745
0
2,533
7,644
2,164
0
1,189
6,313
45,875
0
W
5,433
1,811
135
1,524
5,278
1,692
1,586
1,661
3,617
38,508
0
L
Ares
2,930
488
0
0
11,495
7,264
0
2,970
8,485
11,308
0
W
5,882
1,468
314
539
9,509
7,772
820
4,826
4,683
19,414
0
W
Awilix
TvcoWako
Awilix
7,227
3,722
0
525
8,960
4,089
0
2,731
6,229
0
44,380
L
3,232
366
404
2,078
13,919
6,199
63
4,008
9,816
17,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
29,606
323
Minions Killed
195
0
Camps Cleared
0
1,289,513
Distance Traveled
980,841
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,600
573
74
5
0
245,065
4
L
Olorun
6,250
417
52
3
0
214,269
2
L
Ra
4,388
293
1
0
0
27,038
0
W
Sun Wukong
7,930
529
67
4
0
255,270
1
L
He Bo
7,578
505
106
7
0
276,620
4
W
Hera
8,074
538
87
6
0
244,262
0
L
Ares
5,584
372
10
1
0
203,721
1
W
Ares
7,534
502
18
1
0
239,311
0
W
Awilix
8,395
560
77
5
0
305,605
1
L
Artio
5,806
387
26
2
0
259,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role