Player Matchup

Neith
Neith
Madmaxx661
Neith
Level 5
God Stats
4W - 10L
1,500 SR
Queue Stats
9W - 25L
1,422 Elo+
Party 2
King Arthur
King Arthur
NekomataCoffee
King Arthur
Level 33
God Stats
106W - 86L
1,608 SR
Queue Stats
968W - 702L
1,680 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Seririple
Kumbhakarna
Level 25
God Stats
37W - 28L
1,672 SR
Queue Stats
91W - 108L
1,515 Elo+
Party 3
Ah Puch
Ah Puch
Watchingwolf
Ah Puch
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
luzzy_cx
Tsukuyomi
Level 27
God Stats
27W - 30L
1,549 SR
Queue Stats
386W - 433L
1,428 Elo+
Solo
Team Averages
Level 28
1,566 SR
1,494 Elo+

VS

Team Averages
Level 28
1,522 SR
1,448 Elo+
Scylla
Scylla
MOSASAURIUSUS
Scylla
Level 50
God Stats
15W - 20L
1,464 SR
Queue Stats
55W - 59L
1,458 Elo+
Party 1
Bellona
Bellona
Peferva
Bellona
Level 14
God Stats
25W - 17L
1,687 SR
Queue Stats
36W - 34L
1,444 Elo+
Party 1
Arachne
Arachne
Teostra02
Arachne
Level 25
God Stats
20W - 28L
1,417 SR
Queue Stats
46W - 69L
1,381 Elo+
Solo
Izanami
Izanami
equeleflex
Izanami
Level 27
God Stats
44W - 37L
1,539 SR
Queue Stats
53W - 47L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
yskxx1
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 3 / 22
15,484
968
37,147
15,632
8,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
NekomataCoffee
King Arthur
20
4 / 2 / 16
13,941
871
17,618
23,032
29,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Seririple
Kumbhakarna
20
4 / 4 / 21
15,385
962
10,900
25,946
40,639
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Watchingwolf
Ah Puch
20
7 / 2 / 17
15,943
996
41,878
10,784
5,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
luzzy_cx
Tsukuyomi
20
9 / 5 / 15
15,372
961
18,204
21,918
13,865
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
15,749
984
27,638
18,380
7,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Peferva
Bellona
19
2 / 6 / 10
13,410
838
13,000
29,720
27,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Teostra02
Arachne
20
4 / 14 / 8
14,845
928
11,562
34,020
18,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
equeleflex
Izanami
20
5 / 4 / 8
14,455
903
27,360
26,748
10,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
yskxx1
Sylvanus
20
0 / 4 / 11
13,096
819
12,332
22,324
17,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
61
30
Kills
16
16
Deaths
30
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
2
8
4.5
W
Neith
6
3
22
5.67
W
King Arthur
NekomataCoffee
King Arthur
4
2
16
6
L
Bellona
Peferva
Bellona
2
6
10
1.17
W
Kumbhakarna
Seririple
Kumbhakarna
4
4
21
3.63
L
Arachne
Teostra02
Arachne
4
14
8
0.57
W
Ah Puch
Watchingwolf
Ah Puch
7
2
17
7.75
L
Izanami
equeleflex
Izanami
5
4
8
2.25
W
Tsukuyomi
luzzy_cx
Tsukuyomi
9
5
15
3.3
L
Sylvanus
yskxx1
Sylvanus
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,747
Damage
91,892
97,312
Taken
131,192
97,201
Mitigated
82,215
16,786
Healing
32,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,638
1,243
1,888
5,805
18,380
7,626
0
9,060
9,320
85,623
0
W
Neith
37,147
13,029
2,719
5,398
15,632
8,313
0
7,574
8,058
0
61,000
W
King Arthur
NekomataCoffee
King Arthur
17,618
1,349
0
0
23,032
29,325
0
11,538
11,494
1,057
26,566
L
Bellona
Peferva
Bellona
13,000
4,026
373
715
29,720
27,480
0
10,214
19,506
0
22,835
W
Kumbhakarna
Seririple
Kumbhakarna
10,900
700
0
1,313
25,946
40,639
0
7,114
18,832
19,628
0
L
Arachne
Teostra02
Arachne
11,562
8,292
0
3,462
34,020
18,931
0
11,413
22,607
0
33,131
W
Ah Puch
Watchingwolf
Ah Puch
41,878
654
2,056
1,403
10,784
5,059
0
3,186
7,598
112,859
0
L
Izanami
equeleflex
Izanami
27,360
20,595
0
1,000
26,748
10,986
0
11,091
15,657
0
51,842
W
Tsukuyomi
luzzy_cx
Tsukuyomi
18,204
4,889
0
3,897
21,918
13,865
0
10,558
11,360
271
46,963
L
Sylvanus
yskxx1
Sylvanus
12,332
1,705
12,542
6,481
22,324
17,192
0
12,313
10,011
33,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,125
Gold Earned
71,555
363
Minions Killed
357
3
Camps Cleared
10
1,410,901
Distance Traveled
1,412,709
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,749
984
153
10
4
301,742
3
W
Neith
15,484
968
68
4
1
263,364
0
W
King Arthur
13,941
871
25
2
1
313,849
0
L
Bellona
13,410
838
23
1
1
321,463
0
W
Kumbhakarna
15,385
962
29
2
1
292,383
0
L
Arachne
14,845
928
47
3
2
307,864
0
W
Ah Puch
15,943
996
180
11
0
263,363
0
L
Izanami
14,455
903
79
5
3
273,150
0
W
Tsukuyomi
15,372
961
61
4
0
277,942
3
L
Sylvanus
13,096
819
55
3
0
208,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role