Player Matchup

Anubis
Anubis
Aoi Mizumi
Anubis
Level 77
God Stats
10W - 11L
1,426 SR
Queue Stats
188W - 188L
1,517 Elo+
Party 1
Medusa
Medusa
HalluciNinja93
Medusa
Level 63
God Stats
43W - 31L
1,624 SR
Queue Stats
290W - 265L
1,482 Elo+
Party 1
Ymir
Ymir
Lux Veto
Ymir
Level 129
God Stats
7W - 2L
1,886 SR
Queue Stats
210W - 155L
1,608 Elo+
Party 1
Team Averages
Level 90
1,645 SR
1,536 Elo+

VS

Team Averages
Level 34
1,724 SR
1,536 Elo+
Gilgamesh
Gilgamesh
NACHO L1BRE52
Gilgamesh
Level 25
God Stats
18W - 16L
1,741 SR
Queue Stats
35W - 41L
1,538 Elo+
Party 2
Anubis
Anubis
Saxonified
Anubis
Level 49
God Stats
42W - 33L
1,643 SR
Queue Stats
57W - 58L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
SmudgyCabbage97
Cthulhu
Level 27
God Stats
14W - 9L
1,789 SR
Queue Stats
69W - 53L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aoi Mizumi
Anubis
12
4 / 6 / 9
9,143
762
11,964
10,620
4,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 8
9,170
764
9,390
6,977
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
5 / 1 / 8
9,328
777
9,448
8,983
6,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NACHO L1BRE52
Gilgamesh
10
2 / 5 / 5
8,032
669
6,542
14,942
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Saxonified
Anubis
12
2 / 4 / 5
8,544
712
5,860
9,845
4,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 3
8,738
728
6,000
13,173
5,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
13
Kills
8
8
Deaths
13
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aoi Mizumi
Anubis
4
6
9
1.42
W
4
1
8
8
W
Ymir
5
1
8
9
L
Gilgamesh
NACHO L1BRE52
Gilgamesh
2
5
5
0.9
L
Anubis
Saxonified
Anubis
2
4
5
1.13
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
18,402
26,580
Taken
37,960
14,141
Mitigated
19,862
5,913
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aoi Mizumi
Anubis
11,964
484
0
3,802
10,620
4,672
841
5,933
4,466
33,294
0
W
9,390
4,617
0
1,591
6,977
2,518
2,094
2,545
4,357
0
46,696
W
Ymir
9,448
1,324
0
520
8,983
6,951
156
3,416
5,429
24,763
0
L
Gilgamesh
NACHO L1BRE52
Gilgamesh
6,542
993
0
3,419
14,942
9,438
0
8,249
6,693
0
17,470
L
Anubis
Saxonified
Anubis
5,860
257
0
3,054
9,845
4,553
0
6,784
3,061
46,419
0
L
6,000
272
741
1,289
13,173
5,871
35
6,409
6,764
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
25,314
124
Minions Killed
144
0
Camps Cleared
0
666,243
Distance Traveled
626,074
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,143
762
39
3
0
188,076
5
W
Medusa
9,170
764
67
6
0
252,116
0
W
Ymir
9,328
777
18
2
0
226,051
3
L
Gilgamesh
8,032
669
19
2
0
179,533
1
L
Anubis
8,544
712
68
6
0
202,622
0
L
Cthulhu
8,738
728
57
5
0
243,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role