Player Matchup

He Bo
He Bo
Cuy_Atomico_
He Bo
Level 138
God Stats
3W - 4L
1,402 SR
Queue Stats
331W - 370L
1,527 Elo+
Party 2
Hercules
Hercules
DxNxD
Hercules
Level 130
God Stats
5W - 9L
1,497 SR
Queue Stats
314W - 345L
1,525 Elo+
Party 2
Neith
Neith
karlagabriela97
Neith
Level 57
God Stats
48W - 60L
1,593 SR
Queue Stats
143W - 187L
1,468 Elo+
Party 2
Izanami
Izanami
kioleone
Izanami
Level 128
God Stats
1W - 3L
1,513 SR
Queue Stats
158W - 173L
1,516 Elo+
Party 2
Ganesha
Ganesha
madchris97
Ganesha
Level 88
God Stats
13W - 18L
1,480 SR
Queue Stats
387W - 435L
1,525 Elo+
Party 2
Team Averages
Level 108
1,497 SR
1,512 Elo+

VS

Team Averages
Level 93
1,547 SR
1,574 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Plz Eat My ahh
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,723 Elo+
Party 1
Set
Set
sliverhawks
Set
Level 124
God Stats
2W - 2L
1,443 SR
Queue Stats
81W - 58L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
thirax
Cernunnos
Level 132
God Stats
106W - 78L
1,639 SR
Queue Stats
900W - 914L
1,530 Elo+
Solo
Cerberus
Cerberus
wickedcity3
Cerberus
Level 48
God Stats
8W - 5L
1,652 SR
Queue Stats
16W - 11L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,294
486
4,543
9,333
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DxNxD
Hercules
13
0 / 4 / 1
7,629
509
4,911
12,563
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 2 / 0
6,246
416
4,164
5,289
1,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
kioleone
Izanami
12
1 / 1 / 2
7,297
486
7,219
10,073
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
madchris97
Ganesha
11
1 / 1 / 2
6,932
462
3,828
8,397
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 2 / 1
8,088
539
7,527
11,013
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
15
2 / 2 / 1
8,918
595
6,105
8,795
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 0
9,324
622
7,467
10,153
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
thirax
Cernunnos
16
4 / 2 / 1
9,878
659
11,011
10,399
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
wickedcity3
Cerberus
12
1 / 0 / 2
7,723
515
1,975
5,390
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
12
12
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
1
0.75
L
3
4
1
0.88
L
Hercules
DxNxD
Hercules
0
4
1
0.13
W
Jing Wei
2
2
1
1.25
L
1
2
0
0.5
L
Izanami
kioleone
Izanami
1
1
2
2
L
Ganesha
madchris97
Ganesha
1
1
2
2
W
4
1
0
4
W
Cernunnos
thirax
Cernunnos
4
2
1
2.25
W
Cerberus
wickedcity3
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
34,085
45,655
Taken
45,750
22,771
Mitigated
21,819
10,853
Healing
22,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,527
583
0
6,714
11,013
6,608
745
2,603
8,410
51,238
0
L
4,543
219
0
2,121
9,333
2,657
0
2,795
6,538
29,273
0
L
Hercules
DxNxD
Hercules
4,911
1,237
0
3,231
12,563
11,439
0
493
12,070
0
44,296
W
Jing Wei
6,105
4,762
0
3,899
8,795
2,926
2,123
1,817
6,978
0
57,218
L
4,164
2,064
0
1,647
5,289
1,489
0
301
4,988
0
27,138
L
Izanami
kioleone
Izanami
7,219
5,043
0
1,862
10,073
3,447
0
4,591
5,482
0
48,424
L
Ganesha
madchris97
Ganesha
3,828
588
0
1,992
8,397
3,739
0
1,322
7,075
22,412
0
W
7,467
3,978
0
5,648
10,153
5,490
702
955
9,198
0
70,318
W
Cernunnos
thirax
Cernunnos
11,011
6,065
0
4,115
10,399
4,111
3,020
2,445
7,703
0
62,739
W
Cerberus
wickedcity3
Cerberus
1,975
60
0
1,900
5,390
2,684
71
551
4,839
26,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
43,931
345
Minions Killed
541
0
Camps Cleared
0
1,369,903
Distance Traveled
1,309,045
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,088
539
115
8
0
249,650
3
L
He Bo
7,294
486
60
4
0
276,259
3
L
Hercules
7,629
509
106
7
0
245,819
3
W
Jing Wei
8,918
595
115
8
0
250,179
5
L
Neith
6,246
416
69
5
0
269,211
3
L
Izanami
7,297
486
97
6
0
273,658
4
L
Ganesha
6,932
462
13
1
0
304,956
3
W
Set
9,324
622
129
9
0
307,242
3
W
Cernunnos
9,878
659
124
8
0
228,916
1
W
Cerberus
7,723
515
58
4
0
273,058
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role