Player Matchup

Artemis
Artemis
Bonnie2M
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JESSUS2002HR
King Arthur
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
607W - 587L
1,413 Elo+
Party 1
Chang'e
Chang'e
LuksJung
Chang'e
Level 133
God Stats
7W - 10L
1,330 SR
Queue Stats
240W - 269L
1,392 Elo+
Party 1
Fenrir
Fenrir
RockyXTundraLove
Fenrir
Level 96
God Stats
16W - 16L
1,438 SR
Queue Stats
517W - 512L
1,395 Elo+
Party 1
Ymir
Ymir
pity_mankko1991
Ymir
Level 23
God Stats
5W - 4L
1,477 SR
Queue Stats
20W - 28L
1,328 Elo+
Party 1
Team Averages
Level 72
1,449 SR
1,406 Elo+

VS

Team Averages
Level 96
1,485 SR
1,444 Elo+
Khepri
Khepri
Creepy_Phantom65
Khepri
Level 107
God Stats
3W - 1L
1,470 SR
Queue Stats
115W - 125L
1,411 Elo+
Party 2
Scylla
Scylla
DYAGONbr
Scylla
Level 154
God Stats
6W - 6L
1,446 SR
Queue Stats
128W - 130L
1,385 Elo+
Solo
Hades
Hades
FranBrizuela97
Hades
Level 89
God Stats
5W - 5L
1,509 SR
Queue Stats
87W - 95L
1,423 Elo+
Party 2
Apollo
Apollo
GobbiBTS
Apollo
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PharanoiK
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bonnie2M
Artemis
12
2 / 3 / 2
7,641
382
2,904
7,511
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
JESSUS2002HR
King Arthur
16
3 / 5 / 1
9,622
481
6,727
18,431
13,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
LuksJung
Chang'e
16
2 / 9 / 2
9,815
491
7,470
18,141
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 9
9,921
496
12,176
14,927
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 4
8,765
438
3,599
15,557
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
10,056
503
9,249
7,344
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Scylla
DYAGONbr
Scylla
20
11 / 1 / 7
12,734
637
12,986
10,381
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 7
11,722
586
11,360
15,989
10,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
GobbiBTS
Apollo
14
1 / 4 / 5
8,909
445
4,743
9,933
3,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PharanoiK
Gilgamesh
20
12 / 0 / 8
13,105
655
15,324
14,828
11,334
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
12
Kills
27
27
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bonnie2M
Artemis
2
3
2
1
W
1
3
11
2.17
W
Scylla
DYAGONbr
Scylla
11
1
7
14.5
W
2
4
7
1.38
W
Apollo
GobbiBTS
Apollo
1
4
5
0.88
L
King Arthur
JESSUS2002HR
King Arthur
3
5
1
0.7
L
Chang'e
LuksJung
Chang'e
2
9
2
0.33
W
Gilgamesh
PharanoiK
Gilgamesh
12
0
8
16
L
3
4
9
1.88
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
53,662
74,567
Taken
58,475
42,540
Mitigated
36,226
16,026
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bonnie2M
Artemis
2,904
814
0
2,086
7,511
2,608
490
3,168
4,343
0
32,251
W
9,249
587
0
1,489
7,344
7,004
514
2,670
4,592
28,301
0
W
Scylla
DYAGONbr
Scylla
12,986
955
0
4,680
10,381
3,943
1,100
2,651
7,526
86,804
0
W
11,360
958
0
6,934
15,989
10,803
2,058
1,387
14,562
73,561
0
W
Apollo
GobbiBTS
Apollo
4,743
2,740
0
2,140
9,933
3,142
3,106
1,275
8,572
0
44,751
L
King Arthur
JESSUS2002HR
King Arthur
6,727
1,737
0
1,860
18,431
13,626
0
8,079
10,206
0
60,112
L
Chang'e
LuksJung
Chang'e
7,470
238
362
4,548
18,141
6,757
0
8,165
9,976
58,719
0
W
Gilgamesh
PharanoiK
Gilgamesh
15,324
4,145
0
6,524
14,828
11,334
274
2,466
12,154
0
104,204
L
12,176
3,249
901
2,832
14,927
6,036
0
5,870
9,057
0
67,516
L
3,599
564
454
2,983
15,557
13,513
58
8,313
7,176
23,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,764
Gold Earned
56,526
439
Minions Killed
588
0
Camps Cleared
0
1,732,603
Distance Traveled
1,851,153
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,641
382
58
3
0
357,271
4
W
Khepri
10,056
503
28
1
0
406,333
7
W
Scylla
12,734
637
150
8
0
384,924
4
W
Hades
11,722
586
162
8
0
278,706
4
W
Apollo
8,909
445
94
5
0
358,697
2
L
King Arthur
9,622
481
113
6
0
332,283
0
L
Chang'e
9,815
491
125
6
0
337,762
7
W
Gilgamesh
13,105
655
154
8
0
422,493
9
L
Fenrir
9,921
496
105
5
0
382,264
2
L
Ymir
8,765
438
38
2
0
323,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role