Player Matchup

Da Ji
Da Ji
JUBI x Nolan
Da Ji
Level 99
God Stats
1W - 2L
1,487 SR
Queue Stats
162W - 145L
1,492 Elo+
Solo
Artemis
Artemis
LogansReign
Artemis
Level 126
God Stats
3W - 9L
1,070 SR
Queue Stats
651W - 649L
1,516 Elo+
Solo
Fenrir
Fenrir
Speedy_2119
Fenrir
Level 137
God Stats
2W - 3L
1,525 SR
Queue Stats
144W - 160L
1,522 Elo+
Party 2
Ra
Ra
frobrozz14
Ra
Level 83
God Stats
0W - 3L
1,530 SR
Queue Stats
92W - 107L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
twodrums
Kumbhakarna
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 181L
1,510 Elo+
Solo
Team Averages
Level 114
1,422 SR
1,507 Elo+

VS

Team Averages
Level 103
1,512 SR
1,535 Elo+
Hercules
Hercules
Arcaelus
Hercules
Level 109
God Stats
3W - 1L
1,592 SR
Queue Stats
79W - 56L
1,540 Elo+
Party 1
Bacchus
Bacchus
DJmickyB
Bacchus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 61L
1,609 Elo+
Solo
Ares
Ares
My Own Wrld999
Ares
Level 139
God Stats
5W - 3L
1,277 SR
Queue Stats
255W - 258L
1,540 Elo+
Solo
Cerberus
Cerberus
Servancy
Cerberus
Level 67
God Stats
3W - 0L
1,594 SR
Queue Stats
57W - 51L
1,524 Elo+
Solo
Aphrodite
Aphrodite
StonedEagle
Aphrodite
Level 83
God Stats
1W - 0L
1,600 SR
Queue Stats
40W - 34L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 11
12,192
717
16,668
16,842
8,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LogansReign
Artemis
17
2 / 10 / 10
11,179
658
24,610
21,008
8,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
19
5 / 9 / 11
12,599
741
15,846
21,515
29,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 11 / 12
12,919
760
24,786
16,662
8,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
twodrums
Kumbhakarna
19
2 / 8 / 17
12,057
709
10,118
25,556
34,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcaelus
Hercules
20
11 / 5 / 25
13,270
781
19,422
28,620
19,472
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
DJmickyB
Bacchus
20
7 / 5 / 25
12,811
754
15,215
24,976
33,189
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 4 / 28
12,971
763
15,230
25,895
34,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
Servancy
Cerberus
19
11 / 6 / 23
13,397
788
16,794
25,746
30,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
StonedEagle
Aphrodite
20
14 / 2 / 27
14,649
862
20,185
17,914
18,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
177
22
Kills
49
49
Deaths
22
61
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arcaelus
Hercules
11
5
25
4.7
W
Bacchus
DJmickyB
Bacchus
7
5
25
3.9
L
6
11
11
1.05
L
Artemis
LogansReign
Artemis
2
10
10
0.7
W
6
4
28
5
W
Cerberus
Servancy
Cerberus
11
6
23
3.75
L
Fenrir
5
9
11
1.17
W
Aphrodite
StonedEagle
Aphrodite
14
2
27
13.75
L
7
11
12
1.18
L
Kumbhakarna
twodrums
Kumbhakarna
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,028
Damage
86,846
101,583
Taken
123,151
89,083
Mitigated
135,921
16,558
Healing
51,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arcaelus
Hercules
19,422
2,361
3,454
10,828
28,620
19,472
454
8,479
20,141
0
28,900
W
Bacchus
DJmickyB
Bacchus
15,215
2,410
2,025
3,126
24,976
33,189
780
5,354
19,622
29,980
0
L
16,668
3,880
359
434
16,842
8,163
1,377
10,200
6,642
0
23,872
L
Artemis
LogansReign
Artemis
24,610
12,909
638
4,839
21,008
8,783
0
13,413
7,595
0
43,682
W
15,230
1,726
0
1,372
25,895
34,312
2,798
9,250
16,645
31,333
0
W
Cerberus
Servancy
Cerberus
16,794
2,280
1,211
4,561
25,746
30,020
312
6,871
18,875
35,534
0
L
Fenrir
15,846
4,306
1,248
2,363
21,515
29,546
0
13,906
7,609
1,237
26,101
W
Aphrodite
StonedEagle
Aphrodite
20,185
2,728
16,002
8,798
17,914
18,928
1,462
5,461
12,453
44,375
0
L
24,786
896
1,716
1,664
16,662
8,446
38
11,507
5,155
44,702
0
L
Kumbhakarna
twodrums
Kumbhakarna
10,118
1,136
1,220
2,077
25,556
34,145
38
18,398
7,158
21,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,946
Gold Earned
67,098
139
Minions Killed
176
0
Camps Cleared
0
1,248,992
Distance Traveled
1,545,247
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,270
781
23
1
0
331,953
1
W
Bacchus
12,811
754
25
1
0
314,808
0
L
Da Ji
12,192
717
14
1
0
241,205
0
L
Artemis
11,179
658
40
2
0
218,056
0
W
Ares
12,971
763
15
1
0
267,634
2
W
Cerberus
13,397
788
49
3
0
287,916
1
L
Fenrir
12,599
741
22
1
0
282,662
3
W
Aphrodite
14,649
862
64
4
0
342,936
1
L
Ra
12,919
760
47
3
0
241,876
0
L
Kumbhakarna
12,057
709
16
1
0
265,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role