Player Matchup

Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BigGucciSosa73
Cabrakan
Level 34
God Stats
29W - 39L
1,428 SR
Queue Stats
141W - 156L
1,354 Elo+
Party 2
Thoth
Thoth
Nawts-Baby
Thoth
Level 47
God Stats
2W - 5L
1,294 SR
Queue Stats
287W - 379L
1,389 Elo+
Party 1
Ullr
Ullr
REAPER260691
Ullr
Level 36
God Stats
13W - 28L
1,432 SR
Queue Stats
132W - 190L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
ReckLessIsL
Guan Yu
Level 23
God Stats
0W - 3L
1,145 SR
Queue Stats
119W - 196L
1,317 Elo+
Party 1
Team Averages
Level 40
1,360 SR
1,392 Elo+

VS

Team Averages
Level 67
1,582 SR
1,416 Elo+
Sylvanus
Sylvanus
C3PO-The-GOAT
Sylvanus
Level 29
God Stats
3W - 0L
1,417 SR
Queue Stats
41W - 62L
1,383 Elo+
Party 4
Gilgamesh
Gilgamesh
Domhawk79
Gilgamesh
Level 114
God Stats
9W - 6L
1,780 SR
Queue Stats
181W - 198L
1,496 Elo+
Party 4
Danzaburou
Danzaburou
ShinobiKen420
Danzaburou
Level 99
God Stats
23W - 18L
1,505 SR
Queue Stats
42W - 44L
1,425 Elo+
Party 4
Fenrir
Fenrir
SonicMondragon
Fenrir
Level 65
God Stats
65W - 37L
1,635 SR
Queue Stats
742W - 801L
1,387 Elo+
Party 3
Thoth
Thoth
TehDragunSlayer
Thoth
Level 28
God Stats
25W - 20L
1,574 SR
Queue Stats
327W - 362L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 9 / 4
8,025
446
6,359
17,711
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
1 / 8 / 4
8,022
446
2,499
12,963
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
14
4 / 7 / 0
9,142
508
5,032
11,277
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 2
7,947
442
5,443
12,677
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
ReckLessIsL
Guan Yu
12
1 / 7 / 2
7,539
419
1,645
13,654
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C3PO-The-GOAT
Sylvanus
15
5 / 2 / 11
10,015
556
5,357
10,852
12,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Domhawk79
Gilgamesh
17
6 / 2 / 7
11,573
643
12,511
9,238
5,931
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ShinobiKen420
Danzaburou
16
9 / 3 / 5
11,454
636
8,680
13,235
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 0 / 9
11,726
651
14,390
13,607
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 3 / 12
11,064
615
9,634
7,467
2,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
9
Kills
38
38
Deaths
10
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
9
4
0.33
L
Cabrakan
1
8
4
0.38
W
Sylvanus
C3PO-The-GOAT
Sylvanus
5
2
11
5.25
W
Gilgamesh
Domhawk79
Gilgamesh
6
2
7
4.75
L
Thoth
4
7
0
0.57
L
2
7
2
0.43
L
Guan Yu
ReckLessIsL
Guan Yu
1
7
2
0.29
W
Danzaburou
ShinobiKen420
Danzaburou
9
3
5
3.83
W
13
0
9
17.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
50,572
68,282
Taken
54,399
29,334
Mitigated
33,162
10,520
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,359
2,857
0
2,675
17,711
5,390
0
1,840
15,775
0
51,385
L
Cabrakan
2,499
609
0
1,957
12,963
9,618
340
2,990
9,884
16,472
0
W
Sylvanus
C3PO-The-GOAT
Sylvanus
5,357
1,807
3,148
4,848
10,852
12,230
2,286
1,042
9,769
30,188
9,219
W
Gilgamesh
Domhawk79
Gilgamesh
12,511
3,917
0
633
9,238
5,931
1,931
1,218
6,958
0
66,108
L
Thoth
5,032
239
0
2,087
11,277
3,486
0
3,087
7,902
44,700
0
L
5,443
4,190
0
2,637
12,677
4,153
0
3,536
9,099
0
38,731
L
Guan Yu
ReckLessIsL
Guan Yu
1,645
528
135
1,029
13,654
6,687
0
2,604
10,950
0
28,619
W
Danzaburou
ShinobiKen420
Danzaburou
8,680
3,819
510
5,134
13,235
5,827
4,021
1,829
11,406
0
55,865
W
14,390
2,958
0
3,748
13,607
6,661
1,843
907
12,102
0
76,619
W
9,634
170
0
1,207
7,467
2,513
2,560
2,096
5,153
58,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
55,832
344
Minions Killed
478
0
Camps Cleared
0
1,506,473
Distance Traveled
1,707,398
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,025
446
96
5
0
329,558
1
L
Cabrakan
8,022
446
23
1
0
294,677
0
W
Sylvanus
10,015
556
53
3
0
298,767
3
W
Gilgamesh
11,573
643
120
7
0
351,727
4
L
Thoth
9,142
508
90
5
0
307,469
3
L
Ullr
7,947
442
67
4
0
287,672
1
L
Guan Yu
7,539
419
68
4
0
287,097
1
W
Danzaburou
11,454
636
80
4
0
304,386
0
W
Fenrir
11,726
651
104
6
0
412,037
3
W
Thoth
11,064
615
121
7
0
340,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role