Player Matchup

Neith
Neith
KSIxGHOSTREAPER
Neith
Level 29
God Stats
88W - 90L
1,566 SR
Queue Stats
158W - 184L
1,403 Elo+
Party 3
Cthulhu
Cthulhu
Thickboi75
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,262 Elo+
Party 3
Nemesis
Nemesis
blackstar3550
Nemesis
Level 36
God Stats
4W - 4L
1,555 SR
Queue Stats
69W - 97L
1,394 Elo+
Party 1
Nox
Nox
yaboidonaldpump
Nox
Level 80
God Stats
1W - 2L
1,475 SR
Queue Stats
152W - 180L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yamingiht
Cu Chulainn
Level 102
God Stats
10W - 11L
1,473 SR
Queue Stats
170W - 156L
1,447 Elo+
Party 3
Team Averages
Level 55
1,514 SR
1,391 Elo+

VS

Team Averages
Level 35
1,567 SR
1,478 Elo+
Rama
Rama
Gizla0221
Rama
Level 32
God Stats
16W - 9L
1,739 SR
Queue Stats
306W - 204L
1,654 Elo+
Solo
Sylvanus
Sylvanus
K9_BrZrKr
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,417 Elo+
Party 2
Anubis
Anubis
SixChargers24
Anubis
Level 66
God Stats
44W - 45L
1,518 SR
Queue Stats
107W - 114L
1,473 Elo+
Party 2
Fenrir
Fenrir
dishonestabe94
Fenrir
Level 26
God Stats
10W - 6L
1,576 SR
Queue Stats
34W - 31L
1,389 Elo+
Party 2
Chaac
Chaac
kurtz3r
Chaac
Level 33
God Stats
33W - 25L
1,500 SR
Queue Stats
151W - 160L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,388
449
6,253
10,930
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Thickboi75
Cthulhu
7
0 / 5 / 1
4,583
382
3,462
8,275
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
10
4 / 6 / 3
6,432
536
3,472
9,867
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 1
6,580
548
1,746
6,562
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
yamingiht
Cu Chulainn
12
4 / 1 / 1
7,088
591
9,776
10,212
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
11 / 0 / 3
8,185
682
14,806
9,095
3,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
K9_BrZrKr
Sylvanus
10
0 / 3 / 9
6,200
517
2,917
9,244
5,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
3 / 1 / 3
7,589
632
6,129
5,418
2,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 0
7,337
611
4,728
6,006
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
kurtz3r
Chaac
12
1 / 4 / 2
6,556
546
5,164
8,987
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
21
21
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
11
0
3
12.5
W
Sylvanus
K9_BrZrKr
Sylvanus
0
3
9
1.5
L
1
6
2
0.33
W
3
1
3
4.5
L
Cthulhu
Thickboi75
Cthulhu
0
5
1
0.1
L
Nemesis
4
6
3
0.92
W
6
2
0
3
W
Chaac
kurtz3r
Chaac
1
4
2
0.5
L
1
3
1
0.5
L
Cu Chulainn
yamingiht
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
33,744
45,846
Taken
38,750
17,679
Mitigated
18,985
10,730
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
14,806
11,896
0
6,612
9,095
3,012
2,915
1,426
7,569
0
57,723
W
Sylvanus
K9_BrZrKr
Sylvanus
2,917
1,452
541
2,012
9,244
5,778
436
1,749
7,270
15,457
0
L
6,253
2,815
318
3,698
10,930
2,149
0
1,223
9,682
0
23,776
W
6,129
459
0
2,896
5,418
2,816
39
1,512
3,750
50,049
0
L
Cthulhu
Thickboi75
Cthulhu
3,462
375
391
1,052
8,275
4,837
0
1,779
6,496
11,067
0
L
Nemesis
3,472
1,819
0
962
9,867
3,477
0
1,140
8,702
0
25,564
W
4,728
922
0
3,262
6,006
1,928
68
323
5,661
0
30,845
W
Chaac
kurtz3r
Chaac
5,164
1,390
0
2,722
8,987
5,451
205
773
8,189
0
31,510
L
1,746
363
0
1,761
6,562
1,777
330
3,637
2,925
33,937
0
L
Cu Chulainn
yamingiht
Cu Chulainn
9,776
2,937
0
2,548
10,212
5,439
546
1,267
8,670
2,639
36,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
35,867
265
Minions Killed
350
0
Camps Cleared
0
1,084,283
Distance Traveled
1,070,730
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,185
682
91
8
0
205,731
1
W
Sylvanus
6,200
517
30
3
0
181,626
1
L
Neith
5,388
449
39
3
0
207,212
3
W
Anubis
7,589
632
98
8
0
216,841
1
L
Cthulhu
4,583
382
10
1
0
222,750
0
L
Nemesis
6,432
536
56
5
0
226,814
1
W
Fenrir
7,337
611
67
6
0
253,077
0
W
Chaac
6,556
546
64
5
0
213,455
0
L
Nox
6,580
548
88
7
0
202,581
2
L
Cu Chulainn
7,088
591
72
6
0
224,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role