Player Matchup

Medusa
Medusa
Gold I
Devlishi
Medusa
Gold I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,962 MMR
Party 2
Tyr
Tyr
Silver II
IKilledSparkyToo
Tyr
Silver II
Level 129
God Stats
0W - 2L
1,478 SR
Queue Stats
8W - 8L
1,493 MMR
Party 2
Tiamat
Tiamat
Gold I
TGRlM
Tiamat
Gold I
Level 127
God Stats
0W - 2L
1,598 SR
Queue Stats
30W - 26L
1,968 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,525 SR
1,808 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,712 SR
1,739 MMR
Vulcan
Vulcan
Platinum I
Divinity Wizard
Vulcan
Platinum I
Level 118
God Stats
3W - 0L
1,826 SR
Queue Stats
243W - 242L
2,008 MMR
Party 1
Awilix
Awilix
Gold III
HeebiexJeebies
Awilix
Gold III
Level 151
God Stats
16W - 16L
1,618 SR
Queue Stats
149W - 150L
1,646 MMR
Party 1
Bacchus
Bacchus
Gold III
PubertTheFungus
Bacchus
Gold III
Level 109
God Stats
8W - 7L
1,693 SR
Queue Stats
90W - 93L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devlishi
Medusa
11
1 / 7 / 6
9,102
607
8,097
12,880
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
9 / 9 / 2
11,712
781
12,114
17,481
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
TGRlM
Tiamat
14
2 / 3 / 6
10,082
672
8,595
14,989
9,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaChaacScyllaCerberusCthulhu

VS

Bans
Cu ChulainnHerculesAchillesDanzaburouCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
10,571
705
10,059
7,884
3,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 5 / 8
12,039
803
16,016
13,806
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 2 / 8
11,328
755
10,997
16,199
22,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
12
Kills
19
19
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Devlishi
Medusa
1
7
6
0.57
W
3
5
10
1.6
W
10
5
8
2.8
L
9
9
2
1.11
W
6
2
8
5
L
Tiamat
TGRlM
Tiamat
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
37,072
45,350
Taken
37,889
29,071
Mitigated
31,777
13,928
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Devlishi
Medusa
8,097
3,611
0
1,656
12,880
4,687
1,590
5,681
7,063
0
32,510
W
10,059
3,050
0
510
7,884
3,568
792
399
7,310
50,321
0
W
16,016
6,405
0
1,324
13,806
5,834
1,670
3,520
10,061
0
50,273
L
12,114
2,474
0
4,701
17,481
14,779
0
9,460
7,653
0
27,676
W
10,997
2,265
0
2,978
16,199
22,375
468
4,718
11,159
23,279
0
L
Tiamat
TGRlM
Tiamat
8,595
1,237
168
7,403
14,989
9,605
294
5,387
9,518
34,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
33,938
141
Minions Killed
168
0
Camps Cleared
0
768,975
Distance Traveled
832,446
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,102
607
55
4
0
236,284
5
W
Vulcan
10,571
705
93
6
0
262,745
5
W
Awilix
12,039
803
48
3
0
291,425
1
L
Tyr
11,712
781
26
2
0
276,625
3
W
Bacchus
11,328
755
27
2
0
278,276
5
L
Tiamat
10,082
672
60
4
0
256,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role