Player Matchup

Ullr
Ullr
TypicalDeku
Ullr
Level 69
God Stats
0W - 4L
1,163 SR
Queue Stats
67W - 75L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
dragonhorn0716
Ah Puch
Level 122
God Stats
0W - 2L
1,702 SR
Queue Stats
132W - 159L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
ult_fighter-1
Kuzenbo
Level 99
God Stats
4W - 8L
1,515 SR
Queue Stats
132W - 144L
1,542 Elo+
Solo
Team Averages
Level 97
1,460 SR
1,502 Elo+

VS

Team Averages
Level 105
1,611 SR
1,533 Elo+
Neith
Neith
MRxBUCKNASTY
Neith
Level 106
God Stats
2W - 1L
1,723 SR
Queue Stats
35W - 28L
1,591 Elo+
Party 2
Hercules
Hercules
Mentem
Hercules
Level 84
God Stats
4W - 3L
1,573 SR
Queue Stats
44W - 34L
1,582 Elo+
Party 2
Scylla
Scylla
MordredTheGreat
Scylla
Level 125
God Stats
3W - 2L
1,538 SR
Queue Stats
47W - 47L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,580
583
3,348
11,006
5,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 8 / 1
8,656
666
10,578
10,802
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
10
1 / 1 / 3
7,791
599
6,559
11,630
10,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
9,530
733
12,297
6,869
2,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mentem
Hercules
12
5 / 4 / 6
9,361
720
7,089
11,392
5,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 9
9,307
716
9,562
7,416
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Hercules
Mentem
Hercules
5
4
6
2
W
4
0
9
8.5
L
0
5
4
0.4
L
4
8
1
0.56
L
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
28,948
33,438
Taken
25,677
20,319
Mitigated
10,827
2,453
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,297
5,316
0
1,321
6,869
2,405
0
3,921
2,684
0
44,058
W
Hercules
Mentem
Hercules
7,089
1,525
0
1,006
11,392
5,858
0
7,873
3,173
0
31,432
W
9,562
421
416
2,238
7,416
2,564
338
4,515
2,627
36,445
0
L
3,348
631
0
48
11,006
5,756
288
3,712
7,033
0
17,064
L
10,578
61
0
1,058
10,802
3,650
232
2,736
7,734
36,732
0
L
Kuzenbo
6,559
2,312
429
918
11,630
10,913
0
2,310
9,109
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
28,198
120
Minions Killed
188
0
Camps Cleared
0
662,199
Distance Traveled
734,578
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,530
733
82
6
0
230,144
5
W
Hercules
9,361
720
44
3
0
260,951
1
W
Scylla
9,307
716
62
5
0
243,483
2
L
Ullr
7,580
583
29
2
0
229,089
0
L
Ah Puch
8,656
666
73
6
0
190,937
1
L
Kuzenbo
7,791
599
18
1
0
242,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role