Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Decoded506
Medusa
Level 94
God Stats
10W - 16L
1,248 SR
Queue Stats
99W - 122L
1,413 Elo+
Party 3
Nu Wa
Nu Wa
Ibuprofennnn
Nu Wa
Level 91
God Stats
2W - 3L
1,375 SR
Queue Stats
73W - 58L
1,454 Elo+
Party 2
Ares
Ares
crypsyx
Ares
Level 108
God Stats
2W - 3L
1,765 SR
Queue Stats
398W - 506L
1,428 Elo+
Party 3
Sun Wukong
Sun Wukong
ti84plusc
Sun Wukong
Level 74
God Stats
1W - 6L
1,193 SR
Queue Stats
48W - 48L
1,440 Elo+
Party 2
Team Averages
Level 95
1,416 SR
1,447 Elo+

VS

Team Averages
Level 85
1,456 SR
1,423 Elo+
Hel
Hel
DOWN1607
Hel
Level 59
God Stats
5W - 6L
1,500 SR
Queue Stats
325W - 307L
1,418 Elo+
Solo
Vulcan
Vulcan
KosyPrince
Vulcan
Level 81
God Stats
4W - 3L
1,227 SR
Queue Stats
472W - 490L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
MVPPUNCHES
Gilgamesh
Level 86
God Stats
40W - 24L
1,542 SR
Queue Stats
497W - 508L
1,467 Elo+
Solo
Merlin
Merlin
ZChuggs
Merlin
Level 53
God Stats
9W - 12L
1,500 SR
Queue Stats
236W - 260L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
rere426
Ne Zha
Level 144
God Stats
12W - 10L
1,511 SR
Queue Stats
370W - 362L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 8 / 3
10,744
467
11,922
20,142
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Decoded506
Medusa
18
4 / 3 / 4
10,648
463
8,346
18,362
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 5
12,685
552
13,920
10,565
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
crypsyx
Ares
15
1 / 8 / 6
8,846
385
5,678
20,433
13,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ti84plusc
Sun Wukong
19
1 / 3 / 1
11,491
500
8,986
20,391
21,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 6
12,992
565
4,664
13,701
9,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
KosyPrince
Vulcan
18
5 / 5 / 4
11,787
512
13,762
11,209
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MVPPUNCHES
Gilgamesh
20
5 / 2 / 2
14,095
613
19,061
16,867
18,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
ZChuggs
Merlin
18
5 / 3 / 4
11,636
506
10,503
11,053
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
rere426
Ne Zha
20
6 / 2 / 4
12,967
564
12,540
22,209
13,010
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
15
Kills
24
25
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
8
3
0.81
W
3
3
6
2
L
Medusa
Decoded506
Medusa
4
3
4
2
L
4
3
5
2.17
W
Vulcan
KosyPrince
Vulcan
5
5
4
1.4
W
Gilgamesh
MVPPUNCHES
Gilgamesh
5
2
2
3
W
Merlin
ZChuggs
Merlin
5
3
4
2.33
L
Ares
crypsyx
Ares
1
8
6
0.5
W
Ne Zha
rere426
Ne Zha
6
2
4
4
L
Sun Wukong
ti84plusc
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,852
Damage
60,530
89,893
Taken
75,039
55,082
Mitigated
48,078
26,753
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,922
1,981
0
5,963
20,142
8,822
0
4,237
15,654
0
61,928
W
4,664
429
3,279
6,422
13,701
9,706
2,472
4,379
8,944
79,099
0
L
Medusa
Decoded506
Medusa
8,346
2,074
1,452
7,974
18,362
6,639
870
12,040
5,890
0
83,045
L
13,920
1,678
0
2,132
10,565
4,256
846
1,249
9,194
102,933
0
W
Vulcan
KosyPrince
Vulcan
13,762
7,258
0
0
11,209
3,695
1,194
4,412
6,703
73,006
0
W
Gilgamesh
MVPPUNCHES
Gilgamesh
19,061
3,259
0
4,585
16,867
18,483
0
2,219
14,468
0
101,139
W
Merlin
ZChuggs
Merlin
10,503
231
541
2,343
11,053
3,184
2,797
3,976
6,935
58,016
0
L
Ares
crypsyx
Ares
5,678
481
1,070
2,482
20,433
13,441
0
9,741
10,426
34,876
0
W
Ne Zha
rere426
Ne Zha
12,540
4,598
0
8,924
22,209
13,010
564
3,540
18,391
0
112,442
L
Sun Wukong
ti84plusc
Sun Wukong
8,986
2,486
0
5,680
20,391
21,924
0
581
19,800
0
81,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,414
Gold Earned
63,477
648
Minions Killed
718
0
Camps Cleared
0
2,123,496
Distance Traveled
2,156,348
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,744
467
78
3
0
429,912
1
W
Hel
12,992
565
170
7
0
408,220
10
L
Medusa
10,648
463
155
7
0
418,695
2
L
Nu Wa
12,685
552
195
8
0
408,367
3
W
Vulcan
11,787
512
120
5
0
435,101
3
W
Gilgamesh
14,095
613
198
9
0
451,557
2
W
Merlin
11,636
506
96
4
0
404,250
2
L
Ares
8,846
385
39
2
0
423,169
4
W
Ne Zha
12,967
564
134
6
0
457,220
3
L
Sun Wukong
11,491
500
181
8
0
443,353
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role