Player Matchup

Pele
Pele
Ben77chess
Pele
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 157L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
Endyrith
Sylvanus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ManifoldCobra85
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Scylla
Scylla
Seorath
Scylla
Level 14
God Stats
14W - 9L
1,597 SR
Queue Stats
28W - 29L
1,293 Elo+
Party 2
Ares
Ares
lawboss4444
Ares
Level 6
God Stats
3W - 1L
1,544 SR
Queue Stats
6W - 7L
1,408 Elo+
Solo
Team Averages
Level 31
1,528 SR
1,334 Elo+

VS

Team Averages
Level 21
1,461 SR
1,263 Elo+
Hades
Hades
Bourne819
Hades
Level 56
God Stats
9W - 9L
1,489 SR
Queue Stats
35W - 56L
1,260 Elo+
Party 1
Khepri
Khepri
Dradionn
Khepri
Level 6
God Stats
1W - 1L
1,293 SR
Queue Stats
4W - 9L
1,252 Elo+
Party 1
Nemesis
Nemesis
JBMIII
Nemesis
Level 28
God Stats
15W - 9L
1,588 SR
Queue Stats
68W - 58L
1,530 Elo+
Solo
Hou Yi
Hou Yi
KestrelWolf
Hou Yi
Level 9
God Stats
2W - 5L
1,437 SR
Queue Stats
7W - 15L
1,023 Elo+
Party 1
Apollo
Apollo
TTVCrashCosplay
Apollo
Level 5
God Stats
3W - 9L
1,500 SR
Queue Stats
5W - 13L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 4
11,872
594
15,632
19,541
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Endyrith
Sylvanus
15
4 / 5 / 6
9,339
467
7,322
15,511
9,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 10 / 9
9,031
452
11,577
16,331
6,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Seorath
Scylla
15
7 / 5 / 8
9,879
494
11,292
11,464
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
4,093
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bourne819
Hades
16
3 / 3 / 5
10,497
525
10,438
13,197
5,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Dradionn
Khepri
11
1 / 10 / 3
8,204
410
5,521
15,507
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JBMIII
Nemesis
20
6 / 2 / 3
13,878
694
12,182
12,700
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
9 / 6 / 3
10,937
547
8,216
12,075
3,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 9 / 1
10,169
508
8,003
14,126
5,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
29
Kills
23
23
Deaths
30
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
14
3
4
5.33
W
Hades
Bourne819
Hades
3
3
5
1.83
W
Khepri
Dradionn
Khepri
1
10
3
0.25
L
Sylvanus
Endyrith
Sylvanus
4
5
6
1.4
W
Nemesis
JBMIII
Nemesis
6
2
3
3.75
W
Hou Yi
9
6
3
1.75
L
4
10
9
0.85
L
Scylla
Seorath
Scylla
7
5
8
2.2
W
4
9
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
44,360
62,847
Taken
67,605
27,136
Mitigated
29,819
19,315
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,632
3,678
0
8,974
19,541
7,702
0
2,277
17,264
0
85,779
W
Hades
Bourne819
Hades
10,438
1,365
825
5,534
13,197
5,859
1,662
5,408
7,722
48,653
0
W
Khepri
Dradionn
Khepri
5,521
1,611
0
936
15,507
6,987
463
9,739
5,672
17,229
0
L
Sylvanus
Endyrith
Sylvanus
7,322
1,657
1,238
3,778
15,511
9,049
351
6,998
8,513
36,385
5,183
W
Nemesis
JBMIII
Nemesis
12,182
6,805
0
3,172
12,700
7,697
3,872
2,575
10,051
0
124,365
W
Hou Yi
8,216
5,169
111
1,873
12,075
3,580
2,173
5,535
6,372
0
32,749
L
11,577
4,696
370
4,006
16,331
6,941
40
5,189
11,142
37,115
0
L
Scylla
Seorath
Scylla
11,292
1,962
0
949
11,464
3,444
953
1,495
9,969
43,096
0
W
8,003
5,708
0
2,848
14,126
5,696
2,020
6,032
7,857
0
53,494
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
53,685
316
Minions Killed
460
0
Camps Cleared
0
1,318,791
Distance Traveled
1,811,027
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,872
594
136
7
0
406,203
1
W
Hades
10,497
525
90
5
0
338,606
3
W
Khepri
8,204
410
17
1
0
341,830
5
L
Sylvanus
9,339
467
60
3
0
271,207
2
W
Nemesis
13,878
694
193
10
0
435,129
0
W
Hou Yi
10,937
547
54
3
0
354,625
1
L
Olorun
9,031
452
53
3
0
294,467
1
L
Scylla
9,879
494
67
3
0
346,914
3
W
Apollo
10,169
508
106
5
0
340,837
2
L
Ares
4,093
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role