Player Matchup

Vamana
Vamana
Bronze III
Kid Kuzenbo
Vamana
Bronze III
Level 33
God Stats
3W - 2L
1,818 SR
Queue Stats
33W - 34L
1,365 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,818 SR
1,365 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 69
1,639 SR
1,424 MMR
Bakasura
Bakasura
Gold IV
Bigg Sad Dad
Bakasura
Gold IV
Level 69
God Stats
15W - 15L
1,639 SR
Queue Stats
143W - 143L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 2 / 0
13,231
827
14,768
19,171
19,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SkadiSetIzanamiAh Muzen CabTiamat

VS

Bans
He BoPoseidonYmirHeraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigg Sad Dad
Bakasura
19
2 / 4 / 0
12,291
768
12,316
20,693
13,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bigg Sad Dad
Bakasura
2
4
0
0.5
W
Vamana
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
12,316
19,171
Taken
20,693
19,646
Mitigated
13,357
8,605
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bigg Sad Dad
Bakasura
12,316
6,682
0
6,514
20,693
13,357
1,136
950
19,743
0
71,853
W
Vamana
14,768
8,345
0
8,605
19,171
19,646
2,367
178
16,133
1,117
112,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,231
Gold Earned
12,291
171
Minions Killed
162
0
Camps Cleared
0
344,905
Distance Traveled
347,119
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,291
768
162
10
0
347,119
2
W
Vamana
13,231
827
171
11
0
344,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role