Player Matchup

Nox
Nox
Evilvaldus2
Nox
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FuhkMiDadi
Tsukuyomi
Level 8
God Stats
18W - 6L
1,903 SR
Queue Stats
31W - 40L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Krunkanga
Cthulhu
Level 16
God Stats
2W - 0L
1,572 SR
Queue Stats
2W - 4L
1,278 Elo+
Solo
Team Averages
Level 11
1,659 SR
1,390 Elo+

VS

Team Averages
Level 74
1,341 SR
1,570 Elo+
Hades
Hades
Jessalprez
Hades
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
2,012 Elo+
Solo
Pele
Pele
RexHardy
Pele
Level 102
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 2L
1,426 Elo+
Party 2
Neith
Neith
TunableSpring
Neith
Level 6
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 11
13,118
729
18,001
14,300
6,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
FuhkMiDadi
Tsukuyomi
16
11 / 3 / 4
13,457
748
14,159
11,717
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Krunkanga
Cthulhu
16
2 / 1 / 10
11,871
660
9,349
16,540
17,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
2 / 9 / 6
11,957
664
16,509
23,001
13,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
16
6 / 6 / 2
13,019
723
11,298
18,747
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 6 / 1
9,239
513
1,216
7,870
2,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
8
8
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
W
Tsukuyomi
FuhkMiDadi
Tsukuyomi
11
3
4
4.33
L
Hades
2
9
6
0.56
W
Cthulhu
Krunkanga
Cthulhu
2
1
10
7
L
Pele
6
6
2
1.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,509
Damage
29,023
42,557
Taken
49,618
28,345
Mitigated
23,126
7,968
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,001
2,592
540
4,393
14,300
6,088
1,329
6,055
8,245
56,099
0
W
Tsukuyomi
FuhkMiDadi
Tsukuyomi
14,159
4,575
0
1,458
11,717
5,214
991
3,566
8,151
0
58,472
L
Hades
16,509
1,097
331
7,268
23,001
13,569
944
11,907
11,094
52,333
0
W
Cthulhu
Krunkanga
Cthulhu
9,349
1,005
0
1,577
16,540
17,043
27
7,698
8,842
32,869
0
L
Pele
11,298
1,854
0
2,924
18,747
6,633
0
9,362
9,385
0
58,436
L
1,216
462
0
323
7,870
2,924
25
6,177
1,693
0
7,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,446
Gold Earned
34,215
155
Minions Killed
149
0
Camps Cleared
0
965,749
Distance Traveled
741,058
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,118
729
64
4
0
292,527
3
W
Tsukuyomi
13,457
748
62
3
0
322,240
5
L
Hades
11,957
664
74
4
0
243,913
4
W
Cthulhu
11,871
660
29
2
0
350,982
5
L
Pele
13,019
723
62
3
0
318,289
0
L
Neith
9,239
513
13
1
0
178,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role